Player Matchup

Da Ji
Da Ji
Masatsuu
Da Ji
Level 27
God Stats
5W - 4L
1,550 SR
Queue Stats
23W - 17L
1,490 Elo+
Party 2
Chaac
Chaac
andy565495
Chaac
Level 27
God Stats
6W - 3L
1,855 SR
Queue Stats
187W - 199L
1,475 Elo+
Solo
Merlin
Merlin
iRikuReplica
Merlin
Level 136
God Stats
24W - 17L
1,629 SR
Queue Stats
166W - 156L
1,548 Elo+
Party 2
Team Averages
Level 63
1,678 SR
1,504 Elo+

VS

Team Averages
Level 56
1,586 SR
1,495 Elo+
Cerberus
Cerberus
ACE_Ninja04
Cerberus
Level 31
God Stats
13W - 14L
1,508 SR
Queue Stats
351W - 332L
1,476 Elo+
Party 1
Chronos
Chronos
Captain_Vilhelm
Chronos
Level 123
God Stats
14W - 6L
1,750 SR
Queue Stats
420W - 358L
1,510 Elo+
Party 1
Artemis
Artemis
Seth_3D
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Masatsuu
Da Ji
11
3 / 4 / 10
9,314
665
3,205
8,062
2,651
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
14
8 / 0 / 12
10,861
776
14,007
10,754
10,404
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
15
13 / 1 / 10
11,923
852
15,144
9,185
3,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ACE_Ninja04
Cerberus
12
2 / 4 / 2
9,007
643
5,592
13,183
9,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
3 / 5 / 2
8,835
631
5,784
10,521
3,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Seth_3D
Artemis
8
0 / 16 / 3
7,559
540
4,130
14,554
4,276
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
24
Kills
5
5
Deaths
25
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ACE_Ninja04
Cerberus
2
4
2
0.75
L
3
5
2
0.8
W
Da Ji
Masatsuu
Da Ji
3
4
10
2
L
Artemis
Seth_3D
Artemis
0
16
3
0.09
W
Chaac
8
0
12
14
W
Merlin
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,356
Damage
15,506
28,001
Taken
38,258
16,310
Mitigated
17,964
8,095
Healing
3,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ACE_Ninja04
Cerberus
5,592
145
453
2,848
13,183
9,933
0
3,811
9,097
30,204
0
L
5,784
414
0
0
10,521
3,755
0
5,612
4,734
29,947
0
W
Da Ji
Masatsuu
Da Ji
3,205
963
0
82
8,062
2,651
0
4,016
4,046
0
9,979
L
Artemis
Seth_3D
Artemis
4,130
2,061
0
0
14,554
4,276
44
5,757
8,522
0
11,804
W
Chaac
14,007
1,572
243
4,602
10,754
10,404
841
3,590
7,164
0
41,557
W
Merlin
15,144
785
0
3,168
9,185
3,255
1,576
3,894
5,291
57,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,098
Gold Earned
25,401
157
Minions Killed
122
0
Camps Cleared
0
733,013
Distance Traveled
746,244
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,007
643
67
5
0
261,957
1
L
Chronos
8,835
631
46
3
0
279,810
1
W
Da Ji
9,314
665
17
1
0
247,724
3
L
Artemis
7,559
540
9
1
0
204,477
0
W
Chaac
10,861
776
51
4
0
259,248
1
W
Merlin
11,923
852
89
6
0
226,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role