Player Matchup

Cerberus
Cerberus
Dethskythe
Cerberus
Level 130
God Stats
2W - 4L
1,403 SR
Queue Stats
133W - 100L
1,685 Elo+
Solo
Yemoja
Yemoja
Netixx
Yemoja
Level 124
God Stats
5W - 1L
1,749 SR
Queue Stats
118W - 122L
1,626 Elo+
Solo
Chaac
Chaac
OpticXII
Chaac
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
TearfulDread
Sun Wukong
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
TheWeasel117
Sol
Level 159
God Stats
3W - 2L
1,202 SR
Queue Stats
360W - 347L
1,638 Elo+
Solo
Team Averages
Level 140
1,471 SR
1,590 Elo+

VS

Team Averages
Level 145
1,561 SR
1,627 Elo+
Pele
Pele
CorruptedArceus
Pele
Level 149
God Stats
2W - 1L
1,829 SR
Queue Stats
45W - 54L
1,607 Elo+
Solo
King Arthur
King Arthur
JCNG2
King Arthur
Level 124
God Stats
1W - 2L
1,475 SR
Queue Stats
105W - 82L
1,671 Elo+
Solo
Janus
Janus
MexicanCoolGuy
Janus
Level 141
God Stats
2W - 8L
1,379 SR
Queue Stats
260W - 261L
1,657 Elo+
Solo
Terra
Terra
killerelite155
Terra
Level 158
God Stats
0W - 1L
1,769 SR
Queue Stats
114W - 86L
1,690 Elo+
Solo
Neith
Neith
vazquezboy1314
Neith
Level 151
God Stats
0W - 2L
1,352 SR
Queue Stats
340W - 376L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dethskythe
Cerberus
17
4 / 3 / 16
9,792
890
9,872
16,919
17,284
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yemoja
Netixx
Yemoja
16
2 / 3 / 17
9,417
856
3,611
14,465
12,976
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
OpticXII
Chaac
17
6 / 3 / 15
10,074
916
13,625
20,659
18,178
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sun Wukong
TearfulDread
Sun Wukong
14
6 / 6 / 4
9,751
886
10,306
12,931
8,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 3 / 16
10,579
962
17,417
14,705
5,469
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 6
9,576
871
14,908
12,433
5,166
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
JCNG2
King Arthur
15
3 / 5 / 11
8,774
798
10,596
17,991
9,546
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
4 / 4 / 9
8,863
806
10,839
7,474
2,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 4 / 12
8,495
772
10,764
14,041
10,860
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 5 / 7
8,531
776
12,899
10,161
3,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
63
24
Kills
18
18
Deaths
25
68
Assists
45
Player
Kills
Deaths
Assists
KDA
L
6
7
6
1.29
W
Cerberus
Dethskythe
Cerberus
4
3
16
4
L
King Arthur
JCNG2
King Arthur
3
5
11
1.7
L
4
4
9
2.13
W
Yemoja
Netixx
Yemoja
2
3
17
3.5
W
Chaac
OpticXII
Chaac
6
3
15
4.5
W
Sun Wukong
TearfulDread
Sun Wukong
6
6
4
1.33
W
6
3
16
4.67
L
2
4
12
2
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,831
Damage
60,006
79,679
Taken
62,100
62,331
Mitigated
32,090
44,673
Healing
17,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,908
3,784
0
1,256
12,433
5,166
0
4,799
7,386
0
21,282
W
Cerberus
Dethskythe
Cerberus
9,872
278
2,656
5,789
16,919
17,284
271
3,792
13,127
19,113
0
L
King Arthur
JCNG2
King Arthur
10,596
1,192
0
4,809
17,991
9,546
0
9,635
8,114
179
22,438
L
10,839
945
932
1,544
7,474
2,665
0
4,822
2,602
20,712
0
W
Yemoja
Netixx
Yemoja
3,611
1,065
12,209
5,562
14,465
12,976
1,127
6,980
7,485
9,797
0
W
Chaac
OpticXII
Chaac
13,625
2,866
1,044
7,601
20,659
18,178
839
5,113
14,631
0
26,788
W
Sun Wukong
TearfulDread
Sun Wukong
10,306
2,206
622
2,200
12,931
8,424
81
1,846
11,085
0
15,095
W
17,417
4,891
2,631
4,359
14,705
5,469
2,833
4,051
10,654
48,389
0
L
10,764
1,568
2,551
4,032
14,041
10,860
0
5,082
8,660
17,894
0
L
12,899
2,441
230
2,433
10,161
3,853
0
5,992
3,919
0
24,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,613
Gold Earned
44,239
135
Minions Killed
93
0
Camps Cleared
0
987,912
Distance Traveled
995,840
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,576
871
17
2
0
200,953
4
W
Cerberus
9,792
890
42
4
0
210,377
0
L
King Arthur
8,774
798
26
2
0
216,293
0
L
Janus
8,863
806
19
2
0
186,085
4
W
Yemoja
9,417
856
14
1
0
188,817
0
W
Chaac
10,074
916
19
2
0
190,492
0
W
Sun Wukong
9,751
886
9
1
0
192,960
0
W
Sol
10,579
962
51
5
0
205,266
0
L
Terra
8,495
772
10
1
0
212,943
0
L
Neith
8,531
776
21
2
0
179,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role