Player Matchup

Hercules
Hercules
DanielLeather
Hercules
Level 130
God Stats
11W - 6L
1,611 SR
Queue Stats
162W - 125L
1,754 Elo+
Party 1
Scylla
Scylla
Mb27p
Scylla
Level 19
God Stats
3W - 0L
1,254 SR
Queue Stats
8W - 0L
1,674 Elo+
Party 1
Cthulhu
Cthulhu
Sh4n3P0ol
Cthulhu
Level 149
God Stats
3W - 0L
1,842 SR
Queue Stats
167W - 126L
1,762 Elo+
Party 1
Team Averages
Level 99
1,569 SR
1,730 Elo+

VS

Team Averages
Level 13
1,632 SR
1,339 Elo+
Chaac
Chaac
Abyss_Reaper95
Chaac
Level 7
God Stats
0W - 2L
1,826 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ra
Ra
Capriclonus
Ra
Level 17
God Stats
0W - 1L
1,570 SR
Queue Stats
0W - 5L
1,093 Elo+
Party 2
Artemis
Artemis
Groovys420
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DanielLeather
Hercules
14
6 / 0 / 15
10,370
798
7,383
9,546
4,620
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Mb27p
Scylla
14
9 / 1 / 12
10,297
792
8,626
6,691
2,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Sh4n3P0ol
Cthulhu
13
8 / 4 / 12
10,146
780
15,495
14,315
6,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
9,336
718
6,352
11,994
8,092
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 8 / 4
8,247
634
6,963
11,421
4,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Groovys420
Artemis
10
1 / 10 / 3
8,108
624
7,027
11,664
4,314
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
23
Kills
5
5
Deaths
23
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
1
8
4
0.38
W
Hercules
DanielLeather
Hercules
6
0
15
13.5
L
Artemis
Groovys420
Artemis
1
10
3
0.25
W
Scylla
Mb27p
Scylla
9
1
12
15
W
Cthulhu
Sh4n3P0ol
Cthulhu
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,504
Damage
20,342
30,552
Taken
35,079
13,517
Mitigated
17,254
9,719
Healing
8,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,352
186
0
2,881
11,994
8,092
0
7,199
4,795
132
18,455
L
6,963
598
2,604
2,810
11,421
4,848
58
8,740
2,681
32,099
0
W
Hercules
DanielLeather
Hercules
7,383
3,479
0
4,266
9,546
4,620
238
3,047
6,499
0
43,585
L
Artemis
Groovys420
Artemis
7,027
2,764
0
0
11,664
4,314
57
8,182
3,482
0
14,337
W
Scylla
Mb27p
Scylla
8,626
193
0
367
6,691
2,345
451
1,398
5,293
26,924
0
W
Cthulhu
Sh4n3P0ol
Cthulhu
15,495
436
120
4,966
14,315
6,552
64
2,766
11,549
51,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,813
Gold Earned
25,691
175
Minions Killed
87
0
Camps Cleared
0
694,274
Distance Traveled
633,689
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,336
718
32
2
0
229,366
1
L
Ra
8,247
634
38
3
0
219,885
2
W
Hercules
10,370
798
80
6
0
255,364
4
L
Artemis
8,108
624
17
1
0
184,438
2
W
Scylla
10,297
792
48
4
0
232,347
0
W
Cthulhu
10,146
780
47
4
0
206,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role