Player Matchup

Cerberus
Cerberus
bluenick095
Cerberus
Level 26
God Stats
14W - 7L
1,650 SR
Queue Stats
43W - 46L
1,117 Elo+
Solo
Neith
Neith
juicy_potato54
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,232 Elo+
Solo
Raijin
Raijin
roysourboy64
Raijin
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
74W - 93L
1,085 Elo+
Solo
Team Averages
Level 23
1,550 SR
1,145 Elo+

VS

Team Averages
Level 16
1,423 SR
1,025 Elo+
Khepri
Khepri
Day1isthename
Khepri
Level 17
God Stats
5W - 6L
1,500 SR
Queue Stats
77W - 97L
1,232 Elo+
Solo
Ratatoskr
Ratatoskr
IvanFM60
Ratatoskr
Level 18
God Stats
12W - 21L
1,349 SR
Queue Stats
48W - 80L
921 Elo+
Party 1
Loki
Loki
eenriquech
Loki
Level 14
God Stats
5W - 5L
1,419 SR
Queue Stats
17W - 34L
922 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
bluenick095
Cerberus
16
9 / 2 / 17
14,430
687
13,608
23,689
16,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
5 / 4 / 13
13,585
647
13,333
11,564
3,872
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
18
18 / 6 / 8
15,906
757
24,407
17,301
6,287
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 4
13,431
640
15,635
27,212
30,713
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ratatoskr
IvanFM60
Ratatoskr
12
1 / 13 / 6
11,483
547
6,008
21,522
6,663
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

16
6 / 11 / 2
13,109
624
14,494
20,120
8,199
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
32
Kills
11
12
Deaths
33
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
9
4
0.67
L
Ratatoskr
IvanFM60
Ratatoskr
1
13
6
0.31
W
Cerberus
bluenick095
Cerberus
9
2
17
8.75
L
6
11
2
0.64
W
5
4
13
2.88
W
Raijin
18
6
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,348
Damage
36,137
52,554
Taken
68,854
26,502
Mitigated
45,575
9,820
Healing
4,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,635
2,252
797
1,646
27,212
30,713
0
17,581
9,317
40,871
0
L
Ratatoskr
IvanFM60
Ratatoskr
6,008
1,334
193
1,844
21,522
6,663
0
10,963
10,559
0
19,201
W
Cerberus
bluenick095
Cerberus
13,608
579
0
7,052
23,689
16,343
0
5,660
17,529
47,032
0
L
14,494
5,211
0
252
20,120
8,199
0
9,505
10,417
0
38,115
W
13,333
3,669
0
2,184
11,564
3,872
2,034
2,527
8,887
30
40,658
W
Raijin
24,407
3,746
0
584
17,301
6,287
1,495
7,049
9,952
69,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,921
Gold Earned
38,023
168
Minions Killed
83
0
Camps Cleared
0
986,475
Distance Traveled
880,308
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
13,431
640
28
1
0
330,234
3
L
Ratatoskr
11,483
547
12
1
0
259,651
1
W
Cerberus
14,430
687
50
2
0
378,518
0
L
Loki
13,109
624
43
2
0
290,423
1
W
Neith
13,585
647
49
2
0
318,477
3
W
Raijin
15,906
757
69
3
0
289,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role