Player Matchup

Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
CaptainFlipllez
Da Ji
Level 35
God Stats
3W - 1L
1,272 SR
Queue Stats
398W - 357L
1,470 Elo+
Party 2
Achilles
Achilles
Ghostboy950
Achilles
Level 26
God Stats
11W - 16L
1,458 SR
Queue Stats
264W - 263L
1,408 Elo+
Party 3
Geb
Geb
II HandiiCap II
Geb
Level 11
God Stats
7W - 7L
1,756 SR
Queue Stats
317W - 301L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
MadJunker32
Kukulkan
Level 27
God Stats
34W - 20L
1,551 SR
Queue Stats
232W - 213L
1,437 Elo+
Party 2
Team Averages
Level 25
1,507 SR
1,454 Elo+

VS

Team Averages
Level 12
1,462 SR
1,543 Elo+
Scylla
Scylla
RockyRockerRocks
Scylla
Level 7
God Stats
0W - 5L
1,206 SR
Queue Stats
1W - 7L
1,172 Elo+
Solo
Medusa
Medusa
TTV_ElijahPlays
Medusa
Level 7
God Stats
1W - 1L
1,667 SR
Queue Stats
2W - 2L
1,636 Elo+
Party 1
Merlin
Merlin
YT_Newboyplays
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,636 Elo+
Party 1
Thor
Thor
tellezplays
Thor
Level 8
God Stats
0W - 1L
1,438 SR
Queue Stats
1W - 1L
1,636 Elo+
Party 1
Nemesis
Nemesis
zMedzi
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 1 / 0
3,351
559
1,263
1,630
355
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 1 / 1
3,876
646
1,204
2,997
695
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
Ghostboy950
Achilles
7
2 / 0 / 0
4,133
689
725
1,536
839
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Boots

Boots

+6%
Movement Speed

5
0 / 1 / 0
3,385
564
215
2,969
904
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
MadJunker32
Kukulkan
8
4 / 0 / 1
4,797
800
1,720
1,219
361
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 5 / 0
2,936
489
194
2,664
640
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
2 / 0 / 0
3,841
640
2,803
2,309
507
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,289
548
654
1,792
625
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

1
0 / 0 / 0
1,110
185
0
0
0
Nemesis
zMedzi
Nemesis
5
1 / 0 / 0
3,569
595
685
3,072
590
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
7
Kills
3
3
Deaths
7
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
0
0
W
1
1
1
1.5
W
Achilles
Ghostboy950
Achilles
2
0
0
2
W
0
1
0
0
W
Kukulkan
MadJunker32
Kukulkan
4
0
1
4.5
L
0
5
0
0
L
2
0
0
2
L
0
2
0
0
L
0
0
0
0
L
Nemesis
zMedzi
Nemesis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,127
Damage
4,336
10,351
Taken
9,837
3,154
Mitigated
2,362
3,014
Healing
1,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,263
812
0
0
1,630
355
0
0
1,630
0
11,567
W
1,204
421
0
1,670
2,997
695
0
133
2,864
0
15,656
W
Achilles
Ghostboy950
Achilles
725
260
0
1,094
1,536
839
550
124
1,412
0
9,692
W
215
0
0
0
2,969
904
0
0
2,969
6,916
0
W
Kukulkan
MadJunker32
Kukulkan
1,720
693
0
250
1,219
361
0
591
628
19,055
0
L
194
130
0
0
2,664
640
104
955
1,659
4,304
0
L
2,803
1,682
0
0
2,309
507
176
215
2,094
0
15,456
L
654
70
0
0
1,792
625
23
765
1,027
8,674
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
zMedzi
Nemesis
685
418
0
1,550
3,072
590
0
0
3,072
0
13,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,542
Gold Earned
14,745
124
Minions Killed
76
0
Camps Cleared
0
556,257
Distance Traveled
421,431
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,351
559
28
5
0
82,946
1
W
Da Ji
3,876
646
31
5
0
126,709
1
W
Achilles
4,133
689
18
3
0
97,838
0
W
Geb
3,385
564
10
2
0
130,486
0
W
Kukulkan
4,797
800
37
6
0
118,278
0
L
Scylla
2,936
489
8
1
0
98,874
0
L
Medusa
3,841
640
25
4
0
116,974
2
L
Merlin
3,289
548
16
3
0
94,869
0
L
Thor
1,110
185
0
0
0
0
0
L
Nemesis
3,569
595
27
5
0
110,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role