Player Matchup

Ares
Ares
Crashthecash
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,102 Elo+
Party 2
Neith
Neith
ElGmR
Neith
Level 9
God Stats
1W - 2L
1,713 SR
Queue Stats
5W - 11L
1,242 Elo+
Party 2
Izanami
Izanami
Shandrial
Izanami
Level 18
God Stats
59W - 47L
1,412 SR
Queue Stats
96W - 102L
1,207 Elo+
Party 2
Team Averages
Level 14
1,541 SR
1,184 Elo+

VS

Team Averages
Level 48
1,529 SR
1,314 Elo+
Neith
Neith
DrGreyhawk
Neith
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 37L
1,278 Elo+
Party 1
Kali
Kali
KindaSharky
Kali
Level 52
God Stats
1W - 2L
1,187 SR
Queue Stats
122W - 121L
1,297 Elo+
Party 1
Ao Kuang
Ao Kuang
ShadowDragon29
Ao Kuang
Level 66
God Stats
4W - 3L
1,900 SR
Queue Stats
98W - 133L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
7,293
561
2,550
12,020
7,579
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ElGmR
Neith
10
2 / 5 / 2
7,684
591
9,678
10,871
3,822
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Shandrial
Izanami
11
3 / 7 / 2
8,285
637
7,577
9,558
3,492
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 1 / 12
8,530
656
9,136
6,784
2,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 3 / 7
9,197
707
7,092
9,278
3,141
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
15
13 / 1 / 4
10,944
842
11,650
14,142
5,244
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
17
17
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Neith
0
1
12
6
L
Neith
ElGmR
Neith
2
5
2
0.6
W
4
3
7
2.5
W
Ao Kuang
13
1
4
15
L
Izanami
Shandrial
Izanami
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,805
Damage
27,878
32,449
Taken
30,204
14,893
Mitigated
10,611
4,370
Healing
11,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,550
71
159
1,714
12,020
7,579
0
3,745
8,275
11,900
0
W
Neith
9,136
4,302
663
1,440
6,784
2,226
432
805
5,979
0
30,488
L
Neith
ElGmR
Neith
9,678
3,654
0
1,420
10,871
3,822
0
4,310
6,561
0
27,630
W
7,092
3,647
0
3,205
9,278
3,141
224
604
8,674
0
17,930
W
Ao Kuang
11,650
3,476
0
5,989
14,142
5,244
863
1,237
12,905
42,188
0
L
Izanami
Shandrial
Izanami
7,577
4,597
489
588
9,558
3,492
144
3,610
5,948
0
28,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,262
Gold Earned
28,671
97
Minions Killed
112
0
Camps Cleared
0
589,327
Distance Traveled
686,160
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,293
561
15
1
0
207,961
3
W
Neith
8,530
656
36
3
0
182,632
2
L
Neith
7,684
591
39
3
0
198,468
2
W
Kali
9,197
707
24
2
0
255,730
2
W
Ao Kuang
10,944
842
52
4
0
247,798
1
L
Izanami
8,285
637
43
3
0
182,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role