Player Matchup

Guan Yu
Guan Yu
Greatsamurai504
Guan Yu
Level 29
God Stats
6W - 2L
1,462 SR
Queue Stats
18W - 21L
1,255 Elo+
Party 2
Merlin
Merlin
ItzDoreo666
Merlin
Level 14
God Stats
4W - 2L
1,680 SR
Queue Stats
15W - 16L
1,280 Elo+
Party 2
Ra
Ra
Vitaly2000
Ra
Level 24
God Stats
1W - 1L
1,432 SR
Queue Stats
10W - 18L
1,227 Elo+
Solo
Team Averages
Level 22
1,525 SR
1,254 Elo+

VS

Team Averages
Level 17
1,300 SR
1,139 Elo+
Pele
Pele
ItsukeKagame
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,076 Elo+
Party 1
Yemoja
Yemoja
KirimiSan
Yemoja
Level 4
God Stats
0W - 2L
1,076 SR
Queue Stats
2W - 9L
1,076 Elo+
Party 1
Ra
Ra
Salamsen
Ra
Level 23
God Stats
6W - 18L
1,324 SR
Queue Stats
108W - 135L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 6
13,394
744
7,623
17,469
9,900
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
15
4 / 4 / 8
11,547
642
23,045
11,430
3,948
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 11
11,484
638
11,513
11,294
3,840
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 1
11,334
630
13,443
18,424
6,158
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
KirimiSan
Yemoja
13
2 / 5 / 4
10,735
596
3,284
15,022
6,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 7 / 5
10,260
570
14,368
17,709
5,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
14
Kills
7
7
Deaths
14
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
L
5
2
1
2.75
W
Merlin
4
4
8
2
L
Yemoja
KirimiSan
Yemoja
2
5
4
0.8
L
0
7
5
0.36
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,181
Damage
31,095
40,193
Taken
51,155
17,688
Mitigated
17,570
22,806
Healing
20,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,623
978
4,268
6,712
17,469
9,900
1,531
8,424
9,045
0
22,985
L
13,443
2,021
1,358
5,317
18,424
6,158
0
11,512
6,912
0
54,176
W
Merlin
23,045
1,443
0
2,240
11,430
3,948
1,027
4,494
6,936
59,130
0
L
Yemoja
KirimiSan
Yemoja
3,284
157
4,861
1,686
15,022
6,392
0
11,132
3,890
12,261
0
L
14,368
1,699
2,999
4,667
17,709
5,020
0
12,014
5,695
73,387
0
W
11,513
548
4,926
4,660
11,294
3,840
502
4,833
6,461
61,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,425
Gold Earned
32,329
202
Minions Killed
179
0
Camps Cleared
0
1,033,071
Distance Traveled
863,388
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,394
744
24
1
0
369,886
1
L
Pele
11,334
630
66
4
0
359,125
0
W
Merlin
11,547
642
81
5
0
293,009
0
L
Yemoja
10,735
596
11
1
0
208,374
0
L
Ra
10,260
570
102
6
0
295,889
0
W
Ra
11,484
638
97
5
0
370,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role