Player Matchup

Merlin
Merlin
CrazyTwilight17
Merlin
Level 41
God Stats
31W - 26L
1,569 SR
Queue Stats
87W - 142L
1,294 Elo+
Party 2
Jormungandr
Jormungandr
DOGG521
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Inferno-Agora
Heimdallr
Level 29
God Stats
2W - 1L
1,515 SR
Queue Stats
4W - 7L
1,352 Elo+
Party 1
Athena
Athena
Inferno-Narco
Athena
Level 23
God Stats
1W - 0L
1,383 SR
Queue Stats
4W - 5L
1,447 Elo+
Party 1
Thor
Thor
Tvss_BTFU
Thor
Level 14
God Stats
1W - 3L
1,152 SR
Queue Stats
142W - 241L
1,195 Elo+
Party 2
Team Averages
Level 23
1,424 SR
1,358 Elo+

VS

Team Averages
Level 5
1,500 SR
1,213 Elo+
Olorun
Olorun
CloudierJam730
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,021 Elo+
Party 3
Sun Wukong
Sun Wukong
GreatFawn516163
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
HiroStoneIchor
Merlin
Level 6
God Stats
1W - 7L
1,500 SR
Queue Stats
14W - 24L
1,500 Elo+
Solo
Fenrir
Fenrir
MonkeyNinja4077
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,021 Elo+
Party 3
Thor
Thor
NinthCreature69
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,021 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
26 / 0 / 14
14,713
701
15,610
4,602
1,875
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
DOGG521
Jormungandr
11
2 / 7 / 15
9,370
446
1,552
13,120
5,425
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Inferno-Agora
Heimdallr
17
21 / 3 / 27
13,432
640
27,296
15,612
6,114
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
17 / 3 / 20
12,094
576
8,206
16,959
7,499
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
14
2 / 4 / 3
10,235
487
3,472
7,571
3,445
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 15 / 4
7,138
340
4,793
12,444
2,978
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
GreatFawn516163
Sun Wukong
11
2 / 18 / 5
8,015
382
3,426
20,261
11,765
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 14 / 1
8,323
396
6,469
17,491
5,508
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 9 / 4
6,543
312
1,529
7,559
1,784
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
4 / 18 / 6
8,169
389
6,663
18,419
10,292
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
31
68
Kills
11
17
Deaths
74
79
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
15
4
0.33
W
26
0
14
33
W
Jormungandr
DOGG521
Jormungandr
2
7
15
1.36
L
Sun Wukong
GreatFawn516163
Sun Wukong
2
18
5
0.25
L
2
14
1
0.18
W
Heimdallr
Inferno-Agora
Heimdallr
21
3
27
11.5
W
17
3
20
9
L
0
9
4
0.22
L
4
18
6
0.39
W
Thor
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,136
Damage
22,880
57,864
Taken
76,174
24,358
Mitigated
32,327
7,228
Healing
3,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,793
2,969
177
432
12,444
2,978
0
4,284
8,160
10,969
0
W
15,610
1,182
0
0
4,602
1,875
3,065
1,733
2,819
82,277
0
W
Jormungandr
DOGG521
Jormungandr
1,552
1,299
0
104
13,120
5,425
464
3,033
9,937
11,075
0
L
Sun Wukong
GreatFawn516163
Sun Wukong
3,426
1,281
0
68
20,261
11,765
0
6,770
13,491
0
14,331
L
6,469
1,431
0
1,940
17,491
5,508
1,471
7,602
9,889
54,104
0
W
Heimdallr
Inferno-Agora
Heimdallr
27,296
19,552
455
1,587
15,612
6,114
5,802
4,559
10,456
0
104,443
W
8,206
2,851
1,038
3,696
16,959
7,499
1,303
4,474
12,385
39,319
0
L
1,529
632
0
21
7,559
1,784
0
2,118
5,441
0
3,153
L
6,663
1,287
0
463
18,419
10,292
0
4,594
13,825
0
20,879
W
Thor
3,472
1,186
0
348
7,571
3,445
1,753
482
7,014
0
38,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,844
Gold Earned
38,188
378
Minions Killed
116
0
Camps Cleared
0
1,793,387
Distance Traveled
1,215,817
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,138
340
6
0
0
241,052
0
W
Merlin
14,713
701
141
7
0
380,053
2
W
Jormungandr
9,370
446
12
1
0
321,821
4
L
Sun Wukong
8,015
382
17
1
0
304,427
1
L
Merlin
8,323
396
69
3
0
248,175
4
W
Heimdallr
13,432
640
116
6
0
383,776
0
W
Athena
12,094
576
41
2
0
422,864
1
L
Fenrir
6,543
312
2
0
0
160,626
1
L
Thor
8,169
389
22
1
0
261,537
0
W
Thor
10,235
487
68
3
0
284,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role