Player Matchup

Thoth
Thoth
Arrionic
Thoth
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 27L
1,581 Elo+
Solo
Sol
Sol
Ezrviaa
Sol
Level 103
God Stats
8W - 10L
1,389 SR
Queue Stats
301W - 252L
1,544 Elo+
Solo
Da Ji
Da Ji
Gev4tter Tod
Da Ji
Level 155
God Stats
8W - 13L
1,643 SR
Queue Stats
519W - 498L
1,539 Elo+
Party 1
Poseidon
Poseidon
TTkachu
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
The0NE300
Fafnir
Level 158
God Stats
0W - 3L
1,253 SR
Queue Stats
326W - 324L
1,468 Elo+
Party 1
Team Averages
Level 92
1,457 SR
1,526 Elo+

VS

Team Averages
Level 85
1,561 SR
1,566 Elo+
Eset
Eset
AdiosCinna
Eset
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 117L
1,524 Elo+
Solo
Heimdallr
Heimdallr
GUŤS
Heimdallr
Level 148
God Stats
4W - 2L
1,655 SR
Queue Stats
275W - 151L
1,643 Elo+
Party 2
Merlin
Merlin
JaviTheBest90
Merlin
Level 138
God Stats
6W - 1L
1,436 SR
Queue Stats
197W - 177L
1,540 Elo+
Solo
Pele
Pele
Senthir
Pele
Level 83
God Stats
2W - 1L
1,432 SR
Queue Stats
80W - 76L
1,487 Elo+
Solo
Da Ji
Da Ji
ra1koh888
Da Ji
Level 29
God Stats
5W - 1L
1,781 SR
Queue Stats
181W - 109L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Arrionic
Thoth
15
0 / 7 / 7
7,756
705
9,086
8,518
3,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
17
7 / 4 / 2
8,897
809
11,899
10,283
4,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
10 / 8 / 3
10,712
974
12,048
12,536
5,526
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
TTkachu
Poseidon
8
0 / 5 / 3
6,183
562
1,805
4,507
2,021
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
The0NE300
Fafnir
12
1 / 5 / 4
7,126
648
3,158
10,429
10,542
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 14
10,999
1,000
6,670
9,790
4,594
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
GUŤS
Heimdallr
15
8 / 5 / 13
9,836
894
10,808
10,665
4,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
2 / 4 / 16
9,265
842
7,518
8,138
3,248
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
Senthir
Pele
17
7 / 3 / 11
10,434
949
7,981
11,850
4,630
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Da Ji
ra1koh888
Da Ji
17
7 / 4 / 13
10,320
938
9,943
11,161
4,864
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
96
18
Kills
29
29
Deaths
19
19
Assists
67
Player
Kills
Deaths
Assists
KDA
W
5
3
14
4
L
Thoth
Arrionic
Thoth
0
7
7
0.5
L
Sol
7
4
2
2
W
Heimdallr
GUŤS
Heimdallr
8
5
13
2.9
L
10
8
3
1.44
W
2
4
16
2.5
W
Pele
Senthir
Pele
7
3
11
4.17
L
Poseidon
TTkachu
Poseidon
0
5
3
0.3
L
Fafnir
The0NE300
Fafnir
1
5
4
0.6
W
Da Ji
ra1koh888
Da Ji
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,996
Damage
42,920
46,273
Taken
51,604
25,520
Mitigated
22,206
8,013
Healing
20,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,670
470
3,452
3,234
9,790
4,594
260
4,507
5,283
25,514
0
L
Thoth
Arrionic
Thoth
9,086
62
528
195
8,518
3,249
0
2,099
6,419
23,443
0
L
Sol
11,899
659
327
3,183
10,283
4,182
234
3,130
7,153
30,506
0
W
Heimdallr
GUŤS
Heimdallr
10,808
4,205
1,838
1,540
10,665
4,870
3,281
4,995
5,670
0
22,862
L
12,048
2,552
358
1,546
12,536
5,526
0
4,404
8,132
0
16,694
W
7,518
116
166
418
8,138
3,248
617
3,655
4,483
17,957
0
W
Pele
Senthir
Pele
7,981
1,583
742
2,364
11,850
4,630
1,310
6,663
5,187
0
19,578
L
Poseidon
TTkachu
Poseidon
1,805
225
0
0
4,507
2,021
0
1,912
2,595
3,784
0
L
Fafnir
The0NE300
Fafnir
3,158
521
519
1,357
10,429
10,542
12
2,643
7,786
5,463
0
W
Da Ji
ra1koh888
Da Ji
9,943
2,706
2,819
3,528
11,161
4,864
135
6,128
5,033
0
15,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,674
Gold Earned
50,854
77
Minions Killed
123
0
Camps Cleared
0
800,390
Distance Traveled
1,070,843
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,999
1,000
49
4
0
228,825
0
L
Thoth
7,756
705
22
2
0
219,155
1
L
Sol
8,897
809
35
3
0
193,111
0
W
Heimdallr
9,836
894
26
2
0
202,864
3
L
Da Ji
10,712
974
11
1
0
172,533
1
W
Merlin
9,265
842
21
2
0
189,124
3
W
Pele
10,434
949
21
2
0
235,079
0
L
Poseidon
6,183
562
5
0
0
88,327
1
L
Fafnir
7,126
648
4
0
0
127,264
0
W
Da Ji
10,320
938
6
1
0
214,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role