Player Matchup

Cthulhu
Cthulhu
CoolCJ12
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,002 Elo+
Party 2
Neith
Neith
CorrickFC123
Neith
Level 10
God Stats
28W - 42L
1,446 SR
Queue Stats
133W - 147L
1,241 Elo+
Solo
Sol
Sol
w1nter2torm
Sol
Level 16
God Stats
0W - 3L
1,102 SR
Queue Stats
2W - 6L
1,268 Elo+
Party 2
Team Averages
Level 14
1,349 SR
1,170 Elo+

VS

Team Averages
Level 45
1,557 SR
1,246 Elo+
Loki
Loki
Dinglo13
Loki
Level 29
God Stats
8W - 12L
1,250 SR
Queue Stats
181W - 223L
1,247 Elo+
Party 1
Chernobog
Chernobog
I-CAP-l
Chernobog
Level 42
God Stats
5W - 3L
1,947 SR
Queue Stats
92W - 93L
1,232 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TigerHawk-09
Kumbhakarna
Level 63
God Stats
4W - 7L
1,474 SR
Queue Stats
226W - 257L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CoolCJ12
Cthulhu
8
0 / 6 / 4
7,026
586
2,552
9,444
4,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 2 / 3
7,494
625
6,467
8,421
9,428
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
5 / 6 / 1
8,187
682
8,424
12,535
3,862
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
4 / 3 / 7
8,736
728
5,348
7,173
2,281
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
I-CAP-l
Chernobog
11
5 / 2 / 6
9,312
776
11,646
5,928
2,117
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
TigerHawk-09
Kumbhakarna
13
5 / 1 / 8
9,680
807
7,618
11,836
4,679
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
14
14
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CoolCJ12
Cthulhu
0
6
4
0.33
L
1
2
3
1.25
W
Loki
4
3
7
2.5
W
Chernobog
I-CAP-l
Chernobog
5
2
6
4
W
Kumbhakarna
TigerHawk-09
Kumbhakarna
5
1
8
9
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,443
Damage
24,612
30,400
Taken
24,937
17,474
Mitigated
9,077
2,774
Healing
5,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CoolCJ12
Cthulhu
2,552
208
0
0
9,444
4,184
0
2,358
7,086
9,740
0
L
6,467
2,836
0
1,192
8,421
9,428
147
1,295
7,126
0
24,696
W
Loki
5,348
2,610
1,147
947
7,173
2,281
158
2,312
4,861
0
22,148
W
Chernobog
I-CAP-l
Chernobog
11,646
6,028
0
1,045
5,928
2,117
2,090
1,708
4,220
0
30,698
W
Kumbhakarna
TigerHawk-09
Kumbhakarna
7,618
1,467
618
1,335
11,836
4,679
311
6,988
4,848
20,591
0
L
8,424
3,589
0
1,582
12,535
3,862
9
3,965
8,570
17,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,707
Gold Earned
27,728
68
Minions Killed
109
0
Camps Cleared
0
497,648
Distance Traveled
622,466
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,026
586
16
1
0
158,271
0
L
Neith
7,494
625
33
3
0
171,296
1
W
Loki
8,736
728
33
3
0
232,131
1
W
Chernobog
9,312
776
49
4
0
152,821
1
W
Kumbhakarna
9,680
807
27
2
0
237,514
3
L
Sol
8,187
682
19
2
0
168,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role