Player Matchup

Cthulhu
Cthulhu
MacMittenz117
Cthulhu
Level 20
God Stats
20W - 20L
1,263 SR
Queue Stats
90W - 100L
1,125 Elo+
Party 2
Ah Puch
Ah Puch
PatG_21
Ah Puch
Level 25
God Stats
2W - 2L
1,312 SR
Queue Stats
96W - 113L
1,116 Elo+
Party 2
Bellona
Bellona
xEliteMevinSquad
Bellona
Level 27
God Stats
3W - 5L
1,474 SR
Queue Stats
92W - 115L
1,111 Elo+
Party 2
Team Averages
Level 24
1,350 SR
1,117 Elo+

VS

Team Averages
Level 19
1,562 SR
1,149 Elo+
King Arthur
King Arthur
Centarry
King Arthur
Level 18
God Stats
1W - 3L
1,580 SR
Queue Stats
1W - 4L
1,240 Elo+
Party 1
Freya
Freya
flyinghippo 118
Freya
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
6W - 5L
1,240 Elo+
Party 1
Ra
Ra
missmcauley-jmca
Ra
Level 23
God Stats
1W - 1L
1,608 SR
Queue Stats
4W - 16L
966 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
8 / 1 / 5
10,278
791
9,556
7,754
6,263
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
PatG_21
Ah Puch
11
3 / 2 / 9
8,773
675
11,982
7,199
2,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 2 / 8
8,347
642
3,568
6,835
4,033
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Centarry
King Arthur
10
0 / 3 / 5
7,651
589
3,174
11,582
7,171
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
2 / 4 / 2
7,887
607
4,099
11,548
3,897
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
3 / 6 / 0
8,472
652
6,649
9,546
3,313
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
13
Kills
5
5
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Centarry
King Arthur
0
3
5
0.83
W
Cthulhu
8
1
5
10.5
W
Ah Puch
PatG_21
Ah Puch
3
2
9
3.75
L
2
4
2
0.75
L
3
6
0
0.5
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,106
Damage
13,922
21,788
Taken
32,676
12,622
Mitigated
14,381
6,506
Healing
3,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Centarry
King Arthur
3,174
227
0
285
11,582
7,171
0
7,432
4,150
0
12,623
W
Cthulhu
9,556
449
315
2,000
7,754
6,263
69
4,114
3,445
30,861
0
W
Ah Puch
PatG_21
Ah Puch
11,982
407
330
1,407
7,199
2,326
900
3,465
3,684
32,021
0
L
4,099
1,374
0
2,373
11,548
3,897
0
7,053
4,495
13,947
0
L
6,649
179
537
693
9,546
3,313
0
7,053
2,493
19,673
0
W
3,568
874
1,347
1,107
6,835
4,033
1,048
3,261
3,499
0
22,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,398
Gold Earned
24,010
120
Minions Killed
89
0
Camps Cleared
0
658,471
Distance Traveled
607,314
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,651
589
18
1
0
215,445
0
W
Cthulhu
10,278
791
55
4
0
226,284
1
W
Ah Puch
8,773
675
41
3
0
227,716
0
L
Freya
7,887
607
33
3
0
189,743
0
L
Ra
8,472
652
38
3
0
202,126
0
W
Bellona
8,347
642
24
2
0
204,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role