Player Matchup

Merlin
Merlin
Spanqer
Merlin
Level 61
God Stats
7W - 7L
1,673 SR
Queue Stats
53W - 52L
1,540 Elo+
Solo
Cthulhu
Cthulhu
danielcordero13
Cthulhu
Level 86
God Stats
37W - 21L
1,593 SR
Queue Stats
294W - 291L
1,485 Elo+
Party 1
Susano
Susano
xX_Suarez96
Susano
Level 128
God Stats
12W - 7L
1,599 SR
Queue Stats
618W - 532L
1,605 Elo+
Party 1
Team Averages
Level 92
1,622 SR
1,543 Elo+

VS

Team Averages
Level 100
1,560 SR
1,579 Elo+
Nu Wa
Nu Wa
CoreNMental
Nu Wa
Level 87
God Stats
11W - 6L
1,633 SR
Queue Stats
53W - 63L
1,581 Elo+
Solo
Jing Wei
Jing Wei
MrKapa96
Jing Wei
Level 130
God Stats
1W - 0L
1,770 SR
Queue Stats
15W - 12L
1,552 Elo+
Solo
Nemesis
Nemesis
goncirula888
Nemesis
Level 83
God Stats
1W - 0L
1,277 SR
Queue Stats
7W - 6L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Spanqer
Merlin
17
6 / 2 / 4
12,283
682
13,488
9,156
3,646
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 7
12,358
687
10,960
17,945
16,277
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
14
3 / 7 / 3
11,242
625
8,644
14,019
5,520
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 5
12,757
709
14,515
9,249
3,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
MrKapa96
Jing Wei
15
3 / 5 / 8
11,056
614
10,540
16,464
5,338
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
goncirula888
Nemesis
15
2 / 4 / 8
10,915
606
8,035
14,001
8,909
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
11
Kills
13
13
Deaths
11
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
W
Jing Wei
MrKapa96
Jing Wei
3
5
8
1.4
L
Merlin
Spanqer
Merlin
6
2
4
4
L
2
4
7
1.38
W
Nemesis
goncirula888
Nemesis
2
4
8
1.5
L
Susano
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,092
Damage
33,090
41,120
Taken
39,714
25,443
Mitigated
17,300
7,112
Healing
9,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,515
2,664
0
1,742
9,249
3,053
684
5,170
4,079
72,666
0
W
Jing Wei
MrKapa96
Jing Wei
10,540
6,938
0
5,155
16,464
5,338
70
11,570
4,894
0
51,744
L
Merlin
Spanqer
Merlin
13,488
222
0
250
9,156
3,646
391
3,128
6,028
103,213
0
L
10,960
548
2,139
2,813
17,945
16,277
72
7,047
10,898
34,921
0
W
Nemesis
goncirula888
Nemesis
8,035
2,432
0
2,841
14,001
8,909
0
7,842
6,159
462
33,397
L
Susano
8,644
1,390
0
1,910
14,019
5,520
38
4,874
9,145
0
39,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,883
Gold Earned
34,728
269
Minions Killed
221
0
Camps Cleared
0
919,207
Distance Traveled
957,270
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,757
709
98
5
0
299,820
4
W
Jing Wei
11,056
614
86
5
0
313,458
3
L
Merlin
12,283
682
161
9
0
295,868
1
L
Cthulhu
12,358
687
49
3
0
335,413
6
W
Nemesis
10,915
606
37
2
0
343,992
5
L
Susano
11,242
625
59
3
0
287,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role