Player Matchup

Cthulhu
Cthulhu
DragonSpark143
Cthulhu
Level 51
God Stats
23W - 14L
1,719 SR
Queue Stats
74W - 68L
1,329 Elo+
Party 1
Yemoja
Yemoja
Jojosiah
Yemoja
Level 17
God Stats
33W - 32L
1,524 SR
Queue Stats
109W - 134L
1,421 Elo+
Solo
Apollo
Apollo
UninstallNowBot
Apollo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,821 Elo+
Party 1
Cernunnos
Cernunnos
gimme dAt MaNa
Cernunnos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,680 Elo+
Party 1
Merlin
Merlin
iJustScylla
Merlin
Level 31
God Stats
18W - 9L
1,587 SR
Queue Stats
116W - 65L
1,627 Elo+
Solo
Team Averages
Level 23
1,566 SR
1,576 Elo+

VS

Team Averages
Level 19
1,385 SR
1,452 Elo+
Ra
Ra
BigFatTony99
Ra
Level 29
God Stats
2W - 1L
1,246 SR
Queue Stats
63W - 57L
1,531 Elo+
Solo
Awilix
Awilix
MagesAreTuff
Awilix
Level 27
God Stats
5W - 6L
1,414 SR
Queue Stats
170W - 154L
1,524 Elo+
Solo
Kali
Kali
SWAGGAFOX997
Kali
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,351 Elo+
Solo
Jing Wei
Jing Wei
The Leuter 10
Jing Wei
Level 10
God Stats
1W - 1L
1,272 SR
Queue Stats
76W - 70L
1,347 Elo+
Solo
Achilles
Achilles
bigbrother312
Achilles
Level 22
God Stats
8W - 8L
1,493 SR
Queue Stats
38W - 49L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
6,006
667
2,111
4,707
2,359
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Yemoja
Jojosiah
Yemoja
8
0 / 2 / 3
5,306
590
899
3,035
1,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 1 / 3
6,721
747
1,927
4,650
1,381
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
gimme dAt MaNa
Cernunnos
12
4 / 1 / 0
6,903
767
3,878
3,954
1,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
12
7 / 0 / 2
7,996
888
5,168
2,085
754
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
5,343
594
2,314
6,512
2,206
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
9
3 / 4 / 1
5,735
637
3,294
6,434
1,692
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

4
0 / 2 / 1
3,761
418
107
2,354
606
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
The Leuter 10
Jing Wei
1
0 / 0 / 0
3,297
366
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Achilles
bigbrother312
Achilles
7
0 / 2 / 1
4,433
493
735
4,133
2,535
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
14
Kills
4
4
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
1
0
1
1.5
W
Yemoja
Jojosiah
Yemoja
0
2
3
0.75
L
Awilix
3
4
1
0.88
L
0
2
1
0.25
L
Jing Wei
The Leuter 10
Jing Wei
0
0
0
0
W
2
1
3
3.5
L
Achilles
bigbrother312
Achilles
0
2
1
0.25
W
Cernunnos
gimme dAt MaNa
Cernunnos
4
1
0
4
W
Merlin
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,983
Damage
6,450
18,431
Taken
19,433
6,849
Mitigated
7,039
5,487
Healing
2,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,314
330
46
1,486
6,512
2,206
0
3,186
3,301
23,299
0
W
2,111
0
102
1,055
4,707
2,359
1,201
368
4,339
20,423
0
W
Yemoja
Jojosiah
Yemoja
899
280
674
33
3,035
1,093
1,286
547
2,488
11,100
0
L
Awilix
3,294
1,572
0
1,037
6,434
1,692
0
1,905
4,529
0
20,591
L
107
0
0
45
2,354
606
0
1,736
493
0
2,087
L
Jing Wei
The Leuter 10
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
1,927
799
0
1,764
4,650
1,381
348
655
3,995
0
35,685
L
Achilles
bigbrother312
Achilles
735
312
0
250
4,133
2,535
0
1,151
2,932
0
9,260
W
Cernunnos
gimme dAt MaNa
Cernunnos
3,878
1,844
0
900
3,954
1,262
2,191
436
3,518
0
29,776
W
Merlin
5,168
642
0
959
2,085
754
572
308
1,777
43,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,932
Gold Earned
22,569
294
Minions Killed
113
0
Camps Cleared
0
900,681
Distance Traveled
601,096
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,343
594
48
5
0
160,391
0
W
Cthulhu
6,006
667
50
6
0
206,677
2
W
Yemoja
5,306
590
17
2
0
149,487
1
L
Awilix
5,735
637
42
5
0
196,845
1
L
Kali
3,761
418
4
0
0
96,148
0
L
Jing Wei
3,297
366
0
0
0
6,447
0
W
Apollo
6,721
747
60
7
0
197,061
0
L
Achilles
4,433
493
19
2
0
141,265
2
W
Cernunnos
6,903
767
71
8
0
161,871
2
W
Merlin
7,996
888
96
11
0
185,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role