Player Matchup

Merlin
Merlin
Activeunowot
Merlin
Level 69
God Stats
3W - 3L
1,726 SR
Queue Stats
111W - 113L
1,305 Elo+
Party 2
Sol
Sol
XxRAMPAGERZz
Sol
Level 54
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 123L
1,056 Elo+
Party 2
Tyr
Tyr
Zackos9
Tyr
Level 52
God Stats
36W - 22L
1,442 SR
Queue Stats
137W - 134L
1,202 Elo+
Party 2
Team Averages
Level 58
1,556 SR
1,187 Elo+

VS

Team Averages
Level 38
1,480 SR
1,237 Elo+
Bastet
Bastet
Pumukirl
Bastet
Level 38
God Stats
2W - 2L
1,686 SR
Queue Stats
51W - 112L
1,153 Elo+
Party 1
Cerberus
Cerberus
calvo-clavo
Cerberus
Level 29
God Stats
9W - 8L
1,477 SR
Queue Stats
67W - 87L
1,227 Elo+
Party 1
Anubis
Anubis
xabittoo
Anubis
Level 46
God Stats
0W - 5L
1,277 SR
Queue Stats
86W - 132L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
6 / 2 / 10
10,984
687
10,446
8,307
2,103
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 1 / 14
9,911
619
11,259
9,387
2,235
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
15
11 / 2 / 7
11,846
740
12,994
10,306
2,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Pumukirl
Bastet
11
1 / 10 / 3
9,088
568
6,257
16,885
4,391
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
calvo-clavo
Cerberus
12
0 / 3 / 4
8,799
550
4,839
12,343
9,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
xabittoo
Anubis
14
4 / 5 / 1
10,370
648
10,700
12,531
4,722
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
18
Kills
5
5
Deaths
18
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
2
10
5.5
L
Bastet
Pumukirl
Bastet
1
10
3
0.25
W
1
1
14
8
W
Tyr
11
2
7
7.25
L
Cerberus
calvo-clavo
Cerberus
0
3
4
0.67
L
Anubis
xabittoo
Anubis
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,699
Damage
21,796
28,000
Taken
41,759
7,239
Mitigated
18,845
9,080
Healing
12,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,446
1,273
0
1,408
8,307
2,103
0
4,012
4,295
43,821
0
L
Bastet
Pumukirl
Bastet
6,257
2,385
262
2,986
16,885
4,391
0
7,224
9,661
0
28,458
W
11,259
3,289
0
5,440
9,387
2,235
0
5,566
3,821
41,948
0
W
Tyr
12,994
1,467
0
2,232
10,306
2,901
101
5,997
4,309
0
38,349
L
Cerberus
calvo-clavo
Cerberus
4,839
140
369
2,609
12,343
9,732
0
6,726
5,617
18,882
0
L
Anubis
xabittoo
Anubis
10,700
0
1,110
5,629
12,531
4,722
0
7,853
4,678
55,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,741
Gold Earned
28,257
171
Minions Killed
161
0
Camps Cleared
0
786,559
Distance Traveled
804,738
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,984
687
60
4
0
253,227
0
L
Bastet
9,088
568
35
2
0
260,151
0
W
Sol
9,911
619
72
5
0
250,590
0
W
Tyr
11,846
740
39
2
0
282,742
4
L
Cerberus
8,799
550
34
2
0
290,295
0
L
Anubis
10,370
648
92
6
0
254,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role