Player Matchup

Hachiman
Hachiman
FrEckLeJuiCe619
Hachiman
Level 16
God Stats
3W - 8L
1,639 SR
Queue Stats
4W - 15L
1,016 Elo+
Party 1
Merlin
Merlin
KobeTR
Merlin
Level 65
God Stats
6W - 13L
1,374 SR
Queue Stats
13W - 37L
1,129 Elo+
Solo
Anubis
Anubis
NoVa Hyper XIX
Anubis
Level 21
God Stats
3W - 7L
1,639 SR
Queue Stats
5W - 15L
968 Elo+
Party 1
Team Averages
Level 34
1,551 SR
1,038 Elo+

VS

Team Averages
Level 23
1,215 SR
1,055 Elo+
Da Ji
Da Ji
Baby muncher824
Da Ji
Level 24
God Stats
7W - 14L
1,232 SR
Queue Stats
25W - 36L
1,107 Elo+
Solo
Thor
Thor
DaWanAndOwnlee
Thor
Level 23
God Stats
0W - 6L
1,227 SR
Queue Stats
7W - 34L
987 Elo+
Solo
Pele
Pele
Zavelsuccubuskin
Pele
Level 23
God Stats
0W - 1L
1,185 SR
Queue Stats
1W - 3L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
3 / 13 / 9
10,602
663
8,817
14,426
3,293
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
KobeTR
Merlin
16
5 / 6 / 9
12,214
763
9,318
11,206
10,138
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
10 / 9 / 4
12,709
794
9,196
14,526
6,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
17 / 7 / 4
12,701
794
18,374
17,557
9,314
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 15
10,030
627
1,505
9,493
3,452
14
8 / 9 / 7
12,060
754
6,840
13,938
4,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
52
18
Kills
26
28
Deaths
19
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
17
7
4
2.71
L
1
3
15
2.83
W
Hachiman
3
13
9
0.58
W
Merlin
KobeTR
Merlin
5
6
9
1.58
W
10
9
4
1.33
L
8
9
7
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,331
Damage
26,719
40,158
Taken
40,988
19,799
Mitigated
16,947
6,944
Healing
1,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,374
3,392
0
42
17,557
9,314
0
6,846
10,711
0
44,327
L
1,505
150
0
0
9,493
3,452
0
5,143
4,350
0
5,919
W
Hachiman
8,817
6,745
0
707
14,426
3,293
758
0
14,426
0
16,238
W
Merlin
KobeTR
Merlin
9,318
1,376
419
2,899
11,206
10,138
535
156
11,050
49,899
0
W
9,196
1,241
0
2,919
14,526
6,368
1,486
0
14,526
25,020
0
L
6,840
4,495
0
1,385
13,938
4,181
0
6,847
7,091
0
21,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,525
Gold Earned
34,791
107
Minions Killed
73
0
Camps Cleared
0
650,288
Distance Traveled
669,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,701
794
38
2
0
263,270
0
L
Thor
10,030
627
15
1
0
193,614
0
W
Hachiman
10,602
663
13
1
0
241,372
0
W
Merlin
12,214
763
71
4
0
181,343
0
W
Anubis
12,709
794
23
1
0
227,573
0
L
Pele
12,060
754
20
1
0
212,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role