Player Matchup

Osiris
Osiris
Agrabah
Osiris
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 26L
1,718 Elo+
Party 2
Izanami
Izanami
Utune
Izanami
Level 106
God Stats
10W - 4L
1,581 SR
Queue Stats
59W - 24L
1,717 Elo+
Party 2
Olorun
Olorun
lCATCHl
Olorun
Level 155
God Stats
4W - 2L
1,710 SR
Queue Stats
130W - 100L
1,688 Elo+
Party 2
Team Averages
Level 97
1,597 SR
1,708 Elo+

VS

Team Averages
Level 46
1,407 SR
1,353 Elo+
Zeus
Zeus
gyrOver
Zeus
Level 12
God Stats
0W - 3L
1,222 SR
Queue Stats
6W - 7L
1,205 Elo+
Party 1
Medusa
Medusa
snKCracKS2
Medusa
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
tiropup
Fenrir
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 29L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Agrabah
Osiris
11
3 / 1 / 8
8,046
805
5,491
6,612
6,360
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Utune
Izanami
12
4 / 0 / 6
8,304
830
3,946
4,402
1,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
lCATCHl
Olorun
13
8 / 1 / 7
9,051
905
10,653
8,586
3,497
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
gyrOver
Zeus
10
1 / 5 / 1
6,948
695
5,704
7,400
2,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
snKCracKS2
Medusa
9
1 / 6 / 1
7,045
705
4,961
10,183
3,354
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
tiropup
Fenrir
9
0 / 4 / 2
6,357
636
3,057
7,621
2,792
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
15
Kills
2
2
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
Agrabah
Osiris
3
1
8
7
W
Izanami
Utune
Izanami
4
0
6
7
L
Zeus
gyrOver
Zeus
1
5
1
0.3
W
Olorun
lCATCHl
Olorun
8
1
7
11.5
L
Medusa
snKCracKS2
Medusa
1
6
1
0.25
L
Fenrir
tiropup
Fenrir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,090
Damage
13,722
19,600
Taken
25,204
11,345
Mitigated
8,620
8,689
Healing
3,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Agrabah
Osiris
5,491
2,518
0
1,843
6,612
6,360
790
2,018
4,594
592
19,309
W
Izanami
Utune
Izanami
3,946
1,835
0
305
4,402
1,488
1,533
1,200
3,202
0
32,543
L
Zeus
gyrOver
Zeus
5,704
664
0
1,040
7,400
2,474
0
3,387
3,963
27,041
0
W
Olorun
lCATCHl
Olorun
10,653
6,359
1,282
5,259
8,586
3,497
1,643
2,546
6,040
40,378
0
L
Medusa
snKCracKS2
Medusa
4,961
1,688
0
1,039
10,183
3,354
0
4,149
5,909
0
26,117
L
Fenrir
tiropup
Fenrir
3,057
549
0
1,215
7,621
2,792
0
3,673
3,848
0
8,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,401
Gold Earned
20,350
147
Minions Killed
108
0
Camps Cleared
0
585,200
Distance Traveled
518,614
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,046
805
23
2
0
193,753
2
W
Izanami
8,304
830
63
6
0
197,886
4
L
Zeus
6,948
695
50
5
0
150,968
3
W
Olorun
9,051
905
61
6
0
193,561
2
L
Medusa
7,045
705
45
5
0
183,627
5
L
Fenrir
6,357
636
13
1
0
184,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role