Player Matchup

Merlin
Merlin
AngryFairy
Merlin
Level 160
God Stats
9W - 8L
1,646 SR
Queue Stats
170W - 138L
1,638 Elo+
Party 3
Nemesis
Nemesis
Caeleareon
Nemesis
Level 43
God Stats
2W - 3L
1,305 SR
Queue Stats
78W - 82L
1,577 Elo+
Party 2
Cthulhu
Cthulhu
Odderity
Cthulhu
Level 11
God Stats
9W - 15L
1,423 SR
Queue Stats
153W - 164L
1,580 Elo+
Party 3
Heimdallr
Heimdallr
axtracer
Heimdallr
Level 114
God Stats
2W - 0L
1,261 SR
Queue Stats
56W - 41L
1,583 Elo+
Party 3
Neith
Neith
bubolack
Neith
Level 28
God Stats
8W - 3L
1,718 SR
Queue Stats
23W - 19L
1,497 Elo+
Party 2
Team Averages
Level 71
1,471 SR
1,575 Elo+

VS

Team Averages
Level 53
1,621 SR
1,557 Elo+
Hercules
Hercules
IOnlyEatCrumpets
Hercules
Level 86
God Stats
4W - 3L
1,595 SR
Queue Stats
129W - 116L
1,593 Elo+
Party 1
Sobek
Sobek
SirUrf
Sobek
Level 18
God Stats
3W - 2L
1,855 SR
Queue Stats
194W - 156L
1,648 Elo+
Party 1
Cupid
Cupid
WickedDemiurge
Cupid
Level 36
God Stats
7W - 5L
1,637 SR
Queue Stats
59W - 54L
1,571 Elo+
Solo
Sol
Sol
aznlunatique
Sol
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
senbonsaucekura
Nemesis
Level 43
God Stats
406W - 371L
1,517 SR
Queue Stats
1,276W - 1,288L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AngryFairy
Merlin
20
4 / 1 / 9
15,966
998
39,815
12,266
5,956
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Caeleareon
Nemesis
20
7 / 3 / 6
14,829
927
17,529
15,789
8,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Odderity
Cthulhu
19
1 / 4 / 4
12,948
809
12,150
17,615
22,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
axtracer
Heimdallr
20
7 / 3 / 9
15,276
955
26,387
12,710
6,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
bubolack
Neith
20
1 / 3 / 8
13,546
847
12,930
10,206
4,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 8
14,125
883
15,056
25,640
31,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sobek
SirUrf
Sobek
20
2 / 5 / 9
13,686
855
8,306
26,238
35,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 8 / 5
14,729
921
23,329
35,147
18,549
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 1 / 4
12,790
799
5,442
5,754
2,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 5 / 7
12,951
809
12,606
22,460
9,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
47
20
Kills
14
14
Deaths
20
36
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Merlin
AngryFairy
Merlin
4
1
9
8.5
W
Nemesis
Caeleareon
Nemesis
7
3
6
3.33
L
3
1
8
7
W
Cthulhu
Odderity
Cthulhu
1
4
4
0.75
L
Sobek
SirUrf
Sobek
2
5
9
1.3
L
5
8
5
0.94
W
Heimdallr
axtracer
Heimdallr
7
3
9
3.83
L
2
1
4
4
W
Neith
bubolack
Neith
1
3
8
1.67
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,811
Damage
64,739
68,586
Taken
115,239
48,995
Mitigated
97,350
10,780
Healing
28,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AngryFairy
Merlin
39,815
1,708
280
4,349
12,266
5,956
0
2,631
9,635
93,853
0
W
Nemesis
Caeleareon
Nemesis
17,529
8,026
139
2,901
15,789
8,643
0
3,193
12,596
0
29,453
L
15,056
6,270
0
7,873
25,640
31,018
0
13,000
12,640
0
25,714
W
Cthulhu
Odderity
Cthulhu
12,150
464
104
1,152
17,615
22,725
0
3,710
13,905
24,550
0
L
Sobek
SirUrf
Sobek
8,306
785
0
1,899
26,238
35,863
0
13,025
13,213
22,581
0
L
23,329
16,512
2,938
9,622
35,147
18,549
0
19,218
15,925
0
73,749
W
Heimdallr
axtracer
Heimdallr
26,387
7,489
0
710
12,710
6,705
0
2,957
9,753
0
56,715
L
5,442
1,057
0
1,906
5,754
2,197
0
3,293
2,461
32,964
0
W
Neith
bubolack
Neith
12,930
5,561
0
1,145
10,206
4,966
0
1,257
8,949
0
39,187
L
12,606
7,206
0
3,909
22,460
9,723
0
3,429
19,030
0
18,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,565
Gold Earned
68,281
315
Minions Killed
254
15
Camps Cleared
9
1,649,030
Distance Traveled
1,535,177
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,966
998
142
9
4
327,761
4
W
Nemesis
14,829
927
32
2
5
349,843
0
L
Hercules
14,125
883
23
1
2
306,283
0
W
Cthulhu
12,948
809
24
2
1
314,630
0
L
Sobek
13,686
855
21
1
0
336,046
0
L
Cupid
14,729
921
121
8
5
363,792
0
W
Heimdallr
15,276
955
67
4
2
348,834
0
L
Sol
12,790
799
71
4
1
169,727
1
W
Neith
13,546
847
50
3
3
307,962
0
L
Nemesis
12,951
809
18
1
1
359,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role