Player Matchup

Cthulhu
Cthulhu
KlNKYY
Cthulhu
Level 16
God Stats
7W - 3L
1,575 SR
Queue Stats
16W - 7L
1,204 Elo+
Solo
Heimdallr
Heimdallr
PlusProduct8257
Heimdallr
Level 16
God Stats
4W - 0L
1,897 SR
Queue Stats
16W - 13L
1,595 Elo+
Solo
Zeus
Zeus
YourManDan96
Zeus
Level 28
God Stats
6W - 1L
1,768 SR
Queue Stats
29W - 20L
1,445 Elo+
Solo
Thoth
Thoth
alejca21
Thoth
Level 18
God Stats
11W - 12L
1,491 SR
Queue Stats
432W - 403L
1,265 Elo+
Solo
Bakasura
Bakasura
viniciuslx2
Bakasura
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 120L
1,464 Elo+
Solo
Team Averages
Level 19
1,646 SR
1,394 Elo+

VS

Team Averages
Level 15
1,538 SR
1,268 Elo+
Sylvanus
Sylvanus
Andormon
Sylvanus
Level 16
God Stats
3W - 4L
1,734 SR
Queue Stats
22W - 25L
1,434 Elo+
Solo
Apollo
Apollo
Bere321
Apollo
Level 15
God Stats
4W - 5L
1,544 SR
Queue Stats
138W - 135L
1,369 Elo+
Solo
Cerberus
Cerberus
Ninja1114789
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,068 Elo+
Party 1
King Arthur
King Arthur
SimonSuperCool
King Arthur
Level 14
God Stats
14W - 26L
1,220 SR
Queue Stats
31W - 60L
1,049 Elo+
Party 1
Cthulhu
Cthulhu
antua96
Cthulhu
Level 25
God Stats
9W - 5L
1,693 SR
Queue Stats
24W - 18L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KlNKYY
Cthulhu
20
4 / 0 / 19
13,663
976
27,451
15,724
8,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
PlusProduct8257
Heimdallr
20
8 / 2 / 18
13,727
981
28,328
10,709
4,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
13 / 0 / 15
15,057
1,076
37,549
12,852
5,095
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
alejca21
Thoth
20
4 / 1 / 22
14,007
1,001
15,535
9,358
3,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
viniciuslx2
Bakasura
19
4 / 4 / 9
13,583
970
16,315
14,395
6,862
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Andormon
Sylvanus
19
1 / 3 / 5
12,452
889
9,396
35,031
32,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
Bere321
Apollo
18
2 / 4 / 2
12,344
882
12,227
29,361
10,812
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Ninja1114789
Cerberus
15
0 / 2 / 1
10,579
756
283
6,269
2,609
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
SimonSuperCool
King Arthur
17
0 / 11 / 2
11,038
788
4,580
25,021
23,119
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
antua96
Cthulhu
18
4 / 14 / 1
13,228
945
24,157
41,327
17,840
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
18
33
Kills
7
7
Deaths
34
83
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Andormon
Sylvanus
1
3
5
1.17
L
Apollo
Bere321
Apollo
2
4
2
0.75
W
Cthulhu
KlNKYY
Cthulhu
4
0
19
13.5
L
Cerberus
Ninja1114789
Cerberus
0
2
1
0.25
W
Heimdallr
PlusProduct8257
Heimdallr
8
2
18
8.5
L
King Arthur
SimonSuperCool
King Arthur
0
11
2
0.09
W
13
0
15
20.5
W
Thoth
alejca21
Thoth
4
1
22
15
L
Cthulhu
antua96
Cthulhu
4
14
1
0.32
W
Bakasura
viniciuslx2
Bakasura
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,178
Damage
50,643
63,038
Taken
137,009
28,693
Mitigated
86,886
14,353
Healing
17,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Andormon
Sylvanus
9,396
4,112
1,824
2,377
35,031
32,506
0
22,974
11,156
22,705
0
L
Apollo
Bere321
Apollo
12,227
5,348
0
960
29,361
10,812
0
19,656
9,600
0
49,390
W
Cthulhu
KlNKYY
Cthulhu
27,451
2,133
963
3,458
15,724
8,070
0
7,303
8,421
64,667
0
L
Cerberus
Ninja1114789
Cerberus
283
246
0
99
6,269
2,609
0
2,263
3,029
1,778
0
W
Heimdallr
PlusProduct8257
Heimdallr
28,328
18,512
0
55
10,709
4,954
0
5,858
4,851
0
44,718
L
King Arthur
SimonSuperCool
King Arthur
4,580
76
0
14
25,021
23,119
0
12,709
12,259
0
11,263
W
37,549
8,016
510
4,531
12,852
5,095
0
8,390
4,462
59,643
0
W
Thoth
alejca21
Thoth
15,535
1,313
0
1,491
9,358
3,712
0
4,674
4,684
31,768
0
L
Cthulhu
antua96
Cthulhu
24,157
1,758
1,348
10,747
41,327
17,840
0
22,933
17,731
69,551
0
W
Bakasura
viniciuslx2
Bakasura
16,315
13,212
0
3,345
14,395
6,862
0
7,611
6,784
0
34,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,037
Gold Earned
59,641
286
Minions Killed
222
18
Camps Cleared
2
1,297,191
Distance Traveled
1,042,981
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,452
889
25
2
0
234,402
0
L
Apollo
12,344
882
75
5
0
254,515
0
W
Cthulhu
13,663
976
87
6
1
294,761
3
L
Cerberus
10,579
756
6
0
0
100,686
1
W
Heimdallr
13,727
981
33
2
0
247,463
1
L
King Arthur
11,038
788
11
1
0
244,010
0
W
Zeus
15,057
1,076
67
5
1
211,960
1
W
Thoth
14,007
1,001
55
4
0
262,902
0
L
Cthulhu
13,228
945
105
8
2
209,368
0
W
Bakasura
13,583
970
44
3
16
280,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role