Player Matchup

Kumbhakarna
Kumbhakarna
AdrianDaKilla
Kumbhakarna
Level 107
God Stats
10W - 2L
1,895 SR
Queue Stats
125W - 61L
1,642 Elo+
Party 2
Heimdallr
Heimdallr
Dogannn
Heimdallr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 70L
1,506 Elo+
Party 3
Osiris
Osiris
ErikC250
Osiris
Level 90
God Stats
10W - 5L
1,964 SR
Queue Stats
238W - 142L
1,650 Elo+
Party 2
Eset
Eset
GoBobbyJ
Eset
Level 42
God Stats
15W - 3L
1,758 SR
Queue Stats
31W - 39L
1,467 Elo+
Party 3
Agni
Agni
SmoothRonza
Agni
Level 120
God Stats
1W - 0L
1,602 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 97
1,744 SR
1,553 Elo+

VS

Team Averages
Level 40
1,573 SR
1,487 Elo+
Cthulhu
Cthulhu
Aforawsome
Cthulhu
Level 14
God Stats
26W - 22L
1,581 SR
Queue Stats
88W - 66L
1,480 Elo+
Party 1
Poseidon
Poseidon
AlmightyAardvark
Poseidon
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 84L
1,541 Elo+
Party 1
Olorun
Olorun
Caronakahn
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,333 Elo+
Solo
Kali
Kali
xXSl4yerXx
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 114L
1,533 Elo+
Party 1
Achilles
Achilles
xjustinx
Achilles
Level 102
God Stats
2W - 2L
1,782 SR
Queue Stats
215W - 167L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AdrianDaKilla
Kumbhakarna
20
5 / 4 / 21
14,946
996
17,219
24,417
24,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
Dogannn
Heimdallr
20
11 / 10 / 21
16,745
1,116
45,839
29,603
14,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
ErikC250
Osiris
20
3 / 7 / 23
15,087
1,006
24,012
21,764
21,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eset
20
4 / 4 / 27
15,134
1,009
16,917
11,796
5,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
18 / 5 / 15
17,857
1,190
46,518
16,891
7,289
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aforawsome
Cthulhu
20
11 / 6 / 14
16,407
1,094
25,252
39,678
48,995
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 8 / 16
15,565
1,038
32,262
28,584
9,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Olorun
Caronakahn
Olorun
19
0 / 11 / 4
12,524
835
1,240
16,876
5,410
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
5 / 12 / 13
15,448
1,030
9,999
29,691
12,220
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
xjustinx
Achilles
20
9 / 4 / 14
16,596
1,106
27,048
41,388
68,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
91
41
Kills
30
30
Deaths
41
107
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AdrianDaKilla
Kumbhakarna
5
4
21
3.88
L
Cthulhu
Aforawsome
Cthulhu
11
6
14
3
L
5
8
16
1.63
L
Olorun
Caronakahn
Olorun
0
11
4
0.18
W
Heimdallr
Dogannn
Heimdallr
11
10
21
2.15
W
Osiris
ErikC250
Osiris
3
7
23
2.07
W
Eset
4
4
27
4.38
W
18
5
15
5.1
L
5
12
13
0.96
L
Achilles
xjustinx
Achilles
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,505
Damage
95,801
104,471
Taken
156,217
72,257
Mitigated
144,507
13,232
Healing
9,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AdrianDaKilla
Kumbhakarna
17,219
3,523
0
0
24,417
24,469
0
16,135
8,082
32,474
0
L
Cthulhu
Aforawsome
Cthulhu
25,252
978
686
0
39,678
48,995
0
18,327
21,351
47,453
0
L
32,262
4,697
0
1,714
28,584
9,640
0
13,227
15,357
70,242
0
L
Olorun
Caronakahn
Olorun
1,240
447
0
538
16,876
5,410
0
10,630
6,246
6,124
0
W
Heimdallr
Dogannn
Heimdallr
45,839
33,615
0
6,458
29,603
14,321
0
16,974
12,429
0
76,309
W
Osiris
ErikC250
Osiris
24,012
10,415
0
1,558
21,764
21,110
0
12,900
8,716
0
42,670
W
Eset
16,917
1,215
2,287
1,149
11,796
5,068
0
5,322
6,403
37,071
0
W
46,518
4,492
0
1,780
16,891
7,289
0
7,423
9,293
72,527
0
L
9,999
3,145
0
3,723
29,691
12,220
0
17,398
12,293
0
29,581
L
Achilles
xjustinx
Achilles
27,048
9,174
0
2,820
41,388
68,242
0
21,072
20,316
0
50,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,769
Gold Earned
76,540
251
Minions Killed
236
8
Camps Cleared
7
1,472,514
Distance Traveled
1,401,205
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
14,946
996
36
2
0
320,909
2
L
Cthulhu
16,407
1,094
60
4
1
309,134
0
L
Poseidon
15,565
1,038
91
6
2
315,446
0
L
Olorun
12,524
835
12
1
1
138,357
0
W
Heimdallr
16,745
1,116
66
4
2
234,693
0
W
Osiris
15,087
1,006
44
3
1
310,706
0
W
Eset
15,134
1,009
46
3
0
298,738
0
W
Agni
17,857
1,190
59
4
5
307,468
1
L
Kali
15,448
1,030
31
2
2
335,462
0
L
Achilles
16,596
1,106
42
3
1
302,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role