Player Matchup

Bellona
Bellona
BondableAtom566
Bellona
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,476 Elo+
Party 2
Da Ji
Da Ji
JosephSwaglin69
Da Ji
Level 63
God Stats
8W - 8L
1,728 SR
Queue Stats
101W - 83L
1,452 Elo+
Party 2
Sol
Sol
Midnightwolf136
Sol
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 65L
1,476 Elo+
Party 2
Athena
Athena
Thriccey
Athena
Level 14
God Stats
6W - 3L
1,719 SR
Queue Stats
145W - 150L
1,476 Elo+
Party 2
Anubis
Anubis
oTSF DEMONo
Anubis
Level 88
God Stats
11W - 3L
1,388 SR
Queue Stats
52W - 39L
1,476 Elo+
Party 2
Team Averages
Level 37
1,567 SR
1,471 Elo+

VS

Team Averages
Level 18
1,645 SR
1,600 Elo+
Ra
Ra
CasterofRed
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,719 Elo+
Party 1
Neith
Neith
JiggieSmalls
Neith
Level 7
God Stats
2W - 1L
1,910 SR
Queue Stats
11W - 7L
1,719 Elo+
Party 1
Odin
Odin
Metajeno
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
T_W_Ra88it
Cthulhu
Level 28
God Stats
3W - 1L
1,939 SR
Queue Stats
4W - 2L
1,719 Elo+
Party 1
Chaac
Chaac
maletin_friolero
Chaac
Level 28
God Stats
5W - 6L
1,373 SR
Queue Stats
79W - 81L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 0
10,291
447
3,714
15,404
10,688
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
11 / 5 / 4
13,527
588
16,543
17,265
6,213
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 6 / 3
10,452
454
5,753
15,408
4,604
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Thriccey
Athena
16
2 / 4 / 9
12,208
531
6,357
12,647
8,267
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
20
9 / 1 / 6
14,273
621
25,071
22,032
9,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 5 / 1
12,422
540
16,148
18,050
7,402
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 8 / 5
10,414
453
10,784
14,792
4,725
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
1
0 / 0 / 0
5,817
253
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Cthulhu
T_W_Ra88it
Cthulhu
16
6 / 5 / 5
11,185
486
16,232
18,501
15,558
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 5 / 3
11,514
501
13,925
23,748
15,992
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
39
23
Kills
25
25
Deaths
23
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
9
0
0
L
11
5
1
2.3
L
1
8
5
0.44
W
11
5
4
2.6
L
Odin
0
0
0
0
W
1
6
3
0.42
L
Cthulhu
T_W_Ra88it
Cthulhu
6
5
5
1.7
W
Athena
Thriccey
Athena
2
4
9
1.63
L
7
5
3
1.7
W
Anubis
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,438
Damage
57,089
82,756
Taken
75,091
39,246
Mitigated
43,677
27,296
Healing
25,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,714
1,331
0
555
15,404
10,688
1,591
2,835
12,169
0
35,103
L
16,148
1,241
2,619
9,536
18,050
7,402
0
7,967
10,058
98,027
0
L
10,784
5,903
0
1,919
14,792
4,725
574
6,866
7,926
0
71,037
W
16,543
6,090
0
4,108
17,265
6,213
323
7,013
10,127
0
73,902
L
Odin
0
0
0
0
0
0
0
0
0
0
0
W
5,753
2,283
0
4,660
15,408
4,604
2,957
6,284
9,124
47,884
0
L
Cthulhu
T_W_Ra88it
Cthulhu
16,232
1,809
310
460
18,501
15,558
0
11,670
6,806
54,123
0
W
Athena
Thriccey
Athena
6,357
2,583
0
123
12,647
8,267
247
6,409
6,213
20,149
0
L
13,925
3,494
557
10,302
23,748
15,992
0
10,678
12,745
0
69,477
W
Anubis
25,071
714
290
17,560
22,032
9,474
2,124
9,839
11,918
103,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,751
Gold Earned
51,352
425
Minions Killed
476
0
Camps Cleared
0
2,042,577
Distance Traveled
1,588,955
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,291
447
74
3
0
412,159
0
L
Ra
12,422
540
152
7
0
439,367
0
L
Neith
10,414
453
123
5
0
341,858
0
W
Da Ji
13,527
588
82
4
0
482,168
3
L
Odin
5,817
253
0
0
0
0
0
W
Sol
10,452
454
83
4
0
369,409
0
L
Cthulhu
11,185
486
78
3
0
399,392
2
W
Athena
12,208
531
27
1
0
395,498
7
L
Chaac
11,514
501
123
5
0
408,338
2
W
Anubis
14,273
621
159
7
0
383,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role