Player Matchup

Cthulhu
Cthulhu
FacemIblis
Cthulhu
Level 53
God Stats
6W - 8L
1,663 SR
Queue Stats
23W - 29L
1,522 Elo+
Party 2
Heimdallr
Heimdallr
Lifeguard15
Heimdallr
Level 63
God Stats
20W - 14L
1,544 SR
Queue Stats
58W - 55L
1,480 Elo+
Party 2
Sun Wukong
Sun Wukong
Shadonus
Sun Wukong
Level 97
God Stats
1W - 0L
1,693 SR
Queue Stats
88W - 91L
1,463 Elo+
Party 2
Team Averages
Level 71
1,633 SR
1,488 Elo+

VS

Team Averages
Level 8
1,500 SR
1,317 Elo+
Nemesis
Nemesis
GIuten
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,317 Elo+
Party 1
Merlin
Merlin
SKULLNROSES
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,317 Elo+
Party 1
Poseidon
Poseidon
ThePandaMann
Poseidon
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FacemIblis
Cthulhu
14
2 / 5 / 19
11,470
765
6,324
13,982
10,744
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Lifeguard15
Heimdallr
15
8 / 2 / 12
11,872
791
11,834
11,552
4,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Shadonus
Sun Wukong
16
13 / 0 / 9
12,457
830
9,107
9,299
4,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GIuten
Nemesis
13
3 / 8 / 1
9,571
638
5,492
12,133
4,337
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Merlin
10
1 / 9 / 3
8,809
587
4,128
10,275
2,732
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
ThePandaMann
Poseidon
14
3 / 6 / 3
10,270
685
9,538
10,247
2,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
23
Kills
7
7
Deaths
23
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FacemIblis
Cthulhu
2
5
19
2.3
L
Nemesis
GIuten
Nemesis
3
8
1
0.44
W
Heimdallr
Lifeguard15
Heimdallr
8
2
12
7
L
Merlin
1
9
3
0.28
W
Sun Wukong
Shadonus
Sun Wukong
13
0
9
17.5
L
Poseidon
ThePandaMann
Poseidon
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,265
Damage
19,158
34,833
Taken
32,655
20,296
Mitigated
9,866
8,973
Healing
812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FacemIblis
Cthulhu
6,324
207
195
2,554
13,982
10,744
264
4,897
9,085
22,778
0
L
Nemesis
GIuten
Nemesis
5,492
2,238
0
382
12,133
4,337
0
2,283
9,850
0
21,881
W
Heimdallr
Lifeguard15
Heimdallr
11,834
2,884
0
4,101
11,552
4,719
2,153
4,784
6,768
0
77,733
L
Merlin
4,128
699
0
430
10,275
2,732
0
2,044
8,231
20,617
0
W
Sun Wukong
Shadonus
Sun Wukong
9,107
1,945
0
2,123
9,299
4,833
1,051
4,085
5,214
91
40,450
L
Poseidon
ThePandaMann
Poseidon
9,538
1,420
0
0
10,247
2,797
0
2,129
8,115
54,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,799
Gold Earned
28,650
192
Minions Killed
141
0
Camps Cleared
0
853,698
Distance Traveled
709,893
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,470
765
27
2
0
274,491
2
L
Nemesis
9,571
638
25
2
0
282,453
0
W
Heimdallr
11,872
791
115
8
0
286,538
1
L
Merlin
8,809
587
31
2
0
169,838
0
W
Sun Wukong
12,457
830
50
3
0
292,669
3
L
Poseidon
10,270
685
85
6
0
257,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role