Player Matchup

Kali
Kali
Bronze III
Chalaman00
Kali
Bronze III
Level 117
God Stats
8W - 4L
1,627 SR
Queue Stats
337W - 334L
-22 MMR
Solo
Arachne
Arachne
Bronze I
Evandrostone
Arachne
Bronze I
Level 160
God Stats
30W - 26L
1,523 SR
Queue Stats
1,213W - 1,249L
426 MMR
Solo
Merlin
Merlin
Bronze III
NinJakvn919
Merlin
Bronze III
Level 51
God Stats
13W - 6L
1,563 SR
Queue Stats
62W - 66L
317 MMR
Solo
Heimdallr
Heimdallr
Bronze II
RS xGaideNx
Heimdallr
Bronze II
Level 92
God Stats
7W - 2L
1,587 SR
Queue Stats
183W - 177L
33 MMR
Solo
Bacchus
Bacchus
Bronze II
Salena559
Bacchus
Bronze II
Level 67
God Stats
70W - 73L
1,498 SR
Queue Stats
486W - 452L
404 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 97
1,560 SR
232 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 84
1,487 SR
223 MMR
Zhong Kui
Zhong Kui
Bronze II
BeebzHasDadJokes
Zhong Kui
Bronze II
Level 119
God Stats
31W - 20L
1,616 SR
Queue Stats
547W - 592L
117 MMR
Solo
Hercules
Hercules
Bronze III
Dxyum
Hercules
Bronze III
Level 64
God Stats
16W - 30L
1,398 SR
Queue Stats
382W - 377L
-100 MMR
Solo
Apollo
Apollo
Bronze III
FatGrandMaster
Apollo
Bronze III
Level 59
God Stats
18W - 22L
1,586 SR
Queue Stats
167W - 191L
329 MMR
Solo
Izanami
Izanami
Bronze III
FeSoares121
Izanami
Bronze III
Level 82
God Stats
15W - 28L
1,376 SR
Queue Stats
584W - 577L
283 MMR
Solo
Nu Wa
Nu Wa
Bronze I
NinaLuv15
Nu Wa
Bronze I
Level 96
God Stats
183W - 174L
1,456 SR
Queue Stats
326W - 346L
487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,706
634
1,214
6,311
2,696
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Evandrostone
Arachne
10
1 / 0 / 0
5,144
572
2,534
4,032
1,227
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
9
2 / 1 / 0
5,440
604
1,158
2,772
763
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
RS xGaideNx
Heimdallr
9
0 / 2 / 1
4,834
537
1,984
4,090
1,074
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Bacchus
Salena559
Bacchus
7
0 / 1 / 0
4,592
510
1,350
4,138
1,708
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
BakasuraAnubisAphroditeHadesHel

VS

Bans
ZeusNikeDa JiMulanRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
8
0 / 1 / 0
4,828
536
1,882
4,813
3,177
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Dxyum
Hercules
1
0 / 0 / 0
3,238
360
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 1 / 0
5,335
593
1,074
4,808
1,271
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
FeSoares121
Izanami
8
3 / 1 / 0
5,310
590
1,255
3,604
848
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
NinaLuv15
Nu Wa
9
1 / 1 / 1
5,079
564
3,602
3,249
938
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
4
Kills
5
5
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
0
1
0
0
W
1
1
1
1.5
L
Hercules
Dxyum
Hercules
0
0
0
0
W
Arachne
Evandrostone
Arachne
1
0
0
1
L
1
1
0
1
L
Izanami
FeSoares121
Izanami
3
1
0
3
W
Merlin
2
1
0
2
L
Nu Wa
NinaLuv15
Nu Wa
1
1
1
1.5
W
Heimdallr
RS xGaideNx
Heimdallr
0
2
1
0.25
W
Bacchus
Salena559
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,240
Damage
7,813
21,343
Taken
16,474
7,468
Mitigated
6,234
7,118
Healing
5,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
1,882
351
0
2,095
4,813
3,177
702
0
4,813
24,347
0
W
1,214
916
0
3,123
6,311
2,696
476
1,313
4,973
0
25,588
L
Hercules
Dxyum
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
Evandrostone
Arachne
2,534
2,120
0
1,345
4,032
1,227
742
1,576
2,181
0
17,487
L
1,074
427
0
1,790
4,808
1,271
0
885
3,923
0
29,414
L
Izanami
FeSoares121
Izanami
1,255
745
0
893
3,604
848
483
958
2,646
0
22,015
W
Merlin
1,158
37
0
500
2,772
763
256
1,811
961
22,655
0
L
Nu Wa
NinaLuv15
Nu Wa
3,602
1,785
0
680
3,249
938
0
665
2,584
21,214
0
W
Heimdallr
RS xGaideNx
Heimdallr
1,984
743
0
1,082
4,090
1,074
167
207
3,883
0
25,125
W
Bacchus
Salena559
Bacchus
1,350
43
229
839
4,138
1,708
69
277
3,861
9,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,716
Gold Earned
23,790
210
Minions Killed
178
0
Camps Cleared
0
800,556
Distance Traveled
643,060
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,828
536
49
5
0
150,808
2
W
Kali
5,706
634
57
6
0
168,121
0
L
Hercules
3,238
360
0
0
0
0
0
W
Arachne
5,144
572
41
5
0
169,473
3
L
Apollo
5,335
593
56
6
0
155,056
0
L
Izanami
5,310
590
40
4
0
182,613
0
W
Merlin
5,440
604
46
5
0
146,491
2
L
Nu Wa
5,079
564
33
4
0
154,583
4
W
Heimdallr
4,834
537
53
6
0
151,265
3
W
Bacchus
4,592
510
13
1
0
165,206
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role