Player Matchup

Cthulhu
Cthulhu
ChairdolfSitler
Cthulhu
Level 16
God Stats
3W - 1L
1,734 SR
Queue Stats
6W - 7L
1,257 Elo+
Party 3
The Morrigan
The Morrigan
eyecrii
The Morrigan
Level 29
God Stats
1W - 0L
1,208 SR
Queue Stats
12W - 14L
1,322 Elo+
Party 3
Nu Wa
Nu Wa
gngbrl
Nu Wa
Level 29
God Stats
118W - 92L
1,550 SR
Queue Stats
211W - 221L
1,452 Elo+
Party 1
Chang'e
Chang'e
pushdowntoopen
Chang'e
Level 29
God Stats
21W - 11L
1,473 SR
Queue Stats
157W - 160L
1,457 Elo+
Party 1
Pele
Pele
unwantedfruitcup
Pele
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,704 Elo+
Party 3
Team Averages
Level 21
1,493 SR
1,439 Elo+

VS

Team Averages
Level 17
1,481 SR
1,367 Elo+
Scylla
Scylla
AngelDussst_21
Scylla
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 91L
1,259 Elo+
Party 2
Chernobog
Chernobog
OndreBruh
Chernobog
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,547 Elo+
Solo
Susano
Susano
devilsdiamondz
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,192 Elo+
Party 2
King Arthur
King Arthur
lboy13king
King Arthur
Level 25
God Stats
9W - 4L
1,519 SR
Queue Stats
41W - 38L
1,503 Elo+
Party 2
Aphrodite
Aphrodite
strawburrito
Aphrodite
Level 7
God Stats
3W - 6L
1,385 SR
Queue Stats
13W - 15L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 25
14,367
1,197
21,828
17,798
21,380
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
eyecrii
The Morrigan
17
3 / 5 / 19
11,141
928
8,829
9,590
4,181
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
gngbrl
Nu Wa
20
8 / 1 / 27
13,032
1,086
23,241
7,334
3,067
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
8 / 1 / 27
13,538
1,128
23,445
10,245
4,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 5 / 14
13,089
1,091
14,960
14,926
6,224
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 11 / 6
12,142
1,012
13,822
24,576
8,878
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
OndreBruh
Chernobog
14
0 / 2 / 2
9,367
781
3,343
6,938
2,137
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 9 / 5
10,229
852
9,172
18,707
10,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
lboy13king
King Arthur
17
8 / 8 / 4
12,928
1,077
21,437
30,445
46,603
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
strawburrito
Aphrodite
17
1 / 9 / 6
10,675
890
5,813
17,383
8,672
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
36
39
Kills
13
13
Deaths
39
112
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
11
6
0.64
W
9
1
25
21.5
L
Chernobog
OndreBruh
Chernobog
0
2
2
0.5
L
0
9
5
0.28
W
The Morrigan
eyecrii
The Morrigan
3
5
19
2.5
W
Nu Wa
gngbrl
Nu Wa
8
1
27
21.5
L
King Arthur
lboy13king
King Arthur
8
8
4
1.25
W
8
1
27
21.5
L
Aphrodite
strawburrito
Aphrodite
1
9
6
0.44
W
11
5
14
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,303
Damage
53,587
59,893
Taken
98,049
39,835
Mitigated
76,597
22,659
Healing
9,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,822
4,067
503
1,638
24,576
8,878
0
19,038
5,538
35,702
0
W
21,828
3,090
868
2,074
17,798
21,380
0
8,278
8,833
39,243
0
L
Chernobog
OndreBruh
Chernobog
3,343
1,300
0
0
6,938
2,137
0
5,002
1,936
0
7,433
L
9,172
1,296
0
581
18,707
10,307
0
15,326
3,381
0
33,471
W
The Morrigan
eyecrii
The Morrigan
8,829
2,305
402
1,386
9,590
4,181
0
2,011
7,164
13,384
4,749
W
Nu Wa
gngbrl
Nu Wa
23,241
6,458
804
534
7,334
3,067
0
688
6,571
42,022
0
L
King Arthur
lboy13king
King Arthur
21,437
3,635
726
1,441
30,445
46,603
0
24,398
6,047
0
68,552
W
23,445
5,173
9,381
5,200
10,245
4,983
0
2,851
7,344
58,043
0
L
Aphrodite
strawburrito
Aphrodite
5,813
1,847
1,708
3,180
17,383
8,672
0
11,804
5,579
17,056
0
W
14,960
5,859
0
2,010
14,926
6,224
0
5,807
8,894
0
24,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,167
Gold Earned
55,341
223
Minions Killed
200
4
Camps Cleared
0
916,080
Distance Traveled
741,339
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,142
1,012
47
4
0
168,867
1
W
Cthulhu
14,367
1,197
27
2
0
228,546
0
L
Chernobog
9,367
781
16
1
0
73,017
2
L
Susano
10,229
852
40
3
0
136,379
0
W
The Morrigan
11,141
928
30
3
1
141,219
0
W
Nu Wa
13,032
1,086
49
4
2
185,192
0
L
King Arthur
12,928
1,077
77
6
0
228,756
0
W
Chang'e
13,538
1,128
95
8
0
172,155
0
L
Aphrodite
10,675
890
20
2
0
134,320
0
W
Pele
13,089
1,091
22
2
1
188,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role