Player Matchup

Nu Wa
Nu Wa
EDM Copycat
Nu Wa
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 13L
1,052 Elo+
Solo
Merlin
Merlin
TheBendusVoid
Merlin
Level 29
God Stats
11W - 8L
1,319 SR
Queue Stats
23W - 20L
1,181 Elo+
Solo
Amaterasu
Amaterasu
bala-inedita
Amaterasu
Level 23
God Stats
23W - 14L
1,495 SR
Queue Stats
42W - 46L
1,047 Elo+
Solo
Chernobog
Chernobog
jadensnipers00
Chernobog
Level 24
God Stats
0W - 2L
1,190 SR
Queue Stats
2W - 9L
688 Elo+
Solo
Sylvanus
Sylvanus
leonesdan
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 72L
1,189 Elo+
Solo
Team Averages
Level 25
1,401 SR
1,031 Elo+

VS

Team Averages
Level 23
1,411 SR
1,078 Elo+
Fenrir
Fenrir
LUGGIA12
Fenrir
Level 23
God Stats
26W - 51L
1,237 SR
Queue Stats
134W - 177L
972 Elo+
Party 1
Kukulkan
Kukulkan
Zersicon
Kukulkan
Level 28
God Stats
14W - 9L
1,458 SR
Queue Stats
39W - 39L
1,138 Elo+
Solo
Cthulhu
Cthulhu
sanchez112698
Cthulhu
Level 17
God Stats
31W - 30L
1,512 SR
Queue Stats
123W - 170L
1,083 Elo+
Party 1
Neith
Neith
scant_king
Neith
Level 23
God Stats
36W - 37L
1,350 SR
Queue Stats
40W - 47L
1,032 Elo+
Solo
Nemesis
Nemesis
vilmax2440
Nemesis
Level 24
God Stats
8W - 8L
1,500 SR
Queue Stats
124W - 104L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 0
13,464
481
16,747
14,541
4,626
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 13 / 3
12,235
437
8,907
20,105
6,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
bala-inedita
Amaterasu
18
4 / 9 / 3
11,754
420
14,653
28,604
12,887
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
jadensnipers00
Chernobog
17
1 / 7 / 2
11,873
424
12,128
13,761
5,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
leonesdan
Sylvanus
16
0 / 7 / 6
10,362
370
10,756
22,675
9,143
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LUGGIA12
Fenrir
20
12 / 1 / 8
13,802
493
10,653
21,993
8,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
Zersicon
Kukulkan
19
4 / 2 / 10
12,989
464
11,569
11,521
3,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
18
4 / 3 / 12
12,679
453
14,618
20,205
8,607
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
17
2 / 7 / 8
12,606
450
11,967
16,375
5,494
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nemesis
vilmax2440
Nemesis
20
16 / 1 / 2
16,835
601
20,955
23,163
13,662
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
12
Kills
38
40
Deaths
14
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
W
Fenrir
LUGGIA12
Fenrir
12
1
8
16
L
3
13
3
0.35
W
Kukulkan
Zersicon
Kukulkan
4
2
10
4.5
L
Amaterasu
bala-inedita
Amaterasu
4
9
3
0.61
L
Chernobog
jadensnipers00
Chernobog
1
7
2
0.29
L
Sylvanus
leonesdan
Sylvanus
0
7
6
0.43
W
Cthulhu
4
3
12
3.33
W
Neith
2
7
8
0.86
W
Nemesis
vilmax2440
Nemesis
16
1
2
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,191
Damage
69,762
99,686
Taken
93,257
38,155
Mitigated
40,120
18,590
Healing
36,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,747
3,195
0
1,307
14,541
4,626
1,470
3,343
11,198
92,819
0
W
Fenrir
LUGGIA12
Fenrir
10,653
3,305
1,898
11,653
21,993
8,399
3,836
9,060
12,933
0
61,052
L
8,907
788
183
2,259
20,105
6,234
1,579
1,087
19,018
93,178
0
W
Kukulkan
Zersicon
Kukulkan
11,569
1,251
0
1,266
11,521
3,958
2,140
5,097
6,424
68,236
0
L
Amaterasu
bala-inedita
Amaterasu
14,653
4,950
0
2,904
28,604
12,887
887
6,765
21,839
0
56,768
L
Chernobog
jadensnipers00
Chernobog
12,128
6,582
0
0
13,761
5,265
1,883
3,941
9,820
0
63,562
L
Sylvanus
leonesdan
Sylvanus
10,756
2,116
4,744
7,193
22,675
9,143
793
11,051
11,624
33,871
0
W
Cthulhu
14,618
423
1,025
7,509
20,205
8,607
695
8,765
11,440
59,784
0
W
Neith
11,967
3,791
0
2,760
16,375
5,494
3,119
5,147
11,228
0
78,289
W
Nemesis
vilmax2440
Nemesis
20,955
9,071
0
10,179
23,163
13,662
1,982
8,341
14,822
0
129,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,688
Gold Earned
68,911
490
Minions Killed
634
0
Camps Cleared
0
2,027,141
Distance Traveled
2,689,625
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,464
481
137
5
0
424,076
1
W
Fenrir
13,802
493
111
4
0
549,937
0
L
Merlin
12,235
437
110
4
0
327,640
0
W
Kukulkan
12,989
464
120
4
0
540,339
0
L
Amaterasu
11,754
420
87
3
0
531,120
0
L
Chernobog
11,873
424
114
4
0
400,641
0
L
Sylvanus
10,362
370
42
2
0
343,664
0
W
Cthulhu
12,679
453
90
3
0
544,829
0
W
Neith
12,606
450
116
4
0
435,961
5
W
Nemesis
16,835
601
197
7
0
618,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role