Player Matchup

Ne Zha
Ne Zha
Gold III
DonVictor
Ne Zha
Gold III
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 18L
1,630 MMR
Party 2
Neith
Neith
Gold IV
Hidrial
Neith
Gold IV
Level 152
God Stats
108W - 74L
1,729 SR
Queue Stats
353W - 259L
1,538 MMR
Party 2
Nox
Nox
Gold V
Sphιnx
Nox
Gold V
Level 129
God Stats
33W - 19L
1,684 SR
Queue Stats
142W - 97L
1,472 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,638 SR
1,547 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,593 SR
1,730 MMR
Scylla
Scylla
Platinum IV
LaNegraDisléxica
Scylla
Platinum IV
Level 156
God Stats
3W - 1L
1,780 SR
Queue Stats
40W - 14L
1,994 MMR
Party 1
Rama
Rama
Bronze III
R4gn4r0kk
Rama
Bronze III
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,695 MMR
Party 1
Chaac
Chaac
Silver III
TheFlaMeee
Chaac
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DonVictor
Ne Zha
18
3 / 3 / 10
14,907
621
19,828
27,706
19,469
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
Hidrial
Neith
20
8 / 5 / 6
16,616
692
21,006
19,633
6,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
20
4 / 3 / 8
15,296
637
14,350
13,273
5,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
VulcanAphroditeKukulkanBaron SamediThoth

VS

Bans
AresKumbhakarnaGaneshaCthulhuAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 3
15,354
640
15,273
13,732
3,499
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
18
4 / 6 / 2
14,875
620
14,323
22,815
7,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
18
4 / 5 / 3
14,829
618
15,058
32,564
40,118
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
15
Kills
11
11
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
DonVictor
Ne Zha
3
3
10
2.67
L
Neith
Hidrial
Neith
8
5
6
2.2
W
3
4
3
1.13
W
Rama
4
6
2
0.83
L
Nox
4
3
8
2.67
W
Chaac
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,184
Damage
44,654
60,612
Taken
69,111
31,462
Mitigated
51,239
21,802
Healing
12,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
DonVictor
Ne Zha
19,828
5,637
0
11,351
27,706
19,469
1,380
9,171
18,235
0
79,992
L
Neith
Hidrial
Neith
21,006
6,589
0
8,611
19,633
6,974
1,660
4,666
14,680
0
128,185
W
15,273
820
0
2,006
13,732
3,499
1,446
2,213
11,519
81,988
0
W
Rama
14,323
11,544
0
2,758
22,815
7,622
1,755
2,560
20,255
0
100,594
L
Nox
14,350
1,585
0
1,840
13,273
5,019
366
1,887
11,071
74,657
0
W
Chaac
15,058
3,711
0
8,123
32,564
40,118
605
10,034
22,530
1,682
49,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,819
Gold Earned
45,058
321
Minions Killed
292
0
Camps Cleared
0
1,332,335
Distance Traveled
1,258,753
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
14,907
621
53
2
0
500,444
2
L
Neith
16,616
692
142
6
0
390,042
2
W
Scylla
15,354
640
104
4
0
438,830
9
W
Rama
14,875
620
134
6
0
400,615
4
L
Nox
15,296
637
126
5
0
441,849
9
W
Chaac
14,829
618
54
2
0
419,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role