Player Matchup

Artemis
Artemis
DreFire1987
Artemis
Level 8
God Stats
1W - 2L
1,463 SR
Queue Stats
1W - 9L
1,764 Elo+
Party 2
Hou Yi
Hou Yi
PrinceRyn
Hou Yi
Level 7
God Stats
2W - 11L
1,474 SR
Queue Stats
2W - 11L
1,500 Elo+
Solo
Merlin
Merlin
Smash3dd_U
Merlin
Level 157
God Stats
0W - 1L
1,508 SR
Queue Stats
2W - 1L
1,764 Elo+
Party 2
Team Averages
Level 57
1,482 SR
1,676 Elo+

VS

Team Averages
Level 20
1,533 SR
1,412 Elo+
Set
Set
LordFarquaad615
Set
Level 28
God Stats
36W - 30L
1,511 SR
Queue Stats
180W - 158L
1,371 Elo+
Party 1
Hades
Hades
NuggetNyxx
Hades
Level 27
God Stats
10W - 5L
1,587 SR
Queue Stats
89W - 73L
1,366 Elo+
Party 1
Agni
Agni
bigjorj
Agni
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DreFire1987
Artemis
14
2 / 15 / 4
11,882
517
6,264
21,461
5,400
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
PrinceRyn
Hou Yi
15
2 / 17 / 6
12,037
523
2,445
21,771
6,216
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Merlin
Smash3dd_U
Merlin
16
6 / 9 / 3
13,103
570
17,936
19,332
6,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
32 / 0 / 7
18,851
820
41,021
16,402
7,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
20
8 / 0 / 25
16,456
715
12,877
14,927
8,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
bigjorj
Agni
14
1 / 12 / 12
13,055
568
2,726
13,361
4,151

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
10
Kills
41
41
Deaths
12
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Artemis
DreFire1987
Artemis
2
15
4
0.27
W
32
0
7
35.5
W
Hades
8
0
25
20.5
L
Hou Yi
PrinceRyn
Hou Yi
2
17
6
0.29
L
Merlin
Smash3dd_U
Merlin
6
9
3
0.83
W
Agni
bigjorj
Agni
1
12
12
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,645
Damage
56,624
62,564
Taken
44,690
17,960
Mitigated
20,689
7,259
Healing
12,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DreFire1987
Artemis
6,264
3,375
0
1,945
21,461
5,400
0
7,068
14,393
0
31,806
W
41,021
18,278
0
3,623
16,402
7,656
1,304
7,639
8,763
0
158,644
W
Hades
12,877
2,231
308
7,684
14,927
8,882
613
5,152
9,775
99,243
0
L
Hou Yi
PrinceRyn
Hou Yi
2,445
1,426
0
0
21,771
6,216
34
4,343
17,428
0
19,722
L
Merlin
Smash3dd_U
Merlin
17,936
1,225
219
5,095
19,332
6,344
0
4,212
15,120
78,752
0
W
Agni
bigjorj
Agni
2,726
766
0
480
13,361
4,151
0
5,327
7,939
18,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,022
Gold Earned
48,362
164
Minions Killed
307
0
Camps Cleared
0
742,497
Distance Traveled
1,086,362
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,882
517
38
2
0
238,992
0
W
Set
18,851
820
160
7
0
439,297
0
W
Hades
16,456
715
130
6
0
357,071
0
L
Hou Yi
12,037
523
39
2
0
199,213
2
L
Merlin
13,103
570
87
4
0
304,292
3
W
Agni
13,055
568
17
1
0
289,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role