Player Matchup

Artemis
Artemis
ExciteVipers
Artemis
Level 102
God Stats
9W - 4L
1,790 SR
Queue Stats
100W - 99L
1,580 Elo+
Solo
Discordia
Discordia
Narklord
Discordia
Level 63
God Stats
2W - 3L
1,660 SR
Queue Stats
52W - 53L
1,470 Elo+
Solo
Susano
Susano
Remauri1
Susano
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 92L
1,427 Elo+
Solo
Cthulhu
Cthulhu
Unatic_Jingo
Cthulhu
Level 109
God Stats
2W - 5L
1,117 SR
Queue Stats
125W - 134L
1,507 Elo+
Solo
Persephone
Persephone
ninifba
Persephone
Level 153
God Stats
33W - 42L
1,478 SR
Queue Stats
478W - 528L
1,536 Elo+
Solo
Team Averages
Level 115
1,509 SR
1,504 Elo+

VS

Team Averages
Level 96
1,516 SR
1,517 Elo+
Fenrir
Fenrir
Elengor
Fenrir
Level 66
God Stats
1W - 3L
1,195 SR
Queue Stats
55W - 61L
1,469 Elo+
Party 1
Odin
Odin
Juanmp999
Odin
Level 67
God Stats
10W - 7L
1,489 SR
Queue Stats
57W - 67L
1,460 Elo+
Party 1
Nox
Nox
SwiftPup6121878
Nox
Level 78
God Stats
20W - 18L
1,553 SR
Queue Stats
187W - 203L
1,511 Elo+
Solo
Yemoja
Yemoja
Vv Xiojian vV
Yemoja
Level 146
God Stats
13W - 21L
1,578 SR
Queue Stats
248W - 226L
1,613 Elo+
Solo
Chernobog
Chernobog
tZ Royalminiman
Chernobog
Level 122
God Stats
1W - 0L
1,765 SR
Queue Stats
111W - 114L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ExciteVipers
Artemis
20
15 / 4 / 5
17,455
1,164
28,853
22,591
10,608
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Narklord
Discordia
20
3 / 5 / 19
14,545
970
23,920
16,361
6,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
Remauri1
Susano
20
9 / 12 / 16
15,795
1,053
19,607
29,629
14,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Unatic_Jingo
Cthulhu
20
2 / 10 / 20
14,512
967
22,309
28,601
31,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
ninifba
Persephone
20
1 / 5 / 19
13,824
922
26,235
13,914
5,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Elengor
Fenrir
20
4 / 8 / 17
14,274
952
12,969
28,836
13,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odin
20
8 / 4 / 20
15,712
1,047
17,166
23,725
27,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
1 / 5 / 17
14,915
994
17,756
22,077
10,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 3 / 23
15,470
1,031
10,944
24,545
31,866
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
tZ Royalminiman
Chernobog
20
18 / 10 / 12
18,248
1,217
47,478
30,790
14,258
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
125
30
Kills
36
36
Deaths
30
79
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Elengor
Fenrir
4
8
17
1.56
L
Artemis
ExciteVipers
Artemis
15
4
5
4.38
W
Odin
8
4
20
4.5
L
Discordia
Narklord
Discordia
3
5
19
2.5
L
Susano
Remauri1
Susano
9
12
16
1.42
W
1
5
17
1.9
L
Cthulhu
Unatic_Jingo
Cthulhu
2
10
20
1.2
W
5
3
23
5.5
L
Persephone
ninifba
Persephone
1
5
19
2.1
W
Chernobog
tZ Royalminiman
Chernobog
18
10
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,924
Damage
106,313
111,096
Taken
129,973
69,160
Mitigated
98,031
9,035
Healing
27,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Elengor
Fenrir
12,969
2,424
1,454
1,680
28,836
13,703
0
15,618
13,218
0
30,442
L
Artemis
ExciteVipers
Artemis
28,853
17,584
0
5,771
22,591
10,608
0
6,644
15,947
0
67,475
W
Odin
17,166
2,638
1,682
1,172
23,725
27,702
0
13,819
9,711
0
34,136
L
Discordia
Narklord
Discordia
23,920
455
382
1,579
16,361
6,725
0
4,517
11,844
53,359
0
L
Susano
Remauri1
Susano
19,607
1,769
0
235
29,629
14,262
0
6,031
23,598
0
31,739
W
17,756
489
1,087
2,697
22,077
10,502
0
12,201
9,876
73,333
0
L
Cthulhu
Unatic_Jingo
Cthulhu
22,309
679
861
91
28,601
31,789
0
6,638
21,963
50,026
0
W
10,944
1,586
8,358
3,548
24,545
31,866
0
14,741
9,804
30,536
0
L
Persephone
ninifba
Persephone
26,235
1,123
0
116
13,914
5,776
0
4,870
9,044
44,500
0
W
Chernobog
tZ Royalminiman
Chernobog
47,478
40,252
0
6,038
30,790
14,258
0
16,085
14,705
0
69,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,131
Gold Earned
78,619
282
Minions Killed
284
11
Camps Cleared
11
1,436,025
Distance Traveled
1,435,890
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,274
952
36
2
1
285,305
0
L
Artemis
17,455
1,164
86
6
5
274,159
2
W
Odin
15,712
1,047
30
2
0
321,152
0
L
Discordia
14,545
970
80
5
0
292,030
0
L
Susano
15,795
1,053
19
1
3
300,256
0
W
Nox
14,915
994
136
9
2
285,149
3
L
Cthulhu
14,512
967
54
4
2
284,506
3
W
Yemoja
15,470
1,031
39
3
0
291,544
0
L
Persephone
13,824
922
43
3
1
285,074
0
W
Chernobog
18,248
1,217
43
3
8
252,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role