Player Matchup

Chronos
Chronos
FunkyKiller1080
Chronos
Level 88
God Stats
4W - 3L
1,772 SR
Queue Stats
110W - 93L
1,413 Elo+
Party 2
Anubis
Anubis
Hyper Movez9806
Anubis
Level 29
God Stats
7W - 2L
1,734 SR
Queue Stats
20W - 20L
1,332 Elo+
Party 2
Sobek
Sobek
o x Kiing x o
Sobek
Level 66
God Stats
8W - 2L
1,518 SR
Queue Stats
66W - 54L
1,369 Elo+
Party 2
Team Averages
Level 61
1,675 SR
1,372 Elo+

VS

Team Averages
Level 29
1,445 SR
1,333 Elo+
Zeus
Zeus
BleachedMeat49
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,279 Elo+
Party 1
Horus
Horus
BlestyBlasty
Horus
Level 13
God Stats
1W - 1L
1,255 SR
Queue Stats
98W - 51L
1,150 Elo+
Party 1
Chaac
Chaac
LilSaltyDude
Chaac
Level 57
God Stats
0W - 1L
1,581 SR
Queue Stats
64W - 20L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 8
12,340
771
20,007
13,776
5,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
10 / 2 / 8
12,036
752
19,918
15,989
7,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 12
9,565
598
6,695
16,206
10,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 10 / 2
10,150
634
16,376
15,996
5,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 7 / 4
9,002
563
5,590
17,147
11,865
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 5 / 5
9,644
603
11,310
22,575
19,818
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
22
Kills
7
8
Deaths
22
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
10
2
0.5
L
1
7
4
0.43
W
12
2
8
8
W
10
2
8
7
L
2
5
5
0.9
W
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,620
Damage
33,276
45,971
Taken
55,718
24,252
Mitigated
37,394
23,902
Healing
16,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,376
2,306
1,047
3,560
15,996
5,711
180
13,446
2,550
45,271
0
L
5,590
3,003
1,726
3,446
17,147
11,865
0
13,884
3,263
0
24,867
W
20,007
6,624
0
6,265
13,776
5,467
1,696
4,737
8,889
64,419
0
W
19,918
794
669
9,199
15,989
7,926
1,004
4,741
10,948
57,602
0
L
11,310
1,943
0
6,714
22,575
19,818
0
19,332
3,243
0
24,954
W
6,695
209
777
6,992
16,206
10,859
34
6,957
8,949
22,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,941
Gold Earned
28,796
184
Minions Killed
140
0
Camps Cleared
0
789,568
Distance Traveled
683,330
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,150
634
69
4
0
184,476
0
L
Horus
9,002
563
41
3
0
241,150
0
W
Chronos
12,340
771
78
5
0
280,288
0
W
Anubis
12,036
752
89
6
0
225,682
0
L
Chaac
9,644
603
30
2
0
257,704
1
W
Sobek
9,565
598
17
1
0
283,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role