Player Matchup

Cthulhu
Cthulhu
DevilZaffi
Cthulhu
Level 29
God Stats
0W - 1L
1,563 SR
Queue Stats
7W - 9L
1,162 Elo+
Party 2
Sol
Sol
The_DevilSimmi
Sol
Level 21
God Stats
2W - 2L
1,699 SR
Queue Stats
4W - 5L
1,283 Elo+
Party 2
Skadi
Skadi
tazzajb
Skadi
Level 66
God Stats
1W - 5L
1,289 SR
Queue Stats
298W - 367L
1,292 Elo+
Solo
Team Averages
Level 39
1,517 SR
1,246 Elo+

VS

Team Averages
Level 45
1,384 SR
1,259 Elo+
Zeus
Zeus
Jakesmith0563
Zeus
Level 40
God Stats
1W - 0L
1,317 SR
Queue Stats
30W - 34L
1,290 Elo+
Party 1
Baron Samedi
Baron Samedi
LiI Spaghet
Baron Samedi
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
1,241 Elo+
Party 1
Medusa
Medusa
silvsgr
Medusa
Level 64
God Stats
168W - 173L
1,334 SR
Queue Stats
282W - 298L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DevilZaffi
Cthulhu
14
4 / 10 / 7
11,267
704
9,406
22,122
6,318
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 10 / 3
13,083
818
15,150
19,030
4,872
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
tazzajb
Skadi
13
1 / 12 / 6
9,941
621
11,223
18,220
4,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
20 / 5 / 7
14,103
881
31,154
12,012
4,874
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
LiI Spaghet
Baron Samedi
14
3 / 3 / 21
11,460
716
9,167
16,362
7,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
silvsgr
Medusa
14
9 / 6 / 10
11,720
733
11,817
15,329
6,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
70
14
Kills
32
32
Deaths
14
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DevilZaffi
Cthulhu
4
10
7
0.75
W
20
5
7
4.7
W
Baron Samedi
LiI Spaghet
Baron Samedi
3
3
21
4.5
L
9
10
3
1.05
W
Medusa
silvsgr
Medusa
9
6
10
2.33
L
Skadi
tazzajb
Skadi
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,779
Damage
52,138
59,372
Taken
43,703
16,185
Mitigated
18,321
11,425
Healing
11,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DevilZaffi
Cthulhu
9,406
670
274
3,281
22,122
6,318
394
15,596
6,526
33,686
0
W
31,154
2,720
196
1,719
12,012
4,874
1,028
7,072
4,940
78,077
0
W
Baron Samedi
LiI Spaghet
Baron Samedi
9,167
1,303
556
3,433
16,362
7,233
644
8,179
8,183
18,250
0
L
15,150
2,002
351
5,135
19,030
4,872
428
12,642
6,388
37,832
0
W
Medusa
silvsgr
Medusa
11,817
5,385
795
4,833
15,329
6,214
1,533
9,349
5,980
0
34,641
L
Skadi
tazzajb
Skadi
11,223
6,824
246
2,138
18,220
4,995
387
12,083
6,137
0
32,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,291
Gold Earned
37,283
132
Minions Killed
137
0
Camps Cleared
0
641,850
Distance Traveled
752,608
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,267
704
51
3
0
217,682
2
W
Zeus
14,103
881
81
5
0
241,818
0
W
Baron Samedi
11,460
716
20
1
0
241,296
1
L
Sol
13,083
818
42
3
0
238,950
3
W
Medusa
11,720
733
36
2
0
269,494
2
L
Skadi
9,941
621
39
2
0
185,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role