Player Matchup

Merlin
Merlin
Marmex
Merlin
Level 124
God Stats
2W - 2L
1,713 SR
Queue Stats
9W - 6L
1,578 Elo+
Party 2
Arachne
Arachne
black1ce66
Arachne
Level 116
God Stats
1W - 2L
1,747 SR
Queue Stats
5W - 4L
1,639 Elo+
Party 2
Ymir
Ymir
looneyland153
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,654 Elo+
Party 2
Zhong Kui
Zhong Kui
lunas1314
Zhong Kui
Level 112
God Stats
1W - 2L
1,746 SR
Queue Stats
30W - 37L
1,429 Elo+
Party 2
Da Ji
Da Ji
Ðistilled
Da Ji
Level 47
God Stats
64W - 45L
1,604 SR
Queue Stats
457W - 449L
1,500 Elo+
Solo
Team Averages
Level 81
1,662 SR
1,560 Elo+

VS

Team Averages
Level 45
1,460 SR
1,470 Elo+
Zeus
Zeus
Lavaplum
Zeus
Level 47
God Stats
1W - 2L
1,272 SR
Queue Stats
69W - 62L
1,431 Elo+
Solo
Nemesis
Nemesis
fredyboy97
Nemesis
Level 33
God Stats
8W - 1L
1,630 SR
Queue Stats
44W - 46L
1,500 Elo+
Party 1
King Arthur
King Arthur
furraxe
King Arthur
Level 28
God Stats
26W - 19L
1,391 SR
Queue Stats
206W - 161L
1,556 Elo+
Party 1
Anubis
Anubis
gerriersami
Anubis
Level 48
God Stats
11W - 3L
1,706 SR
Queue Stats
64W - 64L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
gt-Vinc
Cthulhu
Level 67
God Stats
3W - 3L
1,297 SR
Queue Stats
25W - 25L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Marmex
Merlin
18
5 / 4 / 10
11,847
1,185
18,184
16,465
6,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
black1ce66
Arachne
16
5 / 9 / 6
10,878
1,088
8,212
17,737
6,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 10 / 9
9,793
979
5,682
27,470
18,801
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
lunas1314
Zhong Kui
17
4 / 13 / 10
11,243
1,124
19,802
26,285
13,985
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
17
5 / 12 / 9
11,547
1,155
20,750
23,818
8,294
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
7 / 5 / 17
11,216
1,122
13,587
10,869
2,989
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
fredyboy97
Nemesis
19
12 / 5 / 21
13,147
1,315
23,899
17,504
6,421
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
furraxe
King Arthur
20
14 / 3 / 25
14,006
1,401
28,872
19,201
23,791
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
20
12 / 1 / 21
12,905
1,291
24,439
14,855
7,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
gt-Vinc
Cthulhu
17
3 / 5 / 19
11,085
1,109
13,311
15,408
21,873
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
151
19
Kills
48
48
Deaths
19
44
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Zeus
7
5
17
3.1
L
Merlin
Marmex
Merlin
5
4
10
2.5
L
Arachne
black1ce66
Arachne
5
9
6
0.89
W
Nemesis
fredyboy97
Nemesis
12
5
21
4.5
W
King Arthur
furraxe
King Arthur
14
3
25
8.83
W
Anubis
12
1
21
22.5
W
Cthulhu
gt-Vinc
Cthulhu
3
5
19
2.5
L
0
10
9
0.45
L
Zhong Kui
lunas1314
Zhong Kui
4
13
10
0.69
L
Da Ji
5
12
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,630
Damage
104,108
111,775
Taken
77,837
53,998
Mitigated
62,950
8,749
Healing
22,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
13,587
2,617
0
0
10,869
2,989
0
3,541
7,328
25,529
0
L
Merlin
Marmex
Merlin
18,184
2,601
0
260
16,465
6,637
0
5,095
11,270
52,253
0
L
Arachne
black1ce66
Arachne
8,212
6,672
160
2,646
17,737
6,281
0
9,825
7,766
0
15,503
W
Nemesis
fredyboy97
Nemesis
23,899
13,950
0
4,178
17,504
6,421
0
9,954
7,550
0
34,466
W
King Arthur
furraxe
King Arthur
28,872
3,465
1,446
6,675
19,201
23,791
0
12,138
7,063
0
44,782
W
Anubis
24,439
1,119
840
7,088
14,855
7,876
0
7,168
7,687
47,414
0
W
Cthulhu
gt-Vinc
Cthulhu
13,311
1,628
1,987
768
15,408
21,873
0
10,867
4,541
31,208
0
L
5,682
1,242
0
0
27,470
18,801
0
14,392
12,965
15,406
0
L
Zhong Kui
lunas1314
Zhong Kui
19,802
7,078
0
5,683
26,285
13,985
0
12,147
13,808
34,860
0
L
Da Ji
20,750
5,191
0
0
23,818
8,294
0
9,878
13,498
0
29,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,308
Gold Earned
62,359
144
Minions Killed
194
6
Camps Cleared
4
813,316
Distance Traveled
842,842
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,216
1,122
41
4
2
149,974
2
L
Merlin
11,847
1,185
75
8
0
157,641
0
L
Arachne
10,878
1,088
15
2
0
123,264
0
W
Nemesis
13,147
1,315
23
2
2
187,365
0
W
King Arthur
14,006
1,401
34
3
0
193,491
1
W
Anubis
12,905
1,291
57
6
0
155,652
0
W
Cthulhu
11,085
1,109
39
4
0
156,360
0
L
Ymir
9,793
979
21
2
0
198,294
0
L
Zhong Kui
11,243
1,124
24
2
3
147,800
0
L
Da Ji
11,547
1,155
9
1
3
186,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role