Player Matchup

Cthulhu
Cthulhu
JustRaider-
Cthulhu
Level 15
God Stats
0W - 2L
1,285 SR
Queue Stats
38W - 31L
1,008 Elo+
Party 1
Neith
Neith
LivingRain-
Neith
Level 14
God Stats
3W - 10L
1,463 SR
Queue Stats
3W - 15L
1,036 Elo+
Party 1
Scylla
Scylla
Steel_OW
Scylla
Level 17
God Stats
22W - 28L
1,256 SR
Queue Stats
66W - 72L
960 Elo+
Party 1
Team Averages
Level 15
1,335 SR
1,001 Elo+

VS

Team Averages
Level 22
1,355 SR
1,068 Elo+
Olorun
Olorun
FishBread9635
Olorun
Level 18
God Stats
3W - 1L
1,336 SR
Queue Stats
11W - 12L
1,043 Elo+
Solo
Bastet
Bastet
HaloedProsperity
Bastet
Level 21
God Stats
14W - 14L
1,378 SR
Queue Stats
33W - 59L
1,096 Elo+
Solo
Anubis
Anubis
MockAmericana
Anubis
Level 27
God Stats
4W - 3L
1,349 SR
Queue Stats
67W - 80L
1,066 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JustRaider-
Cthulhu
12
0 / 3 / 3
7,600
633
5,861
14,496
10,113
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

4
0 / 0 / 0
6,265
522
0
0
0
Scylla
Steel_OW
Scylla
11
4 / 3 / 0
7,807
651
7,535
10,652
3,788
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
8,763
730
6,524
8,493
3,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 0 / 4
8,503
709
5,767
7,754
4,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 5
8,410
701
8,436
8,588
3,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
6
6
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
2
0
4
4
L
Cthulhu
JustRaider-
Cthulhu
0
3
3
0.5
L
0
0
0
0
W
1
2
5
1.75
L
Scylla
Steel_OW
Scylla
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,396
Damage
20,727
25,148
Taken
24,835
13,901
Mitigated
11,530
4,432
Healing
14,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,524
2,515
967
5,092
8,493
3,074
1,528
4,912
3,381
34,507
0
W
5,767
1,065
671
3,439
7,754
4,845
115
3,546
4,033
0
19,383
L
Cthulhu
JustRaider-
Cthulhu
5,861
0
448
2,593
14,496
10,113
0
8,133
6,363
27,934
0
L
0
0
0
0
0
0
0
0
0
0
0
W
8,436
114
447
3,989
8,588
3,611
238
4,371
3,967
34,073
0
L
Scylla
Steel_OW
Scylla
7,535
594
0
1,391
10,652
3,788
0
6,855
3,797
21,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,672
Gold Earned
25,676
59
Minions Killed
111
0
Camps Cleared
0
393,720
Distance Traveled
639,203
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,763
730
41
3
0
192,841
2
W
Bastet
8,503
709
26
2
0
254,339
3
L
Cthulhu
7,600
633
44
4
0
215,521
0
L
Neith
6,265
522
0
0
0
0
0
W
Anubis
8,410
701
44
4
0
192,023
2
L
Scylla
7,807
651
15
1
0
178,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role