Player Matchup

Ra
Ra
RealTalkMyNinja
Ra
Level 26
God Stats
10W - 11L
1,414 SR
Queue Stats
22W - 30L
1,295 Elo+
Solo
King Arthur
King Arthur
WOZ02
King Arthur
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Merlin
Merlin
bloodgate596
Merlin
Level 18
God Stats
12W - 4L
1,532 SR
Queue Stats
91W - 96L
1,255 Elo+
Solo
Yemoja
Yemoja
ehwut
Yemoja
Level 9
God Stats
4W - 1L
1,647 SR
Queue Stats
7W - 5L
1,485 Elo+
Solo
Susano
Susano
xAlreva
Susano
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
55W - 40L
1,522 Elo+
Solo
Team Averages
Level 17
1,519 SR
1,411 Elo+

VS

Team Averages
Level 13
1,478 SR
1,348 Elo+
Anubis
Anubis
AdrianLokoDSML
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,352 Elo+
Solo
Cthulhu
Cthulhu
ArthurWX10
Cthulhu
Level 8
God Stats
9W - 11L
1,844 SR
Queue Stats
12W - 24L
1,126 Elo+
Solo
Merlin
Merlin
Nedakattack123
Merlin
Level 18
God Stats
50W - 68L
1,375 SR
Queue Stats
58W - 85L
1,200 Elo+
Solo
Ares
Ares
asomeace
Ares
Level 6
God Stats
1W - 4L
1,324 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Medusa
Medusa
justinIscool260
Medusa
Level 16
God Stats
1W - 3L
1,349 SR
Queue Stats
38W - 42L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 20
11,019
1,102
10,543
5,865
2,454
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
WOZ02
King Arthur
17
4 / 5 / 16
10,130
1,013
9,725
13,213
12,309
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
16
1 / 2 / 17
10,065
1,007
6,287
9,869
4,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
ehwut
Yemoja
18
6 / 1 / 20
11,440
1,144
6,730
10,593
4,765
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
xAlreva
Susano
18
15 / 2 / 13
11,980
1,198
23,694
11,521
5,069
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

288

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
8,904
890
2,719
4,136
1,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ArthurWX10
Cthulhu
16
1 / 14 / 5
10,186
1,019
12,607
23,619
9,903
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

15
1 / 6 / 3
9,292
929
7,546
9,814
4,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
15
0 / 11 / 5
9,029
903
5,410
21,082
9,789
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
7 / 0 / 3
12,022
1,202
14,912
5,396
1,916
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
28
31
Kills
10
10
Deaths
31
86
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
L
Cthulhu
ArthurWX10
Cthulhu
1
14
5
0.25
L
1
6
3
0.42
W
5
0
20
15
W
King Arthur
WOZ02
King Arthur
4
5
16
2.4
L
Ares
0
11
5
0.23
W
Merlin
1
2
17
4.75
W
Yemoja
ehwut
Yemoja
6
1
20
16
L
7
0
3
8.5
W
Susano
xAlreva
Susano
15
2
13
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,979
Damage
43,194
51,061
Taken
64,047
28,864
Mitigated
27,853
13,423
Healing
1,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,719
113
0
601
4,136
1,848
0
1,004
3,032
15,124
0
L
Cthulhu
ArthurWX10
Cthulhu
12,607
1,033
162
47
23,619
9,903
0
8,128
15,251
24,366
0
L
7,546
347
0
78
9,814
4,397
0
5,114
4,650
19,999
0
W
10,543
1,723
3,738
1,500
5,865
2,454
0
4,732
1,133
32,886
0
W
King Arthur
WOZ02
King Arthur
9,725
4,484
0
564
13,213
12,309
0
5,782
7,407
0
19,358
L
Ares
5,410
418
0
464
21,082
9,789
0
6,913
13,869
15,213
0
W
Merlin
6,287
1,541
498
2,234
9,869
4,267
0
6,656
3,213
18,650
0
W
Yemoja
ehwut
Yemoja
6,730
1,108
3,717
1,172
10,593
4,765
0
5,536
5,057
26,407
0
L
14,912
11,002
0
560
5,396
1,916
0
2,401
2,970
0
39,166
W
Susano
xAlreva
Susano
23,694
8,758
0
0
11,521
5,069
0
5,552
5,969
0
33,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,634
Gold Earned
49,433
180
Minions Killed
157
7
Camps Cleared
6
919,625
Distance Traveled
748,486
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,904
890
15
2
0
124,974
0
L
Cthulhu
10,186
1,019
38
4
0
188,092
1
L
Merlin
9,292
929
35
4
0
147,741
0
W
Ra
11,019
1,102
63
6
1
181,674
1
W
King Arthur
10,130
1,013
18
2
1
162,289
1
L
Ares
9,029
903
0
0
0
130,318
0
W
Merlin
10,065
1,007
37
4
1
171,279
1
W
Yemoja
11,440
1,144
43
4
1
201,632
0
L
Medusa
12,022
1,202
69
7
6
157,361
0
W
Susano
11,980
1,198
19
2
3
202,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role