Player Matchup

Fenrir
Fenrir
BoneAHouse
Fenrir
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
OragamiNarwhal
Sun Wukong
Level 108
God Stats
1W - 0L
1,750 SR
Queue Stats
31W - 16L
1,619 Elo+
Party 1
Kukulkan
Kukulkan
Rank1virgin1
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,609 Elo+
Solo
Team Averages
Level 65
1,583 SR
1,576 Elo+

VS

Team Averages
Level 55
1,570 SR
1,494 Elo+
Chang'e
Chang'e
Cinetick
Chang'e
Level 87
God Stats
3W - 5L
1,711 SR
Queue Stats
46W - 30L
1,535 Elo+
Solo
Yemoja
Yemoja
DarkFalzChan
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Grandore
Loki
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BoneAHouse
Fenrir
16
5 / 2 / 4
12,197
678
7,950
10,995
3,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
OragamiNarwhal
Sun Wukong
15
4 / 1 / 5
11,508
639
11,687
12,280
8,747
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
Rank1virgin1
Kukulkan
16
1 / 7 / 7
11,454
636
12,111
12,966
3,080
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cinetick
Chang'e
16
8 / 3 / 2
12,055
670
20,855
17,159
5,683
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
14
0 / 2 / 8
11,450
636
3,700
12,106
9,882
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
12
2 / 5 / 2
10,560
587
5,229
9,489
2,428
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
10
Kills
10
10
Deaths
10
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BoneAHouse
Fenrir
5
2
4
3.5
L
Chang'e
Cinetick
Chang'e
8
3
2
3
L
Yemoja
0
2
8
2
L
Loki
2
5
2
0.6
W
Sun Wukong
OragamiNarwhal
Sun Wukong
4
1
5
6.5
W
Kukulkan
Rank1virgin1
Kukulkan
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,748
Damage
29,784
36,241
Taken
38,754
15,713
Mitigated
17,993
6,634
Healing
12,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BoneAHouse
Fenrir
7,950
1,760
516
2,287
10,995
3,886
0
6,067
4,928
0
31,389
L
Chang'e
Cinetick
Chang'e
20,855
435
1,780
7,162
17,159
5,683
96
5,130
11,727
71,179
0
L
Yemoja
3,700
831
1,716
1,130
12,106
9,882
100
6,520
5,334
24,589
0
L
Loki
5,229
1,943
0
1,018
9,489
2,428
0
481
8,758
0
23,191
W
Sun Wukong
OragamiNarwhal
Sun Wukong
11,687
1,261
536
3,295
12,280
8,747
0
8,331
3,949
0
52,750
W
Kukulkan
Rank1virgin1
Kukulkan
12,111
527
0
0
12,966
3,080
0
10,393
2,573
70,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,159
Gold Earned
34,065
218
Minions Killed
161
0
Camps Cleared
0
993,854
Distance Traveled
875,129
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,197
678
39
2
0
361,943
1
L
Chang'e
12,055
670
95
5
0
324,769
3
L
Yemoja
11,450
636
42
2
0
249,862
1
L
Loki
10,560
587
24
1
0
300,498
3
W
Sun Wukong
11,508
639
49
3
0
341,113
2
W
Kukulkan
11,454
636
130
7
0
290,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role