Player Matchup

Chaac
Chaac
CAD086
Chaac
Level 106
God Stats
4W - 3L
1,399 SR
Queue Stats
115W - 142L
1,408 Elo+
Party 1
Anhur
Anhur
DerangedGorrila
Anhur
Level 100
God Stats
1W - 2L
1,502 SR
Queue Stats
104W - 133L
1,432 Elo+
Party 1
Set
Set
KINGKRISPI
Set
Level 141
God Stats
0W - 2L
1,708 SR
Queue Stats
138W - 152L
1,344 Elo+
Party 3
Nox
Nox
Satanicvibez995
Nox
Level 126
God Stats
6W - 11L
1,522 SR
Queue Stats
305W - 305L
1,566 Elo+
Party 3
Sol
Sol
StrandedSlayr
Sol
Level 143
God Stats
0W - 4L
1,072 SR
Queue Stats
145W - 147L
1,483 Elo+
Party 1
Team Averages
Level 123
1,441 SR
1,446 Elo+

VS

Team Averages
Level 88
1,497 SR
1,413 Elo+
Ne Zha
Ne Zha
AssassinSpy609
Ne Zha
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 46L
1,416 Elo+
Solo
Ravana
Ravana
HawkSucker7045
Ravana
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 29L
1,461 Elo+
Party 2
Merlin
Merlin
LordDecotron
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
TheGreatMitchez
Ymir
Level 107
God Stats
3W - 3L
1,487 SR
Queue Stats
101W - 88L
1,433 Elo+
Solo
Ah Puch
Ah Puch
jellatin can
Ah Puch
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CAD086
Chaac
17
0 / 5 / 16
9,701
606
12,817
18,773
21,046
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 7 / 8
9,808
613
6,089
14,358
5,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 9 / 11
10,160
635
6,890
14,686
5,844
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 4 / 9
11,773
736
14,067
10,314
4,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
6 / 5 / 10
11,102
694
18,779
17,368
6,878
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 15
11,926
745
9,723
15,642
9,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
7 / 4 / 11
11,908
744
9,458
13,077
5,952
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
20
4 / 2 / 16
12,700
794
20,625
11,298
5,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
7 / 5 / 15
11,820
739
12,163
19,804
22,746
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
jellatin can
Ah Puch
19
8 / 3 / 11
11,894
743
15,838
12,161
4,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
98
20
Kills
30
30
Deaths
21
54
Assists
68
Player
Kills
Deaths
Assists
KDA
W
4
7
15
1.64
L
Chaac
CAD086
Chaac
0
5
16
1.6
L
2
7
8
0.86
W
7
4
11
3.13
L
4
9
11
1.06
W
Merlin
4
2
16
6
L
8
4
9
3.13
L
6
5
10
2.2
W
7
5
15
2.9
W
Ah Puch
jellatin can
Ah Puch
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,642
Damage
67,807
75,499
Taken
71,982
43,230
Mitigated
47,321
25,404
Healing
29,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,723
889
3,354
3,390
15,642
9,054
735
7,180
8,462
552
23,045
L
Chaac
CAD086
Chaac
12,817
882
1,990
5,442
18,773
21,046
0
11,778
6,995
0
24,218
L
6,089
2,541
1,566
2,153
14,358
5,313
0
10,139
4,219
0
17,394
W
9,458
1,088
2,926
4,218
13,077
5,952
1,838
5,616
7,461
0
28,435
L
6,890
2,582
134
983
14,686
5,844
0
9,699
4,987
0
12,558
W
Merlin
20,625
529
1,137
3,633
11,298
5,017
1,206
5,498
5,800
47,249
0
L
14,067
543
1,337
1,636
10,314
4,149
0
5,028
5,286
32,226
0
L
18,779
3,311
2,314
7,849
17,368
6,878
0
12,094
5,274
42,129
0
W
12,163
1,568
2,107
4,085
19,804
22,746
0
8,349
11,455
19,635
0
W
Ah Puch
jellatin can
Ah Puch
15,838
316
2,137
2,823
12,161
4,552
792
6,203
5,958
28,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,544
Gold Earned
60,248
172
Minions Killed
164
0
Camps Cleared
0
1,239,265
Distance Traveled
1,373,012
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,926
745
19
1
0
246,608
2
L
Chaac
9,701
606
22
1
0
284,362
0
L
Anhur
9,808
613
27
2
0
214,840
0
W
Ravana
11,908
744
40
3
0
288,338
1
L
Set
10,160
635
13
1
0
229,191
0
W
Merlin
12,700
794
65
4
0
301,242
0
L
Nox
11,773
736
62
4
0
271,574
1
L
Sol
11,102
694
48
3
0
239,298
0
W
Ymir
11,820
739
12
1
0
260,068
0
W
Ah Puch
11,894
743
28
2
0
276,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role