Player Matchup

Sylvanus
Sylvanus
BulochkaSmakom
Sylvanus
Level 40
God Stats
1W - 1L
1,719 SR
Queue Stats
75W - 68L
1,512 Elo+
Solo
Nemesis
Nemesis
Diamatus
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,501 Elo+
Party 2
He Bo
He Bo
Gismo02
He Bo
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,491 Elo+
Party 2
Janus
Janus
KafalarSiena
Janus
Level 47
God Stats
39W - 38L
1,589 SR
Queue Stats
323W - 351L
1,497 Elo+
Solo
Heimdallr
Heimdallr
ZeZeLegends
Heimdallr
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,793 Elo+
Solo
Team Averages
Level 39
1,562 SR
1,559 Elo+

VS

Team Averages
Level 60
1,506 SR
1,515 Elo+
Merlin
Merlin
Calzone1234
Merlin
Level 89
God Stats
12W - 7L
1,528 SR
Queue Stats
107W - 95L
1,513 Elo+
Party 1
Bellona
Bellona
FunkMcMonk
Bellona
Level 13
God Stats
5W - 3L
1,727 SR
Queue Stats
54W - 42L
1,623 Elo+
Party 1
Nox
Nox
MCMLXXXVI
Nox
Level 48
God Stats
15W - 10L
1,341 SR
Queue Stats
120W - 160L
1,397 Elo+
Solo
Cerberus
Cerberus
Nathy4444
Cerberus
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
140W - 144L
1,497 Elo+
Party 1
Medusa
Medusa
RedRoninZ
Medusa
Level 48
God Stats
7W - 7L
1,433 SR
Queue Stats
404W - 384L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
2 / 6 / 4
11,842
846
12,011
30,337
35,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
Diamatus
Nemesis
18
0 / 7 / 5
11,490
821
9,293
20,278
9,665
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
Gismo02
He Bo
18
1 / 12 / 4
11,831
845
10,927
22,067
7,738
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 3 / 2
12,600
900
21,847
10,537
3,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
ZeZeLegends
Heimdallr
18
1 / 7 / 5
11,572
827
12,306
20,261
7,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
7 / 1 / 20
13,844
989
23,289
14,315
6,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
FunkMcMonk
Bellona
19
0 / 4 / 20
12,208
872
7,533
20,062
11,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 1 / 20
13,805
986
16,709
5,313
2,346
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Nathy4444
Cerberus
20
1 / 0 / 27
13,149
939
12,317
16,083
23,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
RedRoninZ
Medusa
20
22 / 0 / 11
17,275
1,234
38,362
16,479
10,891
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
133
6
Kills
35
35
Deaths
6
20
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
6
4
0.67
W
Merlin
7
1
20
17
L
Nemesis
Diamatus
Nemesis
0
7
5
0.36
W
Bellona
FunkMcMonk
Bellona
0
4
20
2.5
L
He Bo
Gismo02
He Bo
1
12
4
0.25
L
2
3
2
1
W
5
1
20
15
W
Cerberus
Nathy4444
Cerberus
1
0
27
14.5
W
Medusa
RedRoninZ
Medusa
22
0
11
27.5
L
Heimdallr
ZeZeLegends
Heimdallr
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,384
Damage
98,210
103,480
Taken
72,252
64,133
Mitigated
54,294
14,460
Healing
16,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
12,011
2,145
6,476
5,708
30,337
35,290
0
12,785
17,230
23,575
0
W
Merlin
23,289
795
0
4,959
14,315
6,176
0
9,981
4,334
62,856
0
L
Nemesis
Diamatus
Nemesis
9,293
2,577
0
883
20,278
9,665
0
13,818
6,385
238
25,710
W
Bellona
FunkMcMonk
Bellona
7,533
604
0
2,113
20,062
11,644
0
12,326
6,280
0
11,718
L
He Bo
Gismo02
He Bo
10,927
749
0
938
22,067
7,738
0
9,801
12,141
34,679
0
L
21,847
392
0
455
10,537
3,658
0
4,894
5,618
71,876
0
W
16,709
268
0
290
5,313
2,346
0
3,418
1,895
35,581
0
W
Cerberus
Nathy4444
Cerberus
12,317
592
0
3,146
16,083
23,237
0
8,065
8,018
19,105
0
W
Medusa
RedRoninZ
Medusa
38,362
20,548
0
6,371
16,479
10,891
0
11,162
5,317
0
89,598
L
Heimdallr
ZeZeLegends
Heimdallr
12,306
5,694
0
0
20,261
7,782
0
11,017
9,144
0
33,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,335
Gold Earned
70,281
280
Minions Killed
330
4
Camps Cleared
7
1,311,433
Distance Traveled
1,480,086
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,842
846
17
1
1
232,066
0
W
Merlin
13,844
989
99
7
0
308,199
0
L
Nemesis
11,490
821
35
3
2
276,935
0
W
Bellona
12,208
872
13
1
1
276,269
0
L
He Bo
11,831
845
59
4
0
258,941
3
L
Janus
12,600
900
139
10
0
273,018
0
W
Nox
13,805
986
71
5
0
261,752
1
W
Cerberus
13,149
939
29
2
1
305,783
0
W
Medusa
17,275
1,234
118
8
5
328,083
0
L
Heimdallr
11,572
827
30
2
1
270,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role