Player Matchup

Merlin
Merlin
Archingarrow
Merlin
Level 80
God Stats
1W - 4L
1,321 SR
Queue Stats
10W - 20L
1,297 Elo+
Party 3
Janus
Janus
Nsomniak
Janus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 77L
1,342 Elo+
Party 1
Izanami
Izanami
Shourtzo
Izanami
Level 65
God Stats
1W - 3L
1,371 SR
Queue Stats
39W - 62L
1,256 Elo+
Party 3
Fenrir
Fenrir
TimboSlicerino
Fenrir
Level 23
God Stats
2W - 7L
1,500 SR
Queue Stats
167W - 174L
1,343 Elo+
Party 3
Erlang Shen
Erlang Shen
tripntoker
Erlang Shen
Level 63
God Stats
0W - 2L
1,206 SR
Queue Stats
35W - 43L
1,403 Elo+
Party 1
Team Averages
Level 52
1,380 SR
1,328 Elo+

VS

Team Averages
Level 60
1,558 SR
1,507 Elo+
Kukulkan
Kukulkan
Dune1008
Kukulkan
Level 18
God Stats
11W - 3L
1,646 SR
Queue Stats
50W - 45L
1,494 Elo+
Party 4
Yemoja
Yemoja
ReignTerror
Yemoja
Level 88
God Stats
4W - 0L
1,727 SR
Queue Stats
184W - 149L
1,648 Elo+
Party 2
Fafnir
Fafnir
Snekadid
Fafnir
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 124L
1,505 Elo+
Party 2
King Arthur
King Arthur
TH3N0M4D
King Arthur
Level 46
God Stats
8W - 1L
1,500 SR
Queue Stats
557W - 527L
1,529 Elo+
Party 4
Artemis
Artemis
xhoney
Artemis
Level 79
God Stats
17W - 27L
1,419 SR
Queue Stats
24W - 46L
1,359 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
2 / 3 / 3
14,491
852
25,060
19,966
8,480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
Nsomniak
Janus
20
1 / 2 / 5
14,405
847
19,047
19,019
7,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Shourtzo
Izanami
20
7 / 7 / 2
16,014
942
23,815
27,121
11,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
0 / 10 / 2
13,564
798
12,038
29,493
11,961
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
tripntoker
Erlang Shen
20
0 / 5 / 5
14,084
828
14,248
27,450
17,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dune1008
Kukulkan
20
6 / 4 / 11
15,816
930
35,224
16,135
7,906
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
20
2 / 0 / 22
15,169
892
8,723
12,573
17,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
Snekadid
Fafnir
20
4 / 1 / 21
16,862
992
13,661
25,014
33,922
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
TH3N0M4D
King Arthur
20
10 / 4 / 11
15,796
929
29,402
31,099
36,762
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
xhoney
Artemis
20
5 / 1 / 16
15,007
883
28,609
16,044
7,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
108
10
Kills
27
27
Deaths
10
17
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
3
3
1.17
W
Kukulkan
Dune1008
Kukulkan
6
4
11
2.88
L
Janus
Nsomniak
Janus
1
2
5
1.75
W
Yemoja
2
0
22
13
L
Izanami
Shourtzo
Izanami
7
7
2
1.14
W
Fafnir
Snekadid
Fafnir
4
1
21
14.5
W
King Arthur
TH3N0M4D
King Arthur
10
4
11
3.88
L
0
10
2
0.1
L
Erlang Shen
tripntoker
Erlang Shen
0
5
5
0.5
W
Artemis
xhoney
Artemis
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,208
Damage
115,619
123,049
Taken
100,865
57,042
Mitigated
103,642
11,585
Healing
32,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
25,060
1,073
673
1,474
19,966
8,480
0
9,422
10,394
60,916
0
W
Kukulkan
Dune1008
Kukulkan
35,224
2,390
0
1,178
16,135
7,906
0
6,246
9,889
81,012
0
L
Janus
Nsomniak
Janus
19,047
2,404
0
794
19,019
7,351
0
10,252
8,667
34,568
0
W
Yemoja
8,723
2,388
15,301
3,217
12,573
17,330
0
6,948
5,625
26,254
0
L
Izanami
Shourtzo
Izanami
23,815
14,625
1,036
3,610
27,121
11,726
0
12,987
13,959
0
56,793
W
Fafnir
Snekadid
Fafnir
13,661
5,120
1,533
4,507
25,014
33,922
0
11,297
12,847
25,120
0
W
King Arthur
TH3N0M4D
King Arthur
29,402
5,224
1,920
2,585
31,099
36,762
0
12,086
18,289
0
46,462
L
12,038
4,495
0
1,266
29,493
11,961
0
13,495
15,557
0
24,822
L
Erlang Shen
tripntoker
Erlang Shen
14,248
2,623
0
2,732
27,450
17,524
0
11,452
15,752
0
58,855
W
Artemis
xhoney
Artemis
28,609
14,960
1,500
1,243
16,044
7,722
0
7,530
8,514
0
70,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,558
Gold Earned
78,650
323
Minions Killed
318
14
Camps Cleared
6
1,581,314
Distance Traveled
1,551,237
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,491
852
84
5
4
301,786
1
W
Kukulkan
15,816
930
122
7
3
276,872
0
L
Janus
14,405
847
47
3
0
332,221
0
W
Yemoja
15,169
892
37
2
2
332,694
0
L
Izanami
16,014
942
74
4
3
294,436
0
W
Fafnir
16,862
992
17
1
0
339,061
0
W
King Arthur
15,796
929
49
3
1
324,779
0
L
Fenrir
13,564
798
24
1
4
304,410
0
L
Erlang Shen
14,084
828
94
6
3
348,461
0
W
Artemis
15,007
883
93
5
0
277,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role