Player Matchup

Bakasura
Bakasura
Amin_mirage
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 308L
1,043 Elo+
Solo
Cthulhu
Cthulhu
Elionaiwolf
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
960 Elo+
Solo
Anubis
Anubis
KingDiego0880
Anubis
Level 17
God Stats
8W - 11L
1,298 SR
Queue Stats
20W - 24L
1,122 Elo+
Solo
Apollo
Apollo
LilOutHere
Apollo
Level 15
God Stats
10W - 8L
1,453 SR
Queue Stats
20W - 19L
1,134 Elo+
Solo
Khepri
Khepri
TitaniumT59
Khepri
Level 25
God Stats
31W - 40L
1,355 SR
Queue Stats
313W - 364L
1,104 Elo+
Solo
Team Averages
Level 20
1,421 SR
1,072 Elo+

VS

Team Averages
Level 17
1,377 SR
1,032 Elo+
Neith
Neith
DiJoas08RD
Neith
Level 9
God Stats
12W - 13L
1,287 SR
Queue Stats
13W - 17L
998 Elo+
Solo
Bakasura
Bakasura
KingKid2Godly
Bakasura
Level 18
God Stats
19W - 5L
1,785 SR
Queue Stats
220W - 178L
1,028 Elo+
Solo
Bellona
Bellona
Moneypursuit
Bellona
Level 23
God Stats
21W - 15L
1,466 SR
Queue Stats
24W - 24L
1,147 Elo+
Solo
Ra
Ra
jdub235
Ra
Level 17
God Stats
1W - 4L
1,128 SR
Queue Stats
7W - 24L
984 Elo+
Solo
Medusa
Medusa
mounrat
Medusa
Level 18
God Stats
1W - 2L
1,219 SR
Queue Stats
9W - 9L
1,005 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Amin_mirage
Bakasura
9
1 / 2 / 0
5,415
492
2,765
7,173
2,024
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Elionaiwolf
Cthulhu
4
1 / 1 / 0
4,348
395
605
1,885
602
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

1
0 / 0 / 0
3,648
332
0
0
0
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
LilOutHere
Apollo
9
0 / 2 / 2
4,899
445
1,339
3,710
1,012
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
8
1 / 2 / 0
5,284
480
4,145
8,157
3,346
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
1 / 1 / 3
5,275
480
2,516
2,703
734
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Bakasura
KingKid2Godly
Bakasura
10
3 / 0 / 0
6,312
574
1,745
4,483
1,330
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Moneypursuit
Bellona
11
0 / 0 / 0
6,188
563
746
2,054
1,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 4
5,692
517
3,237
4,036
1,215
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
mounrat
Medusa
8
2 / 0 / 3
5,293
481
4,232
5,257
1,519
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
7
7
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Amin_mirage
Bakasura
1
2
0
0.5
W
Neith
1
1
3
2.5
L
Cthulhu
Elionaiwolf
Cthulhu
1
1
0
1
L
0
0
0
0
W
Bakasura
KingKid2Godly
Bakasura
3
0
0
3
L
Apollo
LilOutHere
Apollo
0
2
2
0.5
W
Bellona
Moneypursuit
Bellona
0
0
0
0
L
Khepri
1
2
0
0.5
W
1
2
4
1.5
W
Medusa
mounrat
Medusa
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,854
Damage
12,476
20,925
Taken
18,533
6,984
Mitigated
6,019
6,505
Healing
6,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Amin_mirage
Bakasura
2,765
2,008
0
2,794
7,173
2,024
198
512
6,441
0
22,624
W
Neith
2,516
852
0
344
2,703
734
715
938
1,685
0
16,352
L
Cthulhu
Elionaiwolf
Cthulhu
605
72
0
198
1,885
602
0
255
1,630
4,486
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
KingKid2Godly
Bakasura
1,745
1,095
0
2,767
4,483
1,330
208
81
4,402
0
20,641
L
Apollo
LilOutHere
Apollo
1,339
966
0
1,391
3,710
1,012
540
419
3,291
0
18,176
W
Bellona
Moneypursuit
Bellona
746
352
0
1,292
2,054
1,221
1,488
0
2,044
0
26,002
L
Khepri
4,145
30
103
2,019
8,157
3,346
234
2,051
5,835
20,853
0
W
3,237
372
108
132
4,036
1,215
408
1,449
2,532
25,556
0
W
Medusa
mounrat
Medusa
4,232
1,658
270
1,228
5,257
1,519
1,054
2,282
2,888
0
18,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,594
Gold Earned
28,760
121
Minions Killed
229
0
Camps Cleared
0
692,709
Distance Traveled
1,021,938
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,415
492
50
5
0
210,011
0
W
Neith
5,275
480
30
3
0
186,480
0
L
Cthulhu
4,348
395
7
1
0
64,611
2
L
Anubis
3,648
332
0
0
0
9,115
0
W
Bakasura
6,312
574
63
6
0
251,204
0
L
Apollo
4,899
445
35
3
0
205,128
0
W
Bellona
6,188
563
55
5
0
187,519
0
L
Khepri
5,284
480
29
3
0
203,844
0
W
Ra
5,692
517
53
5
0
194,789
1
W
Medusa
5,293
481
28
3
0
201,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role