Player Matchup

Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
CLAYMORE_VII
Olorun
Level 107
God Stats
18W - 22L
1,533 SR
Queue Stats
358W - 353L
1,502 Elo+
Party 2
Set
Set
Ratking9492
Set
Level 62
God Stats
8W - 10L
1,482 SR
Queue Stats
31W - 45L
1,353 Elo+
Party 3
Bellona
Bellona
SilentNocturna
Bellona
Level 146
God Stats
0W - 3L
1,534 SR
Queue Stats
109W - 106L
1,608 Elo+
Party 2
Cthulhu
Cthulhu
budsmokeronly24
Cthulhu
Level 47
God Stats
13W - 8L
1,365 SR
Queue Stats
58W - 51L
1,538 Elo+
Party 2
Team Averages
Level 78
1,483 SR
1,500 Elo+

VS

Team Averages
Level 77
1,525 SR
1,552 Elo+
Raijin
Raijin
Believe Bronze
Raijin
Level 122
God Stats
4W - 2L
1,764 SR
Queue Stats
78W - 55L
1,633 Elo+
Party 1
Ravana
Ravana
BelieveGold
Ravana
Level 123
God Stats
3W - 2L
1,281 SR
Queue Stats
70W - 53L
1,599 Elo+
Party 1
Neith
Neith
ReverseRoar
Neith
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,660 Elo+
Party 1
Xing Tian
Xing Tian
UppityAverage71
Xing Tian
Level 34
God Stats
26W - 23L
1,500 SR
Queue Stats
253W - 241L
1,290 Elo+
Solo
Jormungandr
Jormungandr
war priest5958
Jormungandr
Level 42
God Stats
43W - 33L
1,581 SR
Queue Stats
552W - 511L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 2 / 0
4,240
424
1,919
4,402
892
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
8
0 / 4 / 0
4,901
490
1,706
4,612
1,311
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 2 / 0
4,732
473
867
4,665
1,184
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 2 / 0
5,170
517
6,199
7,135
5,056
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

6
0 / 1 / 0
4,403
440
2,090
4,436
1,675
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
6,785
679
2,478
3,569
1,138
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
10
5 / 0 / 3
6,528
653
3,898
4,791
1,838
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
4 / 0 / 1
5,513
551
5,980
4,291
1,165
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
UppityAverage71
Xing Tian
9
0 / 0 / 2
5,405
541
1,764
6,651
2,733
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
war priest5958
Jormungandr
9
0 / 1 / 2
5,266
527
3,302
6,025
3,610
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
11
11
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
W
2
0
4
4
W
Ravana
5
0
3
6.5
L
Olorun
0
4
0
0
L
1
2
0
0.5
W
4
0
1
4.5
L
0
2
0
0
W
Xing Tian
UppityAverage71
Xing Tian
0
0
2
1
L
0
1
0
0
W
Jormungandr
war priest5958
Jormungandr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,781
Damage
17,422
25,250
Taken
25,327
10,118
Mitigated
10,484
8,191
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,919
1,323
0
1,718
4,402
892
0
617
3,785
0
14,258
W
2,478
490
0
1,829
3,569
1,138
0
1,066
2,478
41,682
0
W
Ravana
3,898
1,401
0
2,362
4,791
1,838
19
545
4,198
0
33,281
L
Olorun
1,706
1,156
0
1,059
4,612
1,311
0
1,729
2,883
23,936
0
L
867
350
0
1,751
4,665
1,184
0
266
4,374
0
15,313
W
5,980
3,391
0
2,175
4,291
1,165
1,783
1,235
3,056
0
26,400
L
6,199
1,799
0
2,973
7,135
5,056
51
3,310
3,375
0
24,021
W
Xing Tian
UppityAverage71
Xing Tian
1,764
150
301
1,216
6,651
2,733
90
950
5,701
15,574
0
L
2,090
225
345
345
4,436
1,675
0
1,147
3,289
9,464
0
W
Jormungandr
war priest5958
Jormungandr
3,302
978
0
2,445
6,025
3,610
324
0
5,575
21,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,446
Gold Earned
29,497
186
Minions Killed
259
0
Camps Cleared
0
835,584
Distance Traveled
907,028
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,240
424
39
4
0
143,492
0
W
Raijin
6,785
679
82
8
0
177,104
2
W
Ravana
6,528
653
57
6
0
215,923
0
L
Olorun
4,901
490
54
5
0
161,015
2
L
Set
4,732
473
28
3
0
138,831
1
W
Neith
5,513
551
51
5
0
161,917
4
L
Bellona
5,170
517
54
5
0
197,035
3
W
Xing Tian
5,405
541
23
2
0
196,681
2
L
Cthulhu
4,403
440
11
1
0
195,211
0
W
Jormungandr
5,266
527
46
5
0
155,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role