Player Matchup

Rama
Rama
Chimbilin
Rama
Level 21
God Stats
0W - 1L
1,331 SR
Queue Stats
7W - 15L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
HakuSoto2
Cthulhu
Level 116
God Stats
1W - 3L
1,470 SR
Queue Stats
77W - 85L
1,460 Elo+
Party 1
Baron Samedi
Baron Samedi
Valknus
Baron Samedi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 72L
1,490 Elo+
Party 1
Team Averages
Level 61
1,434 SR
1,450 Elo+

VS

Team Averages
Level 64
1,540 SR
1,468 Elo+
Scylla
Scylla
DVRKNESSE
Scylla
Level 97
God Stats
7W - 9L
1,603 SR
Queue Stats
107W - 94L
1,491 Elo+
Party 2
Tyr
Tyr
JVSTIICE
Tyr
Level 66
God Stats
7W - 5L
1,511 SR
Queue Stats
114W - 107L
1,493 Elo+
Party 2
Mercury
Mercury
Terrorhawk627
Mercury
Level 29
God Stats
19W - 17L
1,507 SR
Queue Stats
83W - 90L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
6 / 8 / 12
17,893
639
23,856
23,511
9,335
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
HakuSoto2
Cthulhu
20
7 / 8 / 13
18,720
669
24,987
37,341
37,971
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
Valknus
Baron Samedi
20
9 / 9 / 11
18,681
667
22,550
24,793
17,851
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DVRKNESSE
Scylla
20
6 / 12 / 10
17,931
640
22,403
24,500
9,005
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 6 / 11
18,739
669
24,750
34,599
48,894
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
20
10 / 4 / 9
18,508
661
23,400
27,343
11,687
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
55
22
Kills
25
25
Deaths
22
36
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Rama
6
8
12
1.5
W
Scylla
DVRKNESSE
Scylla
6
12
10
0.92
L
Cthulhu
HakuSoto2
Cthulhu
7
8
13
1.69
W
9
6
11
2.42
W
Mercury
10
4
9
3.63
L
Baron Samedi
Valknus
Baron Samedi
9
9
11
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,393
Damage
70,553
85,645
Taken
86,442
65,157
Mitigated
69,586
20,662
Healing
12,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
23,856
20,561
0
5,613
23,511
9,335
2,196
3,904
19,407
0
92,783
W
Scylla
DVRKNESSE
Scylla
22,403
1,005
1,215
3,686
24,500
9,005
1,393
16,314
8,186
117,997
0
L
Cthulhu
HakuSoto2
Cthulhu
24,987
480
1,242
4,307
37,341
37,971
174
9,987
27,066
71,748
0
W
24,750
5,736
0
7,395
34,599
48,894
354
18,351
16,248
0
62,840
W
Mercury
23,400
11,296
0
500
27,343
11,687
1,660
12,964
14,379
0
93,328
L
Baron Samedi
Valknus
Baron Samedi
22,550
1,864
2,039
7,461
24,793
17,851
1,112
8,958
15,694
108,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,294
Gold Earned
55,178
289
Minions Killed
269
0
Camps Cleared
0
1,354,611
Distance Traveled
1,663,400
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
17,893
639
104
4
0
413,111
1
W
Scylla
17,931
640
99
4
0
445,240
2
L
Cthulhu
18,720
669
61
2
0
522,730
3
W
Tyr
18,739
669
58
2
0
535,531
0
W
Mercury
18,508
661
112
4
0
682,629
1
L
Baron Samedi
18,681
667
124
4
0
418,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role