Player Matchup

Susano
Susano
Emiliaolsen03
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,353 Elo+
Solo
Bellona
Bellona
KM7Koga
Bellona
Level 8
God Stats
1W - 1L
1,798 SR
Queue Stats
3W - 4L
1,374 Elo+
Solo
Heimdallr
Heimdallr
NotusMiner
Heimdallr
Level 18
God Stats
32W - 38L
1,386 SR
Queue Stats
51W - 66L
1,191 Elo+
Solo
Nemesis
Nemesis
Sajix
Nemesis
Level 8
God Stats
0W - 1L
1,656 SR
Queue Stats
2W - 4L
1,264 Elo+
Solo
Cthulhu
Cthulhu
oxin102456
Cthulhu
Level 7
God Stats
2W - 3L
1,290 SR
Queue Stats
2W - 3L
1,192 Elo+
Solo
Team Averages
Level 12
1,526 SR
1,275 Elo+

VS

Team Averages
Level 18
1,540 SR
1,442 Elo+
Bakasura
Bakasura
Ashickaru
Bakasura
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,411 Elo+
Solo
Izanami
Izanami
Lighti93
Izanami
Level 12
God Stats
7W - 2L
1,500 SR
Queue Stats
26W - 34L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
SekinT10
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,705 Elo+
Solo
Olorun
Olorun
jair5079999
Olorun
Level 23
God Stats
16W - 26L
1,405 SR
Queue Stats
42W - 85L
1,182 Elo+
Solo
Cthulhu
Cthulhu
mpv1990_miguel
Cthulhu
Level 30
God Stats
5W - 2L
1,795 SR
Queue Stats
36W - 35L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 1
11,406
496
12,365
22,472
7,784
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
KM7Koga
Bellona
15
4 / 11 / 4
10,279
447
8,272
19,394
13,300
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
NotusMiner
Heimdallr
15
6 / 10 / 4
10,849
472
15,244
16,673
5,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Sajix
Nemesis
16
3 / 6 / 3
10,468
455
3,695
14,689
4,935
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
oxin102456
Cthulhu
13
1 / 9 / 3
9,145
398
8,776
17,374
6,588
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ashickaru
Bakasura
20
19 / 5 / 3
14,845
645
27,457
29,306
18,710
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Lighti93
Izanami
17
5 / 2 / 4
12,529
545
6,178
10,114
4,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
SekinT10
Sun Wukong
16
4 / 8 / 4
11,771
512
11,408
16,738
8,843
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
15
6 / 6 / 6
11,587
504
10,535
14,787
5,274
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 0 / 6
14,291
621
8,634
11,905
8,641
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
20
Kills
40
43
Deaths
21
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Ashickaru
Bakasura
19
5
3
4.1
L
6
7
1
0.93
L
Bellona
KM7Koga
Bellona
4
11
4
0.55
W
Izanami
Lighti93
Izanami
5
2
4
3.5
L
Heimdallr
NotusMiner
Heimdallr
6
10
4
0.8
L
Nemesis
Sajix
Nemesis
3
6
3
0.75
W
Sun Wukong
SekinT10
Sun Wukong
4
8
4
0.75
W
Olorun
6
6
6
1.5
W
6
0
6
9
L
Cthulhu
oxin102456
Cthulhu
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,352
Damage
64,212
90,602
Taken
82,850
38,201
Mitigated
45,524
11,547
Healing
20,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Ashickaru
Bakasura
27,457
21,501
0
13,774
29,306
18,710
1,043
3,348
25,958
0
81,310
L
12,365
3,286
0
7,280
22,472
7,784
0
3,545
17,703
0
79,704
L
Bellona
KM7Koga
Bellona
8,272
2,104
0
393
19,394
13,300
108
4,595
13,815
0
30,383
W
Izanami
Lighti93
Izanami
6,178
3,613
0
740
10,114
4,056
10,290
1,204
8,910
0
67,677
L
Heimdallr
NotusMiner
Heimdallr
15,244
8,019
0
1,065
16,673
5,594
1,994
4,997
10,299
0
51,607
L
Nemesis
Sajix
Nemesis
3,695
1,491
0
873
14,689
4,935
1,917
2,508
11,414
0
41,743
W
Sun Wukong
SekinT10
Sun Wukong
11,408
3,503
0
88
16,738
8,843
1,134
654
16,084
0
67,648
W
Olorun
10,535
7,495
0
3,960
14,787
5,274
3,585
2,661
12,126
51,135
0
W
8,634
594
469
1,049
11,905
8,641
2,000
909
10,996
57,556
0
L
Cthulhu
oxin102456
Cthulhu
8,776
1,656
140
1,796
17,374
6,588
0
3,524
12,859
41,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,147
Gold Earned
65,023
390
Minions Killed
555
0
Camps Cleared
0
1,852,117
Distance Traveled
2,167,958
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,845
645
114
5
0
551,751
0
L
Susano
11,406
496
114
5
0
403,992
0
L
Bellona
10,279
447
35
2
0
360,388
0
W
Izanami
12,529
545
159
7
0
410,782
3
L
Heimdallr
10,849
472
90
4
0
358,330
0
L
Nemesis
10,468
455
89
4
0
429,550
0
W
Sun Wukong
11,771
512
85
4
0
349,382
3
W
Olorun
11,587
504
85
4
0
394,614
2
W
Cthulhu
14,291
621
112
5
0
461,429
9
L
Cthulhu
9,145
398
62
3
0
299,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role