Player Matchup

Cthulhu
Cthulhu
MaksimuS36
Cthulhu
Level 28
God Stats
30W - 24L
1,608 SR
Queue Stats
374W - 395L
1,392 Elo+
Solo
Tyr
Tyr
PieczonyBatat
Tyr
Level 19
God Stats
1W - 1L
1,511 SR
Queue Stats
19W - 24L
1,253 Elo+
Solo
Bellona
Bellona
SweetButPsychooo
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,322 Elo+
Solo
Hel
Hel
mmmorphy
Hel
Level 28
God Stats
44W - 42L
1,474 SR
Queue Stats
168W - 179L
1,436 Elo+
Solo
Bakasura
Bakasura
theHARROXX
Bakasura
Level 26
God Stats
12W - 13L
1,649 SR
Queue Stats
67W - 76L
1,378 Elo+
Solo
Team Averages
Level 24
1,548 SR
1,356 Elo+

VS

Team Averages
Level 19
1,434 SR
1,304 Elo+
Olorun
Olorun
NothingSeriouS8
Olorun
Level 17
God Stats
16W - 8L
1,588 SR
Queue Stats
117W - 109L
1,333 Elo+
Solo
Chang'e
Chang'e
Xaniou
Chang'e
Level 29
God Stats
10W - 9L
1,320 SR
Queue Stats
70W - 75L
1,176 Elo+
Solo
Artemis
Artemis
Zorax33
Artemis
Level 17
God Stats
38W - 37L
1,453 SR
Queue Stats
49W - 59L
1,292 Elo+
Party 1
Neith
Neith
blackyffm
Neith
Level 13
God Stats
16W - 17L
1,429 SR
Queue Stats
16W - 21L
1,297 Elo+
Party 1
Serqet
Serqet
云梦大泽
Serqet
Level 18
God Stats
20W - 26L
1,381 SR
Queue Stats
50W - 59L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MaksimuS36
Cthulhu
17
3 / 13 / 3
11,517
886
21,400
40,319
24,471
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 8 / 7
12,228
941
10,265
27,971
16,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 8 / 5
11,185
860
8,843
24,931
15,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
2 / 7 / 9
11,895
915
13,753
21,254
15,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
theHARROXX
Bakasura
18
3 / 8 / 4
12,285
945
11,037
22,380
10,323
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 24
13,611
1,047
21,552
12,715
7,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Xaniou
Chang'e
20
5 / 1 / 23
13,812
1,062
19,777
11,250
4,224
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Zorax33
Artemis
20
19 / 4 / 20
15,484
1,191
40,027
11,018
4,312
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
blackyffm
Neith
20
9 / 3 / 26
13,569
1,044
30,769
17,130
7,437
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
20
4 / 5 / 25
12,668
974
14,421
18,684
8,045
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
162
13
Kills
44
44
Deaths
13
28
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
MaksimuS36
Cthulhu
3
13
3
0.35
W
7
0
24
19
L
3
8
7
0.81
L
2
8
5
0.56
W
Chang'e
Xaniou
Chang'e
5
1
23
16.5
W
Artemis
Zorax33
Artemis
19
4
20
7.25
W
Neith
blackyffm
Neith
9
3
26
7.33
L
2
7
9
0.93
L
Bakasura
theHARROXX
Bakasura
3
8
4
0.63
W
Serqet
4
5
25
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,298
Damage
126,546
136,855
Taken
70,797
82,842
Mitigated
31,630
23,224
Healing
27,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
MaksimuS36
Cthulhu
21,400
348
551
2,056
40,319
24,471
0
11,099
29,220
43,523
0
W
21,552
10,716
1,851
4,130
12,715
7,612
0
6,722
5,490
34,223
0
L
10,265
1,870
750
2,030
27,971
16,308
0
8,454
19,352
0
23,026
L
8,843
2,126
526
814
24,931
15,809
0
6,869
17,222
0
20,528
W
Chang'e
Xaniou
Chang'e
19,777
2,162
5,527
7,690
11,250
4,224
0
5,878
4,912
67,530
0
W
Artemis
Zorax33
Artemis
40,027
22,485
0
2,326
11,018
4,312
0
6,111
4,396
0
60,778
W
Neith
blackyffm
Neith
30,769
17,370
0
5,816
17,130
7,437
0
7,969
8,811
0
45,247
L
13,753
548
6,575
6,296
21,254
15,931
0
7,390
13,820
29,394
0
L
Bakasura
theHARROXX
Bakasura
11,037
7,730
0
3,626
22,380
10,323
0
7,517
14,863
0
43,412
W
Serqet
14,421
7,013
0
359
18,684
8,045
0
8,473
9,876
0
22,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,110
Gold Earned
69,144
225
Minions Killed
247
4
Camps Cleared
6
1,221,647
Distance Traveled
1,154,819
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,517
886
31
2
1
248,814
2
W
Olorun
13,611
1,047
30
2
1
232,121
0
L
Tyr
12,228
941
32
2
0
255,086
0
L
Bellona
11,185
860
26
2
0
236,942
0
W
Chang'e
13,812
1,062
117
9
1
271,712
0
W
Artemis
15,484
1,191
50
4
0
207,092
0
W
Neith
13,569
1,044
33
3
0
195,615
1
L
Hel
11,895
915
36
3
1
238,818
0
L
Bakasura
12,285
945
100
8
2
241,987
2
W
Serqet
12,668
974
17
1
4
248,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role