Player Matchup

Fenrir
Fenrir
AllstarESCOBAR
Fenrir
Level 16
God Stats
0W - 3L
1,586 SR
Queue Stats
0W - 4L
995 Elo+
Party 1
Hades
Hades
Dragonslyr10
Hades
Level 10
God Stats
0W - 1L
1,615 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
HotFire Boy57
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
bucetino
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Jing Wei
Jing Wei
kiingspark457
Jing Wei
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 10
1,540 SR
1,399 Elo+

VS

Team Averages
Level 23
1,519 SR
1,300 Elo+
Anhur
Anhur
Golden Fury6197
Anhur
Level 28
God Stats
5W - 5L
1,472 SR
Queue Stats
521W - 474L
1,275 Elo+
Solo
Neith
Neith
MiniSpice7
Neith
Level 26
God Stats
86W - 78L
1,527 SR
Queue Stats
110W - 120L
1,290 Elo+
Solo
Sylvanus
Sylvanus
Nadakki-_2BR
Sylvanus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,274 Elo+
Solo
Horus
Horus
R2G2-bar
Horus
Level 19
God Stats
2W - 0L
1,783 SR
Queue Stats
12W - 6L
1,363 Elo+
Solo
Bakasura
Bakasura
wupsiRA
Bakasura
Level 26
God Stats
20W - 18L
1,312 SR
Queue Stats
84W - 91L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 0
8,166
408
7,428
20,891
8,698
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
2 / 5 / 4
8,744
437
13,986
24,086
12,876
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
HotFire Boy57
Jormungandr
7
0 / 14 / 0
5,755
288
1,228
12,604
2,874
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

9
0 / 8 / 3
6,720
336
3,448
8,920
1,830
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
kiingspark457
Jing Wei
11
3 / 11 / 1
7,539
377
7,421
13,021
2,753
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 11
11,397
570
18,497
15,254
5,432
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
17
22 / 0 / 3
13,213
661
25,430
11,822
5,134
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Nadakki-_2BR
Sylvanus
14
2 / 4 / 16
10,262
513
5,771
14,122
8,651
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shoes

Shoes

+6%
Movement Speed

Horus
R2G2-bar
Horus
17
4 / 0 / 5
12,748
637
4,573
10,591
12,635
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
wupsiRA
Bakasura
18
8 / 2 / 5
13,194
660
7,879
15,231
6,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
86
7
Kills
46
47
Deaths
7
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
9
0
0.22
L
2
5
4
0.8
W
10
1
11
15.5
L
Jormungandr
HotFire Boy57
Jormungandr
0
14
0
0
W
Neith
22
0
3
23.5
W
Sylvanus
Nadakki-_2BR
Sylvanus
2
4
16
2.5
W
Horus
R2G2-bar
Horus
4
0
5
6.5
L
0
8
3
0.19
L
Jing Wei
kiingspark457
Jing Wei
3
11
1
0.32
W
Bakasura
wupsiRA
Bakasura
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,511
Damage
62,150
79,522
Taken
67,020
29,031
Mitigated
38,637
5,681
Healing
37,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,428
2,177
0
1,236
20,891
8,698
0
1,308
19,303
0
29,902
L
13,986
1,165
234
2,890
24,086
12,876
0
2,068
22,018
49,491
0
W
18,497
14,595
0
4,782
15,254
5,432
3,645
7,164
7,969
0
61,086
L
Jormungandr
HotFire Boy57
Jormungandr
1,228
155
0
0
12,604
2,874
40
459
12,145
9,924
0
W
Neith
25,430
18,597
0
8,402
11,822
5,134
6,131
5,055
6,767
0
82,594
W
Sylvanus
Nadakki-_2BR
Sylvanus
5,771
2,649
7,056
6,427
14,122
8,651
1,759
6,928
7,098
31,327
0
W
Horus
R2G2-bar
Horus
4,573
1,855
767
3,070
10,591
12,635
1,203
1,193
9,398
0
48,812
L
3,448
1,147
0
870
8,920
1,830
0
1,117
7,573
17,250
0
L
Jing Wei
kiingspark457
Jing Wei
7,421
4,994
0
451
13,021
2,753
0
819
12,202
0
32,974
W
Bakasura
wupsiRA
Bakasura
7,879
6,681
0
7,183
15,231
6,785
370
1,295
13,936
0
81,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,924
Gold Earned
60,814
229
Minions Killed
457
0
Camps Cleared
0
1,275,499
Distance Traveled
1,610,430
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,166
408
54
3
0
309,659
0
L
Hades
8,744
437
81
4
0
301,722
1
W
Anhur
11,397
570
92
5
0
298,468
1
L
Jormungandr
5,755
288
6
0
0
188,680
2
W
Neith
13,213
661
104
5
0
274,118
1
W
Sylvanus
10,262
513
38
2
0
246,477
0
W
Horus
12,748
637
77
4
0
364,985
0
L
Ra
6,720
336
27
1
0
150,241
0
L
Jing Wei
7,539
377
61
3
0
325,197
1
W
Bakasura
13,194
660
146
7
0
426,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role