Player Matchup

Vamana
Vamana
dubzalldayy420
Vamana
Level 17
God Stats
60W - 58L
1,623 SR
Queue Stats
101W - 120L
1,478 Elo+
Solo
Kukulkan
Kukulkan
fraglad26_Yt
Kukulkan
Level 27
God Stats
18W - 9L
1,641 SR
Queue Stats
174W - 175L
1,484 Elo+
Solo
Ymir
Ymir
kjway6711
Ymir
Level 8
God Stats
2W - 8L
1,607 SR
Queue Stats
3W - 13L
1,260 Elo+
Solo
Team Averages
Level 17
1,623 SR
1,407 Elo+

VS

Team Averages
Level 14
1,512 SR
1,399 Elo+
Cthulhu
Cthulhu
Money9798
Cthulhu
Level 24
God Stats
0W - 1L
1,609 SR
Queue Stats
24W - 15L
1,500 Elo+
Party 1
Zeus
Zeus
itme 679
Zeus
Level 7
God Stats
1W - 6L
1,712 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
taizo10
Kukulkan
Level 10
God Stats
4W - 5L
1,216 SR
Queue Stats
5W - 6L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 15
15,176
660
15,863
30,556
33,644
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
fraglad26_Yt
Kukulkan
20
17 / 1 / 5
17,514
761
31,955
15,313
6,890
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
14
0 / 10 / 9
13,535
588
3,156
24,752
18,292
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Money9798
Cthulhu
14
2 / 9 / 8
12,696
552
9,720
29,360
22,365
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zeus
16
6 / 9 / 7
13,344
580
26,175
14,861
4,859
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
taizo10
Kukulkan
17
7 / 4 / 7
13,886
604
23,078
14,180
5,645
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
22
Kills
15
15
Deaths
22
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Money9798
Cthulhu
2
9
8
0.67
W
5
4
15
3.13
W
Kukulkan
fraglad26_Yt
Kukulkan
17
1
5
19.5
L
Zeus
6
9
7
1.06
W
Ymir
0
10
9
0.45
L
Kukulkan
taizo10
Kukulkan
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,974
Damage
58,973
70,621
Taken
58,401
58,826
Mitigated
32,869
19,061
Healing
1,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Money9798
Cthulhu
9,720
1,131
188
367
29,360
22,365
240
17,649
11,711
28,151
0
W
15,863
8,759
0
11,328
30,556
33,644
1,144
25,060
5,496
0
54,002
W
Kukulkan
fraglad26_Yt
Kukulkan
31,955
904
1,987
5,746
15,313
6,890
1,622
11,222
4,091
170,317
0
L
Zeus
26,175
1,883
0
0
14,861
4,859
0
9,721
5,140
61,003
0
W
Ymir
3,156
612
0
0
24,752
18,292
207
23,117
1,635
23,019
0
L
Kukulkan
taizo10
Kukulkan
23,078
1,223
0
1,274
14,180
5,645
569
7,753
6,427
81,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,225
Gold Earned
39,926
303
Minions Killed
233
0
Camps Cleared
0
1,218,948
Distance Traveled
1,041,082
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,696
552
35
2
0
327,717
3
W
Vamana
15,176
660
46
2
0
440,604
0
W
Kukulkan
17,514
761
208
9
0
421,148
3
L
Zeus
13,344
580
65
3
0
320,900
0
W
Ymir
13,535
588
49
2
0
357,196
0
L
Kukulkan
13,886
604
133
6
0
392,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role