Player Matchup

Merlin
Merlin
ImBroque
Merlin
Level 27
God Stats
17W - 15L
1,516 SR
Queue Stats
24W - 24L
1,745 Elo+
Solo
Cthulhu
Cthulhu
Meatflop
Cthulhu
Level 147
God Stats
4W - 0L
1,649 SR
Queue Stats
64W - 49L
1,566 Elo+
Party 1
Ares
Ares
ScoringBrute1
Ares
Level 6
God Stats
4W - 3L
1,569 SR
Queue Stats
5W - 5L
1,263 Elo+
Party 1
Aphrodite
Aphrodite
bbyBooette
Aphrodite
Level 17
God Stats
31W - 21L
1,632 SR
Queue Stats
33W - 22L
1,627 Elo+
Solo
Fenrir
Fenrir
vagon-
Fenrir
Level 28
God Stats
28W - 17L
1,572 SR
Queue Stats
32W - 28L
1,520 Elo+
Solo
Team Averages
Level 45
1,588 SR
1,544 Elo+

VS

Team Averages
Level 26
1,547 SR
1,629 Elo+
Bellona
Bellona
AerickMidgar
Bellona
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 44L
1,587 Elo+
Solo
Raijin
Raijin
Dale Dimmadomee
Raijin
Level 29
God Stats
15W - 4L
1,677 SR
Queue Stats
177W - 114L
1,656 Elo+
Solo
Skadi
Skadi
Peytar12
Skadi
Level 20
God Stats
58W - 52L
1,792 SR
Queue Stats
103W - 105L
1,644 Elo+
Solo
Aphrodite
Aphrodite
ThE_jUiCe_420
Aphrodite
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 35L
1,695 Elo+
Solo
Janus
Janus
Wxhsu
Janus
Level 28
God Stats
4W - 11L
1,266 SR
Queue Stats
124W - 105L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ImBroque
Merlin
20
4 / 6 / 21
16,449
968
28,597
25,597
11,513
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
Meatflop
Cthulhu
20
25 / 1 / 11
20,664
1,216
68,321
38,473
18,954
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
0 / 1 / 21
16,246
956
14,775
40,833
41,322
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
bbyBooette
Aphrodite
20
7 / 2 / 12
15,642
920
20,952
22,921
16,914
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
vagon-
Fenrir
16
0 / 0 / 0
12,090
711
0
489
192
Team 1 Tickets

41

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AerickMidgar
Bellona
19
0 / 9 / 5
13,432
790
14,868
39,890
32,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 6 / 3
15,495
911
36,721
27,385
10,834
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Peytar12
Skadi
20
1 / 7 / 4
14,388
846
15,829
20,948
7,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
ThE_jUiCe_420
Aphrodite
20
1 / 9 / 5
14,475
851
28,197
32,666
18,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
Wxhsu
Janus
20
3 / 5 / 5
15,497
912
27,102
18,249
5,959
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
32
36
Kills
10
10
Deaths
36
65
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
AerickMidgar
Bellona
0
9
5
0.28
L
5
6
3
1.08
W
Merlin
ImBroque
Merlin
4
6
21
2.42
W
Cthulhu
Meatflop
Cthulhu
25
1
11
30.5
L
Skadi
Peytar12
Skadi
1
7
4
0.43
W
0
1
21
10.5
L
Aphrodite
ThE_jUiCe_420
Aphrodite
1
9
5
0.39
L
Janus
Wxhsu
Janus
3
5
5
1.1
W
Aphrodite
bbyBooette
Aphrodite
7
2
12
6.5
W
Fenrir
vagon-
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,645
Damage
122,717
128,313
Taken
139,138
88,895
Mitigated
74,761
52,206
Healing
34,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AerickMidgar
Bellona
14,868
3,962
1,818
1,549
39,890
32,360
0
38,232
1,658
0
28,100
L
36,721
2,120
0
753
27,385
10,834
0
25,415
1,970
73,350
0
W
Merlin
ImBroque
Merlin
28,597
1,224
0
4,817
25,597
11,513
0
21,034
4,563
58,606
0
W
Cthulhu
Meatflop
Cthulhu
68,321
1,199
814
8,654
38,473
18,954
0
26,068
12,405
120,342
0
L
Skadi
Peytar12
Skadi
15,829
6,788
0
488
20,948
7,338
0
19,920
1,028
0
53,537
W
14,775
942
0
0
40,833
41,322
0
25,879
14,954
19,633
0
L
Aphrodite
ThE_jUiCe_420
Aphrodite
28,197
1,142
11,385
15,856
32,666
18,270
0
31,935
731
57,995
0
L
Janus
Wxhsu
Janus
27,102
2,565
325
2,158
18,249
5,959
0
17,143
1,106
68,596
0
W
Aphrodite
bbyBooette
Aphrodite
20,952
170
22,710
15,211
22,921
16,914
0
18,550
4,371
53,013
0
W
Fenrir
vagon-
Fenrir
0
0
0
0
489
192
0
489
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,091
Gold Earned
73,287
303
Minions Killed
373
3
Camps Cleared
9
1,306,561
Distance Traveled
1,535,569
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,432
790
25
1
1
325,688
4
L
Raijin
15,495
911
81
5
2
266,302
0
W
Merlin
16,449
968
79
5
0
313,370
0
W
Cthulhu
20,664
1,216
126
7
1
365,477
0
L
Skadi
14,388
846
52
3
5
296,559
0
W
Ares
16,246
956
9
1
1
323,164
0
L
Aphrodite
14,475
851
88
5
0
341,589
1
L
Janus
15,497
912
127
7
1
305,431
1
W
Aphrodite
15,642
920
89
5
1
304,550
0
W
Fenrir
12,090
711
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role