Player Matchup

Odin
Odin
DRULL99
Odin
Level 15
God Stats
2W - 4L
1,368 SR
Queue Stats
11W - 14L
1,174 Elo+
Solo
Anubis
Anubis
DeadMoneyGizmo
Anubis
Level 29
God Stats
22W - 23L
1,500 SR
Queue Stats
147W - 160L
1,320 Elo+
Solo
Artemis
Artemis
Quiñonez
Artemis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,242 Elo+
Solo
Fenrir
Fenrir
XxDarthloud
Fenrir
Level 8
God Stats
0W - 9L
1,229 SR
Queue Stats
1W - 11L
1,014 Elo+
Solo
Neith
Neith
asura1290
Neith
Level 15
God Stats
26W - 40L
1,218 SR
Queue Stats
26W - 41L
1,093 Elo+
Solo
Team Averages
Level 17
1,363 SR
1,168 Elo+

VS

Team Averages
Level 24
1,360 SR
1,312 Elo+
Bakasura
Bakasura
AE_CeSaRiToOo
Bakasura
Level 29
God Stats
16W - 11L
1,390 SR
Queue Stats
246W - 263L
1,241 Elo+
Solo
Vulcan
Vulcan
BenKei6539
Vulcan
Level 28
God Stats
1W - 2L
1,244 SR
Queue Stats
2W - 5L
1,164 Elo+
Party 1
Nu Wa
Nu Wa
FauneEpee
Nu Wa
Level 41
God Stats
1W - 0L
1,512 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
MonKeyZ35
Neith
Level 5
God Stats
1W - 0L
1,414 SR
Queue Stats
1W - 1L
1,156 Elo+
Party 1
Loki
Loki
vrnono
Loki
Level 18
God Stats
1W - 0L
1,242 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DRULL99
Odin
20
12 / 4 / 3
16,250
542
17,318
20,910
22,894
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
9 / 6 / 3
15,670
522
21,080
23,649
13,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
Quiñonez
Artemis
15
1 / 9 / 5
10,741
358
7,086
15,315
4,837
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
13
0 / 9 / 1
9,145
305
1,317
24,261
11,234
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
asura1290
Neith
20
5 / 10 / 5
13,931
464
7,925
19,610
6,108
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AE_CeSaRiToOo
Bakasura
20
16 / 6 / 1
19,531
651
25,281
37,318
17,142
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
BenKei6539
Vulcan
20
7 / 9 / 7
15,271
509
21,789
18,858
7,275
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
FauneEpee
Nu Wa
20
4 / 2 / 6
15,807
527
14,396
10,227
4,960
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
MonKeyZ35
Neith
16
3 / 7 / 6
12,833
428
9,025
13,089
5,353
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
vrnono
Loki
19
7 / 5 / 5
14,781
493
11,512
13,962
5,561
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
62
27
Kills
37
38
Deaths
29
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AE_CeSaRiToOo
Bakasura
16
6
1
2.75
W
Vulcan
BenKei6539
Vulcan
7
9
7
1.17
L
Odin
DRULL99
Odin
12
4
3
3.38
L
9
6
3
1.75
W
Nu Wa
FauneEpee
Nu Wa
4
2
6
3.5
W
Neith
MonKeyZ35
Neith
3
7
6
0.86
L
Artemis
Quiñonez
Artemis
1
9
5
0.39
L
Fenrir
0
9
1
0.06
L
Neith
asura1290
Neith
5
10
5
0.75
W
Loki
vrnono
Loki
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,726
Damage
82,003
103,745
Taken
93,454
58,519
Mitigated
40,291
6,787
Healing
27,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AE_CeSaRiToOo
Bakasura
25,281
19,663
0
20,921
37,318
17,142
5,656
5,993
29,492
0
223,098
W
Vulcan
BenKei6539
Vulcan
21,789
4,924
261
3,853
18,858
7,275
2,476
6,978
11,880
75,611
0
L
Odin
DRULL99
Odin
17,318
3,348
0
900
20,910
22,894
989
4,603
15,255
0
84,468
L
21,080
315
135
3,143
23,649
13,446
922
9,416
14,018
114,666
0
W
Nu Wa
FauneEpee
Nu Wa
14,396
3,599
571
1,533
10,227
4,960
4,074
3,376
6,851
76,414
0
W
Neith
MonKeyZ35
Neith
9,025
6,092
0
276
13,089
5,353
2,124
1,451
11,638
0
32,322
L
Artemis
Quiñonez
Artemis
7,086
2,067
0
0
15,315
4,837
971
6,379
8,538
0
39,747
L
Fenrir
1,317
460
0
1,247
24,261
11,234
260
3,375
20,086
0
17,290
L
Neith
asura1290
Neith
7,925
4,152
0
1,362
19,610
6,108
1,094
12,412
7,168
0
81,245
W
Loki
vrnono
Loki
11,512
5,555
0
0
13,962
5,561
476
3,282
10,680
0
50,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,737
Gold Earned
78,223
570
Minions Killed
640
0
Camps Cleared
0
2,051,597
Distance Traveled
2,678,598
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
19,531
651
292
10
0
577,271
1
W
Vulcan
15,271
509
101
3
0
502,470
0
L
Odin
16,250
542
139
5
0
585,566
0
L
Anubis
15,670
522
167
6
0
455,392
0
W
Nu Wa
15,807
527
121
4
0
538,033
1
W
Neith
12,833
428
51
2
0
495,086
1
L
Artemis
10,741
358
65
2
0
263,641
2
L
Fenrir
9,145
305
27
1
0
359,224
6
L
Neith
13,931
464
172
6
0
387,774
0
W
Loki
14,781
493
75
3
0
565,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role