Player Matchup

Artemis
Artemis
AnduinNG
Artemis
Level 20
God Stats
4W - 2L
1,591 SR
Queue Stats
22W - 21L
1,535 Elo+
Solo
Amaterasu
Amaterasu
Chilhing
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,643 Elo+
Party 1
Anubis
Anubis
Furzor
Anubis
Level 22
God Stats
0W - 4L
1,525 SR
Queue Stats
20W - 25L
1,608 Elo+
Party 1
Team Averages
Level 23
1,539 SR
1,595 Elo+

VS

Team Averages
Level 54
1,566 SR
1,571 Elo+
Scylla
Scylla
BJRBoggins
Scylla
Level 119
God Stats
2W - 1L
1,398 SR
Queue Stats
41W - 23L
1,681 Elo+
Party 2
Cthulhu
Cthulhu
Kamikagzi
Cthulhu
Level 27
God Stats
1W - 1L
1,746 SR
Queue Stats
29W - 12L
1,674 Elo+
Party 2
Hachiman
Hachiman
Sta7light
Hachiman
Level 16
God Stats
1W - 3L
1,554 SR
Queue Stats
2W - 4L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AnduinNG
Artemis
16
3 / 6 / 4
12,825
558
12,772
14,483
4,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Chilhing
Amaterasu
17
2 / 3 / 6
12,855
559
10,282
21,179
24,952
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Furzor
Anubis
17
4 / 5 / 3
13,154
572
17,684
17,211
7,872
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BJRBoggins
Scylla
20
12 / 1 / 2
16,078
699
24,468
11,998
5,140
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Kamikagzi
Cthulhu
17
2 / 2 / 10
13,305
578
6,112
18,787
19,959
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Sta7light
Hachiman
16
0 / 6 / 10
12,985
565
8,913
16,483
5,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
9
Kills
14
14
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
AnduinNG
Artemis
3
6
4
0.83
W
Scylla
BJRBoggins
Scylla
12
1
2
13
L
Amaterasu
Chilhing
Amaterasu
2
3
6
1.67
L
Anubis
Furzor
Anubis
4
5
3
1.1
W
Cthulhu
Kamikagzi
Cthulhu
2
2
10
3.5
W
Hachiman
Sta7light
Hachiman
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,738
Damage
39,493
52,873
Taken
47,268
37,728
Mitigated
30,655
18,611
Healing
6,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AnduinNG
Artemis
12,772
5,840
1,468
4,163
14,483
4,904
725
8,897
5,486
0
63,816
W
Scylla
BJRBoggins
Scylla
24,468
1,863
0
697
11,998
5,140
2,028
3,615
8,183
141,518
0
L
Amaterasu
Chilhing
Amaterasu
10,282
2,227
0
5,619
21,179
24,952
379
9,484
11,325
778
35,926
L
Anubis
Furzor
Anubis
17,684
41
0
7,361
17,211
7,872
543
11,648
5,438
88,615
0
W
Cthulhu
Kamikagzi
Cthulhu
6,112
548
118
3,244
18,787
19,959
372
8,340
10,232
28,236
0
W
Hachiman
Sta7light
Hachiman
8,913
3,819
0
2,142
16,483
5,556
1,198
6,619
9,739
0
61,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,834
Gold Earned
42,368
239
Minions Killed
300
0
Camps Cleared
0
1,132,027
Distance Traveled
1,237,452
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,825
558
87
4
0
320,151
0
W
Scylla
16,078
699
192
8
0
421,984
4
L
Amaterasu
12,855
559
39
2
0
449,839
7
L
Anubis
13,154
572
113
5
0
362,037
12
W
Cthulhu
13,305
578
37
2
0
435,968
3
W
Hachiman
12,985
565
71
3
0
379,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role