Player Matchup

Da Ji
Da Ji
Doddah
Da Ji
Level 61
God Stats
17W - 14L
1,447 SR
Queue Stats
217W - 226L
1,465 Elo+
Solo
Yemoja
Yemoja
JackalQueen
Yemoja
Level 88
God Stats
4W - 5L
1,511 SR
Queue Stats
477W - 514L
1,428 Elo+
Solo
Heimdallr
Heimdallr
PsychoNerdJake
Heimdallr
Level 47
God Stats
2W - 2L
1,562 SR
Queue Stats
114W - 159L
1,222 Elo+
Solo
Raijin
Raijin
linktheunbound
Raijin
Level 145
God Stats
17W - 8L
1,592 SR
Queue Stats
299W - 297L
1,522 Elo+
Solo
King Arthur
King Arthur
zathman
King Arthur
Level 114
God Stats
4W - 8L
1,261 SR
Queue Stats
72W - 69L
1,527 Elo+
Solo
Team Averages
Level 91
1,475 SR
1,433 Elo+

VS

Team Averages
Level 81
1,557 SR
1,433 Elo+
Amaterasu
Amaterasu
RasecTN
Amaterasu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 258L
1,374 Elo+
Solo
Anubis
Anubis
Ratv
Anubis
Level 60
God Stats
27W - 16L
1,799 SR
Queue Stats
95W - 92L
1,411 Elo+
Solo
Chang'e
Chang'e
SNSchlmrs
Chang'e
Level 68
God Stats
17W - 19L
1,504 SR
Queue Stats
24W - 28L
1,420 Elo+
Solo
Nemesis
Nemesis
dementhorr
Nemesis
Level 57
God Stats
2W - 3L
1,500 SR
Queue Stats
312W - 300L
1,427 Elo+
Solo
Rama
Rama
helloagainshanna
Rama
Level 98
God Stats
16W - 24L
1,481 SR
Queue Stats
161W - 171L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Doddah
Da Ji
19
8 / 9 / 8
14,310
954
9,759
24,059
8,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
20
1 / 5 / 17
13,795
920
13,822
19,249
15,268
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
PsychoNerdJake
Heimdallr
20
1 / 15 / 14
13,101
873
12,187
31,266
11,048
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
9 / 4 / 14
15,524
1,035
41,581
19,060
7,415
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
zathman
King Arthur
20
6 / 5 / 15
14,755
984
19,378
26,046
19,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
RasecTN
Amaterasu
20
2 / 7 / 23
14,368
958
7,291
24,669
24,275
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Ratv
Anubis
20
11 / 4 / 17
16,249
1,083
21,347
16,190
7,533
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
SNSchlmrs
Chang'e
20
2 / 2 / 22
14,238
949
15,127
12,888
4,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
dementhorr
Nemesis
20
5 / 9 / 18
15,113
1,008
18,824
25,113
10,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
18 / 3 / 16
17,199
1,147
48,984
23,052
10,487
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
134
25
Kills
38
38
Deaths
25
68
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Doddah
Da Ji
8
9
8
1.33
L
Yemoja
1
5
17
1.9
L
Heimdallr
PsychoNerdJake
Heimdallr
1
15
14
0.53
W
Amaterasu
RasecTN
Amaterasu
2
7
23
1.93
W
Anubis
Ratv
Anubis
11
4
17
4.88
W
Chang'e
SNSchlmrs
Chang'e
2
2
22
6.5
W
Nemesis
dementhorr
Nemesis
5
9
18
1.56
W
18
3
16
8.67
L
9
4
14
4
L
King Arthur
zathman
King Arthur
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,727
Damage
111,573
119,680
Taken
101,912
62,009
Mitigated
56,684
12,382
Healing
29,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Doddah
Da Ji
9,759
1,880
0
54
24,059
8,369
0
9,326
14,733
0
22,623
L
Yemoja
13,822
1,627
6,615
3,139
19,249
15,268
0
4,013
15,236
44,841
0
L
Heimdallr
PsychoNerdJake
Heimdallr
12,187
4,999
0
0
31,266
11,048
0
7,462
23,804
0
26,056
W
Amaterasu
RasecTN
Amaterasu
7,291
841
0
4,447
24,669
24,275
0
12,111
12,241
0
29,613
W
Anubis
Ratv
Anubis
21,347
952
1,732
869
16,190
7,533
0
9,160
6,980
54,446
0
W
Chang'e
SNSchlmrs
Chang'e
15,127
385
9,949
6,267
12,888
4,045
0
8,501
4,237
34,090
0
W
Nemesis
dementhorr
Nemesis
18,824
8,384
0
508
25,113
10,344
0
12,160
12,667
0
38,609
W
48,984
38,082
0
5,313
23,052
10,487
0
13,804
8,973
0
80,680
L
41,581
3,559
0
2,124
19,060
7,415
0
4,991
14,069
74,156
0
L
King Arthur
zathman
King Arthur
19,378
1,657
0
450
26,046
19,909
0
10,682
15,364
3,381
46,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,485
Gold Earned
77,167
255
Minions Killed
294
7
Camps Cleared
12
1,330,114
Distance Traveled
1,492,775
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,310
954
21
1
2
303,554
1
L
Yemoja
13,795
920
65
4
0
208,339
0
L
Heimdallr
13,101
873
20
1
0
235,448
0
W
Amaterasu
14,368
958
58
4
4
333,557
0
W
Anubis
16,249
1,083
83
6
3
227,649
0
W
Chang'e
14,238
949
45
3
0
279,185
0
W
Nemesis
15,113
1,008
47
3
4
368,535
0
W
Rama
17,199
1,147
61
4
1
283,849
0
L
Raijin
15,524
1,035
64
4
3
279,892
0
L
King Arthur
14,755
984
85
6
2
302,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role