Player Matchup

Artemis
Artemis
DoomGerm
Artemis
Level 18
God Stats
10W - 22L
1,361 SR
Queue Stats
133W - 162L
1,021 Elo+
Solo
Thor
Thor
The_cking
Thor
Level 18
God Stats
6W - 22L
1,389 SR
Queue Stats
46W - 103L
868 Elo+
Solo
Ymir
Ymir
orbital1776
Ymir
Level 17
God Stats
1W - 3L
1,301 SR
Queue Stats
1W - 4L
833 Elo+
Solo
Team Averages
Level 18
1,350 SR
907 Elo+

VS

Team Averages
Level 37
1,488 SR
1,077 Elo+
King Arthur
King Arthur
Chief Matuna
King Arthur
Level 65
God Stats
47W - 67L
1,486 SR
Queue Stats
115W - 153L
1,124 Elo+
Party 1
Nemesis
Nemesis
KingJulian690
Nemesis
Level 17
God Stats
4W - 8L
1,536 SR
Queue Stats
5W - 15L
1,148 Elo+
Party 1
Pele
Pele
Shwvdy
Pele
Level 29
God Stats
5W - 4L
1,442 SR
Queue Stats
80W - 76L
958 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DoomGerm
Artemis
13
2 / 4 / 3
8,944
639
9,073
7,281
2,441
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thor
10
0 / 8 / 5
8,202
586
4,342
12,424
4,157
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 10 / 1
9,370
669
8,085
20,374
7,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chief Matuna
King Arthur
15
7 / 2 / 10
11,208
801
10,749
13,892
14,855
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
12
3 / 3 / 8
10,076
720
6,663
10,750
3,628
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
Shwvdy
Pele
15
12 / 1 / 6
11,789
842
14,242
10,651
6,051
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
22
22
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Chief Matuna
King Arthur
7
2
10
6
L
Artemis
DoomGerm
Artemis
2
4
3
0.88
W
Nemesis
3
3
8
2.33
W
Pele
Shwvdy
Pele
12
1
6
15
L
Thor
0
8
5
0.31
L
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,500
Damage
31,654
40,079
Taken
35,293
13,856
Mitigated
24,534
2,673
Healing
9,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Chief Matuna
King Arthur
10,749
2,763
648
6,215
13,892
14,855
225
2,259
11,633
0
43,997
L
Artemis
DoomGerm
Artemis
9,073
5,094
0
0
7,281
2,441
0
0
7,210
0
33,931
W
Nemesis
6,663
3,393
0
1,524
10,750
3,628
0
3,417
7,333
0
45,727
W
Pele
Shwvdy
Pele
14,242
4,318
0
1,075
10,651
6,051
2,444
3,144
7,507
0
40,822
L
Thor
4,342
996
0
720
12,424
4,157
0
0
12,249
0
12,944
L
8,085
1,467
0
1,953
20,374
7,258
0
18
20,079
28,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,516
Gold Earned
33,073
105
Minions Killed
163
0
Camps Cleared
0
540,366
Distance Traveled
779,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,208
801
57
4
0
252,096
0
L
Artemis
8,944
639
61
4
0
184,614
0
W
Nemesis
10,076
720
49
4
0
288,746
0
W
Pele
11,789
842
57
4
0
238,838
0
L
Thor
8,202
586
13
1
0
176,873
0
L
Ymir
9,370
669
31
2
0
178,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role