Player Matchup

Kuzenbo
Kuzenbo
Rat_Ziller
Kuzenbo
Level 25
God Stats
4W - 7L
1,311 SR
Queue Stats
91W - 88L
1,366 Elo+
Party 1
Baron Samedi
Baron Samedi
TenderGaze
Baron Samedi
Level 114
God Stats
3W - 0L
1,887 SR
Queue Stats
40W - 33L
1,506 Elo+
Party 1
Ymir
Ymir
TotallyTervs
Ymir
Level 8
God Stats
4W - 3L
1,480 SR
Queue Stats
4W - 4L
1,404 Elo+
Party 1
Team Averages
Level 49
1,559 SR
1,425 Elo+

VS

Team Averages
Level 13
1,495 SR
1,390 Elo+
Apollo
Apollo
Bonbadil
Apollo
Level 11
God Stats
0W - 3L
1,427 SR
Queue Stats
23W - 43L
1,150 Elo+
Solo
Cthulhu
Cthulhu
OldManDabbin
Cthulhu
Level 9
God Stats
8W - 7L
1,500 SR
Queue Stats
54W - 55L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
daddychamp2
Sun Wukong
Level 19
God Stats
23W - 21L
1,558 SR
Queue Stats
317W - 344L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Rat_Ziller
Kuzenbo
11
2 / 0 / 3
8,146
679
4,466
6,752
3,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
TenderGaze
Baron Samedi
11
3 / 0 / 2
8,089
674
6,313
3,939
1,361
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 5
7,380
615
3,654
5,315
4,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bonbadil
Apollo
9
0 / 2 / 1
6,951
579
1,529
5,599
1,833
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
OldManDabbin
Cthulhu
10
0 / 2 / 1
7,487
624
2,016
5,846
2,351
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
daddychamp2
Sun Wukong
12
1 / 1 / 0
7,573
631
5,548
7,537
7,500
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
Bonbadil
Apollo
0
2
1
0.25
L
Cthulhu
OldManDabbin
Cthulhu
0
2
1
0.25
W
Kuzenbo
Rat_Ziller
Kuzenbo
2
0
3
3.5
W
Baron Samedi
TenderGaze
Baron Samedi
3
0
2
4
W
0
1
5
2.5
L
Sun Wukong
daddychamp2
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,433
Damage
9,093
16,006
Taken
18,982
9,408
Mitigated
11,684
5,080
Healing
1,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Bonbadil
Apollo
1,529
486
0
0
5,599
1,833
0
3,809
1,790
0
21,034
L
Cthulhu
OldManDabbin
Cthulhu
2,016
91
275
477
5,846
2,351
0
4,861
985
16,927
0
W
Kuzenbo
Rat_Ziller
Kuzenbo
4,466
1,768
0
1,718
6,752
3,929
392
603
6,017
27,548
0
W
Baron Samedi
TenderGaze
Baron Samedi
6,313
280
1,339
2,023
3,939
1,361
800
793
3,096
26,116
0
W
3,654
480
0
0
5,315
4,118
97
644
4,461
17,837
0
L
Sun Wukong
daddychamp2
Sun Wukong
5,548
1,163
207
1,022
7,537
7,500
0
5,843
1,694
0
28,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,615
Gold Earned
22,011
112
Minions Killed
123
0
Camps Cleared
0
629,243
Distance Traveled
567,181
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,951
579
40
3
0
168,749
0
L
Cthulhu
7,487
624
38
3
0
185,157
3
W
Kuzenbo
8,146
679
55
5
0
223,727
4
W
Baron Samedi
8,089
674
34
3
0
198,339
1
W
Ymir
7,380
615
23
2
0
207,177
0
L
Sun Wukong
7,573
631
45
4
0
213,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role