Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CaptainNesquick
Ah Muzen Cab
Level 40
God Stats
8W - 7L
1,409 SR
Queue Stats
254W - 303L
1,323 Elo+
Party 1
Bellona
Bellona
Koalgore
Bellona
Level 69
God Stats
8W - 15L
1,590 SR
Queue Stats
63W - 108L
1,283 Elo+
Solo
Sol
Sol
pelousecitron
Sol
Level 43
God Stats
2W - 3L
1,458 SR
Queue Stats
168W - 211L
1,303 Elo+
Party 1
Team Averages
Level 51
1,486 SR
1,303 Elo+

VS

Team Averages
Level 53
1,500 SR
1,358 Elo+
Izanami
Izanami
Ampery05
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Baryla
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,370 Elo+
Solo
Cthulhu
Cthulhu
EnoruShile
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 403L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CaptainNesquick
Ah Muzen Cab
16
6 / 2 / 9
11,814
695
16,415
15,383
5,588
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Koalgore
Bellona
15
9 / 2 / 9
11,997
706
15,839
17,461
16,730
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 2 / 13
11,901
700
22,600
13,624
4,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ampery05
Izanami
15
3 / 6 / 0
10,947
644
11,119
20,550
8,934
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Baryla
Kukulkan
13
3 / 8 / 0
10,648
626
11,080
15,672
7,233
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
EnoruShile
Cthulhu
12
0 / 6 / 2
9,436
555
8,529
23,556
25,288
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
20
Kills
6
6
Deaths
20
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ampery05
Izanami
3
6
0
0.5
L
Kukulkan
Baryla
Kukulkan
3
8
0
0.38
W
Ah Muzen Cab
CaptainNesquick
Ah Muzen Cab
6
2
9
5.25
L
Cthulhu
EnoruShile
Cthulhu
0
6
2
0.17
W
Bellona
Koalgore
Bellona
9
2
9
6.75
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,854
Damage
30,728
46,468
Taken
59,778
27,252
Mitigated
41,455
21,400
Healing
9,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ampery05
Izanami
11,119
7,762
1,076
4,413
20,550
8,934
0
6,681
13,644
0
50,930
L
Kukulkan
Baryla
Kukulkan
11,080
1,321
0
1,438
15,672
7,233
0
5,544
9,930
31,440
0
W
Ah Muzen Cab
CaptainNesquick
Ah Muzen Cab
16,415
3,908
0
7,765
15,383
5,588
1,215
6,208
9,175
0
71,226
L
Cthulhu
EnoruShile
Cthulhu
8,529
107
1,648
1,379
23,556
25,288
0
10,403
12,688
19,977
0
W
Bellona
Koalgore
Bellona
15,839
3,038
1,584
3,751
17,461
16,730
646
5,846
11,615
0
26,649
W
22,600
6,862
0
8,300
13,624
4,934
1,650
7,635
5,989
65,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,712
Gold Earned
31,031
189
Minions Killed
187
0
Camps Cleared
0
971,720
Distance Traveled
824,312
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,947
644
100
6
0
286,973
2
L
Kukulkan
10,648
626
57
3
0
253,385
0
W
Ah Muzen Cab
11,814
695
95
6
0
340,559
2
L
Cthulhu
9,436
555
30
2
0
283,954
1
W
Bellona
11,997
706
27
2
0
326,144
0
W
Sol
11,901
700
67
4
0
305,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role